Player Matchup

Yemoja
Yemoja
Akuseru94
Yemoja
Level 5
God Stats
6W - 2L
1,773 SR
Queue Stats
12W - 9L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
AnnoyingJoker
Baron Samedi
Level 18
God Stats
31W - 29L
1,856 SR
Queue Stats
245W - 238L
1,625 Elo+
Solo
Apollo
Apollo
HyDRoXiiC
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
typertje
Sun Wukong
Level 13
God Stats
13W - 7L
1,766 SR
Queue Stats
129W - 86L
1,685 Elo+
Solo
Cabrakan
Cabrakan
vSusano
Cabrakan
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 108L
1,684 Elo+
Solo
Team Averages
Level 14
1,679 SR
1,656 Elo+

VS

Team Averages
Level 13
1,610 SR
1,786 Elo+
Apollo
Apollo
JER0ME
Apollo
Level 18
God Stats
2W - 1L
1,901 SR
Queue Stats
10W - 5L
1,773 Elo+
Party 2
Ymir
Ymir
Jaccon
Ymir
Level 8
God Stats
1W - 2L
1,800 SR
Queue Stats
1W - 2L
1,920 Elo+
Party 2
Pele
Pele
Penda1um
Pele
Level 27
God Stats
0W - 2L
1,350 SR
Queue Stats
81W - 64L
1,595 Elo+
Solo
Bellona
Bellona
QueenSalami
Bellona
Level 4
God Stats
7W - 2L
1,500 SR
Queue Stats
48W - 20L
1,896 Elo+
Solo
Ra
Ra
frentista01
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akuseru94
Yemoja
6
0 / 1 / 0
3,820
637
1,692
3,520
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
AnnoyingJoker
Baron Samedi
8
3 / 0 / 2
4,613
769
2,851
3,186
1,442
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
HyDRoXiiC
Apollo
7
2 / 0 / 2
4,117
686
2,430
3,068
722
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
typertje
Sun Wukong
8
1 / 1 / 4
4,709
785
1,241
3,095
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
vSusano
Cabrakan
7
2 / 1 / 2
4,263
711
2,834
3,910
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JER0ME
Apollo
5
0 / 1 / 2
3,400
567
2,543
3,560
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Jaccon
Ymir
5
1 / 1 / 1
3,492
582
750
3,697
1,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
6
2 / 2 / 1
4,011
669
2,449
4,084
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
QueenSalami
Bellona
3
0 / 2 / 0
2,888
481
368
2,134
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 2
3,746
624
1,806
2,721
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Akuseru94
Yemoja
0
1
0
0
W
Baron Samedi
AnnoyingJoker
Baron Samedi
3
0
2
4
W
Apollo
HyDRoXiiC
Apollo
2
0
2
3
L
Apollo
JER0ME
Apollo
0
1
2
1
L
Ymir
Jaccon
Ymir
1
1
1
1.5
L
Pele
2
2
1
1.25
L
Bellona
QueenSalami
Bellona
0
2
0
0
L
0
2
2
0.5
W
Sun Wukong
typertje
Sun Wukong
1
1
4
3
W
Cabrakan
vSusano
Cabrakan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
7,916
16,779
Taken
16,196
6,574
Mitigated
4,672
6,415
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Akuseru94
Yemoja
1,692
247
354
957
3,520
1,256
0
320
3,200
8,579
0
W
Baron Samedi
AnnoyingJoker
Baron Samedi
2,851
666
0
1,541
3,186
1,442
599
34
3,003
18,115
0
W
Apollo
HyDRoXiiC
Apollo
2,430
2,052
0
1,141
3,068
722
168
318
2,750
0
19,457
L
Apollo
JER0ME
Apollo
2,543
1,786
0
1,381
3,560
684
0
877
2,683
0
14,435
L
Ymir
Jaccon
Ymir
750
231
0
250
3,697
1,083
0
2,004
1,693
3,553
0
L
Pele
2,449
977
0
743
4,084
1,020
0
1,552
2,532
0
13,400
L
Bellona
QueenSalami
Bellona
368
56
0
399
2,134
1,131
0
1,479
655
0
2,094
L
1,806
479
137
437
2,721
754
0
1,253
1,468
12,957
0
W
Sun Wukong
typertje
Sun Wukong
1,241
478
0
974
3,095
1,054
98
685
2,410
0
24,493
W
Cabrakan
vSusano
Cabrakan
2,834
484
0
1,448
3,910
2,100
0
1,423
2,487
10,449
4,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,522
Gold Earned
17,537
179
Minions Killed
103
0
Camps Cleared
0
553,854
Distance Traveled
514,072
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,820
637
23
4
0
102,403
5
W
Baron Samedi
4,613
769
37
6
0
103,720
3
W
Apollo
4,117
686
33
6
0
113,084
0
L
Apollo
3,400
567
33
6
0
105,048
2
L
Ymir
3,492
582
5
1
0
130,552
0
L
Pele
4,011
669
27
5
0
120,844
1
L
Bellona
2,888
481
8
1
0
54,456
1
L
Ra
3,746
624
30
5
0
103,172
1
W
Sun Wukong
4,709
785
53
9
0
121,858
2
W
Cabrakan
4,263
711
33
6
0
112,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role