Player Matchup

Ares
Ares
ADHCT
Ares
Level 26
God Stats
1W - 0L
1,802 SR
Queue Stats
92W - 91L
1,616 Elo+
Solo
He Bo
He Bo
Chirilloh
He Bo
Level 25
God Stats
4W - 0L
1,939 SR
Queue Stats
93W - 19L
1,847 Elo+
Solo
Skadi
Skadi
LittleMeatGamer
Skadi
Level 24
God Stats
19W - 14L
1,572 SR
Queue Stats
262W - 173L
1,641 Elo+
Solo
Zhong Kui
Zhong Kui
camGrizzly099
Zhong Kui
Level 25
God Stats
1W - 0L
1,820 SR
Queue Stats
77W - 48L
1,705 Elo+
Solo
Charybdis
Charybdis
ii Limpy
Charybdis
Level 12
God Stats
4W - 11L
1,247 SR
Queue Stats
14W - 14L
1,639 Elo+
Solo
Team Averages
Level 22
1,676 SR
1,689 Elo+

VS

Team Averages
Level 22
1,560 SR
1,556 Elo+
Merlin
Merlin
DiveGang
Merlin
Level 26
God Stats
4W - 12L
1,734 SR
Queue Stats
351W - 347L
1,621 Elo+
Solo
Ares
Ares
OnlyRektByMe
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 95L
1,657 Elo+
Solo
Bellona
Bellona
Sergiioo975
Bellona
Level 24
God Stats
11W - 16L
1,403 SR
Queue Stats
101W - 167L
1,505 Elo+
Solo
Nemesis
Nemesis
blooner 69
Nemesis
Level 28
God Stats
18W - 9L
1,610 SR
Queue Stats
73W - 65L
1,632 Elo+
Solo
Cupid
Cupid
enjoythetimer
Cupid
Level 6
God Stats
1W - 2L
1,555 SR
Queue Stats
11W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ADHCT
Ares
9
1 / 1 / 4
5,589
559
2,938
5,983
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Chirilloh
He Bo
12
6 / 1 / 2
6,816
682
4,989
4,485
1,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 2
6,337
634
5,839
5,829
2,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
camGrizzly099
Zhong Kui
12
2 / 0 / 2
6,510
651
4,420
4,490
4,472
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
ii Limpy
Charybdis
10
4 / 0 / 1
6,036
604
5,202
4,215
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiveGang
Merlin
9
0 / 3 / 0
5,290
529
2,429
6,022
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 0
5,932
593
3,482
7,564
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Sergiioo975
Bellona
8
0 / 2 / 0
4,805
481
1,211
5,939
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
blooner 69
Nemesis
7
0 / 3 / 1
4,863
486
2,497
6,119
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 2
4,721
472
1,859
7,331
1,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
2
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
ADHCT
Ares
1
1
4
3
W
He Bo
Chirilloh
He Bo
6
1
2
7
L
Merlin
DiveGang
Merlin
0
3
0
0
W
2
0
2
3
L
2
3
0
0.67
L
Bellona
Sergiioo975
Bellona
0
2
0
0
L
Nemesis
blooner 69
Nemesis
0
3
1
0.17
W
Zhong Kui
camGrizzly099
Zhong Kui
2
0
2
3
L
0
4
2
0.25
W
Charybdis
ii Limpy
Charybdis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
11,478
25,002
Taken
32,975
12,681
Mitigated
12,736
12,085
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ADHCT
Ares
2,938
344
0
1,663
5,983
3,350
0
822
5,041
12,299
0
W
He Bo
Chirilloh
He Bo
4,989
272
0
1,519
4,485
1,764
0
780
3,680
44,688
0
L
Merlin
DiveGang
Merlin
2,429
54
0
1,413
6,022
2,571
0
1,601
4,421
31,329
0
W
5,839
3,168
0
2,329
5,829
2,016
312
3,077
2,666
0
38,285
L
3,482
368
0
1,922
7,564
2,921
0
2,338
5,226
22,369
0
L
Bellona
Sergiioo975
Bellona
1,211
416
0
1,115
5,939
3,232
0
4,105
1,834
0
18,697
L
Nemesis
blooner 69
Nemesis
2,497
493
0
1,078
6,119
2,265
0
2,451
3,668
0
20,634
W
Zhong Kui
camGrizzly099
Zhong Kui
4,420
1,273
0
3,161
4,490
4,472
125
172
4,288
36,312
0
L
1,859
1,145
174
2,639
7,331
1,747
0
1,852
5,479
0
14,536
W
Charybdis
ii Limpy
Charybdis
5,202
2,379
0
3,413
4,215
1,079
268
677
3,416
0
35,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
25,611
351
Minions Killed
232
0
Camps Cleared
0
927,275
Distance Traveled
960,179
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,589
559
18
2
0
192,535
2
W
He Bo
6,816
682
96
10
0
205,827
3
L
Merlin
5,290
529
73
7
0
160,827
2
W
Skadi
6,337
634
85
9
0
206,415
2
L
Ares
5,932
593
49
5
0
187,249
3
L
Bellona
4,805
481
42
4
0
196,469
0
L
Nemesis
4,863
486
43
4
0
226,976
1
W
Zhong Kui
6,510
651
89
9
0
166,074
2
L
Cupid
4,721
472
25
3
0
188,658
0
W
Charybdis
6,036
604
63
6
0
156,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role