Player Matchup

Neith
Neith
Maveric-Arg
Neith
Level 70
God Stats
19W - 24L
1,408 SR
Queue Stats
131W - 132L
1,531 Elo+
Solo
Scylla
Scylla
joodiknight
Scylla
Level 116
God Stats
3W - 7L
1,443 SR
Queue Stats
362W - 425L
1,363 Elo+
Solo
Nemesis
Nemesis
theTman055
Nemesis
Level 81
God Stats
201W - 294L
1,462 SR
Queue Stats
1,033W - 1,293L
1,398 Elo+
Solo
Team Averages
Level 89
1,438 SR
1,430 Elo+

VS

Team Averages
Level 123
1,484 SR
1,362 Elo+
Danzaburou
Danzaburou
Kookie v2
Danzaburou
Level 127
God Stats
1W - 2L
1,392 SR
Queue Stats
12W - 19L
1,346 Elo+
Solo
Persephone
Persephone
Soulsinger27
Persephone
Level 103
God Stats
40W - 31L
1,560 SR
Queue Stats
408W - 509L
1,369 Elo+
Solo
Jormungandr
Jormungandr
Soussiz
Jormungandr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 323L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
12,784
673
13,259
14,347
4,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
3 / 5 / 7
11,076
583
11,142
11,772
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
theTman055
Nemesis
14
4 / 3 / 8
11,236
591
8,585
14,625
6,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kookie v2
Danzaburou
16
3 / 4 / 7
12,760
672
9,476
11,189
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Soulsinger27
Persephone
16
6 / 6 / 4
13,479
709
16,281
12,385
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Soussiz
Jormungandr
14
1 / 5 / 6
10,909
574
7,830
17,734
15,975
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
10
10
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kookie v2
Danzaburou
3
4
7
1.63
L
8
2
6
5.5
W
Persephone
Soulsinger27
Persephone
6
6
4
1.33
W
Jormungandr
Soussiz
Jormungandr
1
5
6
0.8
L
Scylla
3
5
7
1.3
L
Nemesis
theTman055
Nemesis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,986
Damage
33,587
40,744
Taken
41,308
15,028
Mitigated
23,869
6,508
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kookie v2
Danzaburou
9,476
3,113
0
2,422
11,189
4,031
1,989
3,909
7,280
0
50,964
L
13,259
4,268
0
3,350
14,347
4,838
0
9,348
4,787
0
55,357
W
Persephone
Soulsinger27
Persephone
16,281
477
353
3,432
12,385
3,863
670
3,147
9,232
48,459
0
W
Jormungandr
Soussiz
Jormungandr
7,830
1,397
0
3,220
17,734
15,975
168
4,190
13,544
23,446
0
L
Scylla
11,142
256
0
0
11,772
3,607
0
8,928
2,554
42,832
0
L
Nemesis
theTman055
Nemesis
8,585
3,148
0
3,158
14,625
6,583
0
5,771
8,542
0
25,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
37,148
200
Minions Killed
189
8
Camps Cleared
6
902,266
Distance Traveled
980,034
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,760
672
86
5
3
326,374
4
L
Neith
12,784
673
95
5
1
303,944
1
W
Persephone
13,479
709
75
4
2
337,687
7
W
Jormungandr
10,909
574
28
1
1
315,973
2
L
Scylla
11,076
583
74
4
3
309,855
5
L
Nemesis
11,236
591
31
2
4
288,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role