Player Matchup

Loki
Loki
BoogNikov
Loki
Level 23
God Stats
1W - 0L
1,330 SR
Queue Stats
23W - 40L
1,305 Elo+
Solo
Ymir
Ymir
MLG King Vlad
Ymir
Level 101
God Stats
4W - 4L
1,505 SR
Queue Stats
292W - 278L
1,507 Elo+
Party 1
Artemis
Artemis
MOtheFRACKER352
Artemis
Level 7
God Stats
12W - 13L
1,497 SR
Queue Stats
138W - 139L
1,335 Elo+
Party 1
Izanami
Izanami
Tadmur
Izanami
Level 17
God Stats
2W - 1L
1,678 SR
Queue Stats
23W - 40L
1,290 Elo+
Solo
Charybdis
Charybdis
jrthebest1213
Charybdis
Level 24
God Stats
12W - 11L
1,159 SR
Queue Stats
239W - 229L
1,421 Elo+
Solo
Team Averages
Level 34
1,434 SR
1,372 Elo+

VS

Team Averages
Level 28
1,498 SR
1,224 Elo+
Odin
Odin
Duckie7787
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Solo
Cthulhu
Cthulhu
MeningZero
Cthulhu
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,186 Elo+
Party 2
Loki
Loki
bossco_420
Loki
Level 28
God Stats
2W - 5L
1,491 SR
Queue Stats
66W - 87L
1,340 Elo+
Solo
Ah Puch
Ah Puch
gerardorexdo89
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,224 Elo+
Solo
Ullr
Ullr
kaoslechuga
Ullr
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
4 / 1 / 3
6,194
563
3,061
5,125
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 3
6,364
579
5,463
9,008
6,616
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 1
6,029
548
4,839
4,319
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Tadmur
Izanami
11
3 / 1 / 3
7,072
643
3,293
6,372
1,957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
jrthebest1213
Charybdis
13
13 / 1 / 1
8,378
762
10,561
6,049
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,144
468
2,482
7,940
2,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
MeningZero
Cthulhu
8
1 / 4 / 2
5,325
484
4,212
7,907
3,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 5 / 0
5,564
506
2,316
7,373
1,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 9 / 1
4,405
400
1,368
8,901
1,308
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 2 / 1
5,572
507
4,712
6,719
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
26
Kills
6
6
Deaths
26
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
4
1
3
5.5
L
0
6
1
0.08
W
3
2
3
2.25
W
3
1
1
3.5
L
Cthulhu
MeningZero
Cthulhu
1
4
2
0.5
W
Izanami
Tadmur
Izanami
3
1
3
4.5
L
2
5
0
0.4
L
0
9
1
0.06
W
Charybdis
jrthebest1213
Charybdis
13
1
1
13.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
15,090
30,873
Taken
38,840
13,551
Mitigated
10,937
10,167
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,061
512
0
2,462
5,125
1,330
0
631
4,494
0
14,499
L
2,482
1,193
0
1,095
7,940
2,982
0
54
7,886
0
15,769
W
5,463
1,491
0
3,510
9,008
6,616
0
2,521
6,487
28,796
0
W
4,839
2,933
0
1,373
4,319
1,143
248
1,060
3,259
0
23,727
L
Cthulhu
MeningZero
Cthulhu
4,212
547
115
772
7,907
3,172
256
2,652
5,255
19,134
0
W
Izanami
Tadmur
Izanami
3,293
2,178
0
2,226
6,372
1,957
2,070
0
6,372
0
35,917
L
2,316
637
0
148
7,373
1,480
0
0
7,373
0
20,187
L
1,368
720
0
56
8,901
1,308
11
0
8,901
7,946
0
W
Charybdis
jrthebest1213
Charybdis
10,561
5,461
0
596
6,049
2,505
2,110
1,368
4,681
0
52,373
L
4,712
2,639
232
2,639
6,719
1,995
656
2,757
3,962
0
23,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
26,010
319
Minions Killed
148
0
Camps Cleared
0
1,003,678
Distance Traveled
976,402
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,194
563
33
3
0
218,048
1
L
Odin
5,144
468
23
2
0
194,663
6
W
Ymir
6,364
579
48
4
0
197,013
6
W
Artemis
6,029
548
42
4
0
206,315
0
L
Cthulhu
5,325
484
28
3
0
191,124
4
W
Izanami
7,072
643
95
9
0
185,252
0
L
Loki
5,564
506
39
4
0
208,236
2
L
Ah Puch
4,405
400
10
1
0
184,935
1
W
Charybdis
8,378
762
101
9
0
197,050
1
L
Ullr
5,572
507
48
4
0
197,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role