Player Matchup

Vamana
Vamana
DayoB88
Vamana
Level 100
God Stats
1W - 1L
1,555 SR
Queue Stats
66W - 70L
1,366 Elo+
Party 3
Cernunnos
Cernunnos
ExcellentIQ_
Cernunnos
Level 109
God Stats
8W - 9L
1,639 SR
Queue Stats
167W - 177L
1,416 Elo+
Solo
Hera
Hera
GhostHumanSoul
Hera
Level 69
God Stats
18W - 14L
1,545 SR
Queue Stats
75W - 91L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Theleaper5000
Cthulhu
Level 27
God Stats
4W - 4L
1,605 SR
Queue Stats
40W - 55L
1,309 Elo+
Party 3
Discordia
Discordia
josephwn1
Discordia
Level 96
God Stats
5W - 5L
1,370 SR
Queue Stats
578W - 629L
1,370 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,365 Elo+

VS

Team Averages
Level 65
1,488 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Deeeerake21
Baron Samedi
Level 57
God Stats
22W - 17L
1,527 SR
Queue Stats
253W - 253L
1,342 Elo+
Party 1
Guan Yu
Guan Yu
Liik
Guan Yu
Level 22
God Stats
2W - 1L
1,282 SR
Queue Stats
27W - 24L
1,439 Elo+
Party 2
Bakasura
Bakasura
Muhamedisgay
Bakasura
Level 49
God Stats
92W - 74L
1,548 SR
Queue Stats
129W - 128L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Nynneli
Nu Wa
Level 143
God Stats
84W - 40L
1,577 SR
Queue Stats
123W - 96L
1,425 Elo+
Party 2
Neith
Neith
thatguyefan
Neith
Level 55
God Stats
17W - 14L
1,507 SR
Queue Stats
269W - 280L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DayoB88
Vamana
16
1 / 3 / 0
10,441
522
6,465
15,206
13,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ExcellentIQ_
Cernunnos
9
0 / 10 / 1
7,057
353
5,818
14,371
3,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 2
10,754
538
13,550
13,065
5,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
8
0 / 11 / 1
6,522
326
4,431
24,061
8,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
josephwn1
Discordia
16
3 / 6 / 1
10,329
516
11,015
14,484
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deeeerake21
Baron Samedi
16
10 / 1 / 9
10,970
549
17,666
15,803
7,102
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Liik
Guan Yu
17
1 / 0 / 6
10,666
533
4,235
12,686
17,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Muhamedisgay
Bakasura
20
8 / 1 / 2
12,337
617
10,275
16,053
7,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Nynneli
Nu Wa
16
1 / 5 / 7
10,397
520
17,256
15,994
5,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
13 / 1 / 8
11,566
578
13,703
12,102
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
33
33
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
DayoB88
Vamana
1
3
0
0.33
W
Baron Samedi
Deeeerake21
Baron Samedi
10
1
9
14.5
L
Cernunnos
ExcellentIQ_
Cernunnos
0
10
1
0.05
L
4
3
2
1.67
W
Guan Yu
Liik
Guan Yu
1
0
6
4
W
Bakasura
Muhamedisgay
Bakasura
8
1
2
9
W
Nu Wa
Nynneli
Nu Wa
1
5
7
0.9
L
Cthulhu
0
11
1
0.05
L
Discordia
josephwn1
Discordia
3
6
1
0.58
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,279
Damage
63,135
81,187
Taken
72,638
35,843
Mitigated
42,891
19,394
Healing
33,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DayoB88
Vamana
6,465
2,515
0
5,616
15,206
13,690
328
3,441
10,795
0
67,401
W
Baron Samedi
Deeeerake21
Baron Samedi
17,666
1,663
3,125
8,025
15,803
7,102
1,305
8,160
7,643
60,278
0
L
Cernunnos
ExcellentIQ_
Cernunnos
5,818
1,916
0
2,323
14,371
3,987
310
6,590
7,781
289
25,161
L
13,550
2,761
0
5,069
13,065
5,262
396
4,795
8,270
78,372
0
W
Guan Yu
Liik
Guan Yu
4,235
541
2,741
6,428
12,686
17,430
178
2,780
9,906
0
51,143
W
Bakasura
Muhamedisgay
Bakasura
10,275
8,408
0
3,331
16,053
7,844
3,131
2,661
13,392
0
90,565
W
Nu Wa
Nynneli
Nu Wa
17,256
4,617
0
5,159
15,994
5,923
3,828
9,138
6,856
73,669
0
L
Cthulhu
4,431
274
0
2,821
24,061
8,793
571
12,042
12,019
18,136
0
L
Discordia
josephwn1
Discordia
11,015
766
0
3,565
14,484
4,111
0
8,054
6,030
65,607
0
W
13,703
6,753
906
3,622
12,102
4,592
4,591
6,558
5,544
0
70,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
55,936
470
Minions Killed
593
0
Camps Cleared
0
1,624,471
Distance Traveled
1,977,003
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,441
522
156
8
0
362,345
3
W
Baron Samedi
10,970
549
62
3
0
381,212
2
L
Cernunnos
7,057
353
55
3
0
239,183
0
L
Hera
10,754
538
131
7
0
358,849
3
W
Guan Yu
10,666
533
115
6
0
413,781
0
W
Bakasura
12,337
617
187
9
0
490,166
0
W
Nu Wa
10,397
520
118
6
0
354,880
5
L
Cthulhu
6,522
326
18
1
0
322,676
0
L
Discordia
10,329
516
110
6
0
341,418
4
W
Neith
11,566
578
111
6
0
336,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role