Player Matchup

Cerberus
Cerberus
BrattySub
Cerberus
Level 23
God Stats
16W - 0L
2,084 SR
Queue Stats
31W - 4L
1,931 Elo+
Party 1
Neith
Neith
DominantTop
Neith
Level 159
God Stats
6W - 1L
1,460 SR
Queue Stats
46W - 16L
1,771 Elo+
Party 1
Camazotz
Camazotz
Miikkeeyy
Camazotz
Level 159
God Stats
2W - 1L
1,546 SR
Queue Stats
86W - 66L
1,657 Elo+
Party 1
Tyr
Tyr
Tacamahac
Tyr
Level 160
God Stats
7W - 5L
1,636 SR
Queue Stats
305W - 251L
1,774 Elo+
Party 1
Janus
Janus
Zombiexe
Janus
Level 153
God Stats
1W - 0L
1,374 SR
Queue Stats
16W - 9L
1,578 Elo+
Party 1
Team Averages
Level 131
1,620 SR
1,742 Elo+

VS

Team Averages
Level 36
1,473 SR
1,503 Elo+
Osiris
Osiris
AlessioQ
Osiris
Level 32
God Stats
2W - 4L
1,380 SR
Queue Stats
95W - 113L
1,446 Elo+
Solo
Arachne
Arachne
Jewse
Arachne
Level 39
God Stats
41W - 33L
1,629 SR
Queue Stats
261W - 270L
1,482 Elo+
Solo
Izanami
Izanami
ZypherCodex
Izanami
Level 39
God Stats
27W - 11L
1,701 SR
Queue Stats
130W - 135L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
andrezss
Zhong Kui
Level 34
God Stats
2W - 3L
1,348 SR
Queue Stats
72W - 72L
1,501 Elo+
Solo
Athena
Athena
jojolouisss
Athena
Level 38
God Stats
2W - 7L
1,307 SR
Queue Stats
282W - 266L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrattySub
Cerberus
11
1 / 0 / 11
7,229
556
4,290
6,902
3,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 0 / 3
9,013
693
10,467
6,102
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Miikkeeyy
Camazotz
14
4 / 3 / 6
8,588
661
5,428
11,552
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 0 / 5
8,277
637
10,707
10,032
9,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Zombiexe
Janus
15
6 / 0 / 1
9,255
712
4,325
6,865
2,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlessioQ
Osiris
9
0 / 4 / 0
5,330
410
2,402
8,397
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jewse
Arachne
7
1 / 4 / 1
5,133
395
3,609
6,556
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ZypherCodex
Izanami
10
0 / 8 / 1
5,755
443
1,172
9,107
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
andrezss
Zhong Kui
9
1 / 7 / 0
5,865
451
6,329
10,730
5,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
6
1 / 4 / 0
4,947
381
648
8,205
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
27
Kills
3
3
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
AlessioQ
Osiris
0
4
0
0
W
Cerberus
BrattySub
Cerberus
1
0
11
6.5
W
10
0
3
11.5
L
Arachne
Jewse
Arachne
1
4
1
0.38
W
Camazotz
Miikkeeyy
Camazotz
4
3
6
2.33
W
6
0
5
8.5
W
Janus
Zombiexe
Janus
6
0
1
6.5
L
Izanami
ZypherCodex
Izanami
0
8
1
0.06
L
Zhong Kui
andrezss
Zhong Kui
1
7
0
0.14
L
Athena
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,217
Damage
14,160
41,453
Taken
42,995
22,480
Mitigated
17,274
20,169
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AlessioQ
Osiris
2,402
923
0
3,227
8,397
5,842
0
0
8,397
0
16,907
W
Cerberus
BrattySub
Cerberus
4,290
121
337
1,405
6,902
3,791
258
170
6,698
18,569
0
W
10,467
4,548
0
2,598
6,102
2,726
3,232
305
5,797
0
66,793
L
Arachne
Jewse
Arachne
3,609
2,558
0
666
6,556
2,298
0
160
6,396
0
13,073
W
Camazotz
Miikkeeyy
Camazotz
5,428
2,313
0
5,952
11,552
3,704
1,758
1,929
9,623
0
61,663
W
10,707
1,886
0
6,003
10,032
9,434
0
427
9,605
0
41,992
W
Janus
Zombiexe
Janus
4,325
1,042
0
3,874
6,865
2,825
1,072
4,112
2,753
53,232
0
L
Izanami
ZypherCodex
Izanami
1,172
766
136
618
9,107
2,006
370
1,966
7,141
0
24,948
L
Zhong Kui
andrezss
Zhong Kui
6,329
974
0
2,619
10,730
5,189
1,040
4,788
5,942
26,450
0
L
Athena
648
248
0
521
8,205
1,939
88
1,701
6,504
5,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
27,030
468
Minions Killed
202
0
Camps Cleared
0
1,320,214
Distance Traveled
982,961
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,330
410
40
3
0
180,697
1
W
Cerberus
7,229
556
33
3
0
244,146
0
W
Neith
9,013
693
115
9
0
216,271
1
L
Arachne
5,133
395
28
2
0
253,560
0
W
Camazotz
8,588
661
121
9
0
280,222
0
W
Tyr
8,277
637
83
6
0
298,452
2
W
Janus
9,255
712
116
9
0
281,123
3
L
Izanami
5,755
443
70
5
0
203,078
0
L
Zhong Kui
5,865
451
56
4
0
207,558
2
L
Athena
4,947
381
8
1
0
138,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role