Player Matchup

Artemis
Artemis
Furboncio
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
MaikolDek
Hun Batz
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 68L
1,500 Elo+
Solo
Poseidon
Poseidon
Noustix
Poseidon
Level 25
God Stats
4W - 4L
1,610 SR
Queue Stats
97W - 64L
1,524 Elo+
Solo
Nemesis
Nemesis
SrBilada
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,229 Elo+
Party 1
Sol
Sol
kush00
Sol
Level 24
God Stats
3W - 2L
1,842 SR
Queue Stats
8W - 8L
1,425 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,429 Elo+

VS

Team Averages
Level 19
1,567 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkFireWings
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
HeydenS
Zhong Kui
Level 27
God Stats
18W - 11L
1,616 SR
Queue Stats
66W - 49L
1,552 Elo+
Party 2
Ares
Ares
Joneslol
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,371 Elo+
Solo
Artio
Artio
VacunateOrTroll
Artio
Level 29
God Stats
4W - 0L
1,719 SR
Queue Stats
29W - 12L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Furboncio
Artemis
8
2 / 7 / 2
5,764
412
6,038
7,577
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MaikolDek
Hun Batz
12
2 / 3 / 3
7,055
504
5,102
9,081
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Noustix
Poseidon
12
4 / 8 / 0
7,085
506
6,847
9,544
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
SrBilada
Nemesis
10
0 / 7 / 4
6,219
444
3,785
9,267
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
kush00
Sol
12
2 / 5 / 0
6,809
486
7,587
9,368
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 4 / 4
7,604
543
2,348
9,670
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 5
7,514
537
4,870
9,083
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
HeydenS
Zhong Kui
15
8 / 1 / 0
9,155
654
10,608
12,062
8,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
10
5 / 3 / 6
7,226
516
3,854
10,702
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 0 / 3
9,649
689
9,843
14,580
11,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
30
30
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
4
4
1.25
W
4
3
5
2.17
L
Artemis
Furboncio
Artemis
2
7
2
0.43
W
Zhong Kui
HeydenS
Zhong Kui
8
1
0
8
W
Ares
5
3
6
2.67
L
Hun Batz
MaikolDek
Hun Batz
2
3
3
1.17
L
Poseidon
Noustix
Poseidon
4
8
0
0.5
L
Nemesis
SrBilada
Nemesis
0
7
4
0.29
W
10
0
3
11.5
L
Sol
kush00
Sol
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
31,523
44,837
Taken
56,097
15,104
Mitigated
30,774
6,607
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,348
725
0
3,416
9,670
3,174
0
2,812
6,834
0
36,698
W
4,870
2,871
0
3,485
9,083
2,879
410
1,173
7,910
0
37,155
L
Artemis
Furboncio
Artemis
6,038
4,644
0
926
7,577
2,351
450
2,430
5,147
0
20,057
W
Zhong Kui
HeydenS
Zhong Kui
10,608
1,051
74
6,901
12,062
8,448
797
6,413
5,145
59,096
0
W
Ares
3,854
316
0
500
10,702
4,991
397
542
10,160
11,425
0
L
Hun Batz
MaikolDek
Hun Batz
5,102
1,463
0
40
9,081
3,036
0
4,451
4,630
0
42,212
L
Poseidon
Noustix
Poseidon
6,847
1,202
0
2,420
9,544
2,863
0
5,814
3,730
36,443
0
L
Nemesis
SrBilada
Nemesis
3,785
1,038
0
810
9,267
3,297
432
4,241
5,026
0
24,912
W
9,843
1,670
204
9,003
14,580
11,282
21
2,916
11,614
64,669
0
L
Sol
kush00
Sol
7,587
2,004
0
2,411
9,368
3,557
0
7,369
1,999
41,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
41,148
308
Minions Killed
392
0
Camps Cleared
0
1,236,555
Distance Traveled
1,319,059
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,604
543
77
6
0
283,625
0
W
Neith
7,514
537
64
5
0
180,776
0
L
Artemis
5,764
412
38
3
0
218,150
0
W
Zhong Kui
9,155
654
120
9
0
280,147
5
W
Ares
7,226
516
12
1
0
266,103
2
L
Hun Batz
7,055
504
87
6
0
286,042
1
L
Poseidon
7,085
506
55
4
0
238,002
2
L
Nemesis
6,219
444
47
3
0
264,611
0
W
Artio
9,649
689
119
9
0
308,408
2
L
Sol
6,809
486
81
6
0
229,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role