Player Matchup

Terra
Terra
 
Terra
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Louisroy01
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,416 Elo+
Solo
Fenrir
Fenrir
MTX_BF1134
Fenrir
Level 27
God Stats
1W - 2L
1,361 SR
Queue Stats
124W - 152L
1,343 Elo+
Party 1
Izanami
Izanami
MTX_Barton214
Izanami
Level 88
God Stats
10W - 11L
1,399 SR
Queue Stats
335W - 441L
1,312 Elo+
Party 1
Ne Zha
Ne Zha
MTX_Jagoda69
Ne Zha
Level 67
God Stats
3W - 5L
1,247 SR
Queue Stats
188W - 342L
1,216 Elo+
Party 1
Team Averages
Level 61
1,401 SR
1,357 Elo+

VS

Team Averages
Level 64
1,356 SR
1,337 Elo+
Ymir
Ymir
LateralVortex
Ymir
Level 81
God Stats
22W - 39L
1,338 SR
Queue Stats
43W - 78L
1,278 Elo+
Party 2
Achilles
Achilles
Rubi__4
Achilles
Level 80
God Stats
15W - 9L
1,608 SR
Queue Stats
211W - 183L
1,502 Elo+
Solo
Medusa
Medusa
Trippie___Pirate
Medusa
Level 37
God Stats
17W - 19L
1,315 SR
Queue Stats
34W - 46L
1,310 Elo+
Party 2
Ra
Ra
chpoker2233
Ra
Level 61
God Stats
3W - 2L
1,322 SR
Queue Stats
78W - 109L
1,295 Elo+
Party 3
Susano
Susano
peppa2233
Susano
Level 60
God Stats
6W - 6L
1,198 SR
Queue Stats
50W - 72L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 3
6,326
351
4,584
13,666
9,929
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Louisroy01
Merlin
16
3 / 1 / 1
9,499
528
8,697
5,860
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
MTX_BF1134
Fenrir
14
0 / 6 / 1
8,034
446
3,444
12,099
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
13
2 / 5 / 2
8,335
463
11,234
11,291
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
14
3 / 3 / 1
8,545
475
2,922
12,896
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,407
467
6,033
13,781
11,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Rubi__4
Achilles
17
9 / 1 / 3
10,433
580
12,362
12,093
11,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 5
7,651
425
7,259
9,648
2,892
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 2
9,771
543
5,310
11,133
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
peppa2233
Susano
13
3 / 2 / 3
8,499
472
6,125
10,311
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
16
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
W
2
0
7
5.5
L
Merlin
Louisroy01
Merlin
3
1
1
3.5
L
Fenrir
MTX_BF1134
Fenrir
0
6
1
0.08
L
Izanami
2
5
2
0.6
L
Ne Zha
3
3
1
1.17
W
Achilles
Rubi__4
Achilles
9
1
3
10.5
W
0
2
5
1.25
W
2
3
2
1
W
Susano
peppa2233
Susano
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
37,089
55,812
Taken
56,966
23,883
Mitigated
32,961
8,669
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,584
937
1,309
2,415
13,666
9,929
155
3,891
9,729
14,084
0
W
6,033
1,034
0
2,310
13,781
11,452
151
2,772
10,955
30,020
0
L
Merlin
Louisroy01
Merlin
8,697
249
0
1,750
5,860
1,673
1,206
2,680
2,920
58,502
0
L
Fenrir
MTX_BF1134
Fenrir
3,444
534
0
442
12,099
3,907
0
1,413
10,634
0
36,108
L
Izanami
11,234
6,378
0
840
11,291
4,031
943
2,504
8,787
0
66,421
L
Ne Zha
2,922
779
45
1,868
12,896
4,343
0
769
12,081
0
49,034
W
Achilles
Rubi__4
Achilles
12,362
4,472
0
2,189
12,093
11,767
854
774
11,287
0
56,556
W
7,259
3,080
108
3,284
9,648
2,892
916
1,398
8,208
0
54,162
W
5,310
481
780
4,997
11,133
3,625
1,073
6,836
3,635
60,996
0
W
Susano
peppa2233
Susano
6,125
826
0
2,579
10,311
3,225
781
693
9,600
0
45,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
44,761
414
Minions Killed
458
0
Camps Cleared
0
1,619,832
Distance Traveled
1,623,367
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,326
351
15
1
0
352,226
2
W
Ymir
8,407
467
43
2
0
324,007
0
L
Merlin
9,499
528
126
7
0
308,371
3
L
Fenrir
8,034
446
72
4
0
328,755
0
L
Izanami
8,335
463
112
6
0
293,189
2
L
Ne Zha
8,545
475
89
5
0
337,291
0
W
Achilles
10,433
580
94
5
0
331,438
1
W
Medusa
7,651
425
100
6
0
307,697
5
W
Ra
9,771
543
148
8
0
331,863
2
W
Susano
8,499
472
73
4
0
328,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role