Player Matchup

Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Immiker
Medusa
Level 134
God Stats
6W - 4L
1,699 SR
Queue Stats
463W - 290L
1,683 Elo+
Party 3
Nemesis
Nemesis
Raawhit
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 125L
1,622 Elo+
Party 2
Khepri
Khepri
Shinjuku45
Khepri
Level 114
God Stats
6W - 2L
1,843 SR
Queue Stats
447W - 263L
1,695 Elo+
Party 3
Nox
Nox
Thainos3241
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 47L
1,733 Elo+
Party 3
Team Averages
Level 76
1,608 SR
1,647 Elo+

VS

Team Averages
Level 44
1,511 SR
1,510 Elo+
Tiamat
Tiamat
DeathCRG
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
FlyingMelons
Thanatos
Level 81
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
FlyingTongue
Cerberus
Level 49
God Stats
0W - 3L
1,334 SR
Queue Stats
34W - 34L
1,580 Elo+
Party 1
Charybdis
Charybdis
Hellxinsito
Charybdis
Level 44
God Stats
11W - 11L
1,598 SR
Queue Stats
59W - 64L
1,469 Elo+
Solo
Bellona
Bellona
tiltimasmaximus
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 28
11,721
1,066
10,722
10,521
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Immiker
Medusa
20
30 / 1 / 14
14,986
1,362
56,741
13,366
6,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Raawhit
Nemesis
19
7 / 0 / 22
12,216
1,111
10,620
10,592
5,843
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Shinjuku45
Khepri
18
1 / 1 / 35
11,512
1,047
7,494
19,216
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 1 / 30
10,948
995
13,074
6,893
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeathCRG
Tiamat
15
0 / 5 / 2
8,799
800
5,499
12,560
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
FlyingMelons
Thanatos
15
1 / 14 / 3
9,428
857
7,710
20,117
9,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
FlyingTongue
Cerberus
15
2 / 9 / 0
9,767
888
9,698
30,602
28,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Hellxinsito
Charybdis
15
1 / 10 / 3
9,971
906
15,782
18,740
7,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 10 / 2
8,994
818
9,829
21,436
17,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
14
48
Kills
4
4
Deaths
48
129
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
28
20
L
Tiamat
DeathCRG
Tiamat
0
5
2
0.2
L
Thanatos
FlyingMelons
Thanatos
1
14
3
0.18
L
Cerberus
FlyingTongue
Cerberus
2
9
0
0.22
L
Charybdis
Hellxinsito
Charybdis
1
10
3
0.25
W
Medusa
Immiker
Medusa
30
1
14
37
W
Nemesis
Raawhit
Nemesis
7
0
22
18
W
Khepri
Shinjuku45
Khepri
1
1
35
18.5
W
4
1
30
19
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,651
Damage
48,518
60,588
Taken
103,455
48,339
Mitigated
68,654
12,851
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,722
2,811
0
4,917
10,521
7,745
0
1,946
8,381
0
20,893
L
Tiamat
DeathCRG
Tiamat
5,499
834
0
1,086
12,560
6,054
0
1,484
11,076
12,273
0
L
Thanatos
FlyingMelons
Thanatos
7,710
1,911
0
3,794
20,117
9,088
0
3,622
16,495
0
18,158
L
Cerberus
FlyingTongue
Cerberus
9,698
327
0
2,315
30,602
28,499
0
6,800
23,802
23,981
0
L
Charybdis
Hellxinsito
Charybdis
15,782
8,955
0
0
18,740
7,141
0
2,412
16,328
0
47,843
W
Medusa
Immiker
Medusa
56,741
40,912
0
5,302
13,366
6,977
0
4,154
9,212
0
88,777
W
Nemesis
Raawhit
Nemesis
10,620
4,808
0
615
10,592
5,843
0
2,864
7,728
0
31,175
W
Khepri
Shinjuku45
Khepri
7,494
780
0
792
19,216
24,323
0
3,244
14,404
12,495
0
W
13,074
1,926
686
539
6,893
3,451
0
2,989
3,904
24,736
0
L
9,829
3,474
0
352
21,436
17,872
0
6,250
15,186
0
19,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,383
Gold Earned
46,959
173
Minions Killed
157
14
Camps Cleared
4
1,120,343
Distance Traveled
950,261
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,721
1,066
21
2
0
226,844
0
L
Tiamat
8,799
800
17
2
0
206,566
1
L
Thanatos
9,428
857
18
2
1
197,599
0
L
Cerberus
9,767
888
31
3
0
188,768
0
L
Charybdis
9,971
906
72
7
3
171,298
0
W
Medusa
14,986
1,362
76
7
3
215,269
1
W
Nemesis
12,216
1,111
33
3
10
262,461
0
W
Khepri
11,512
1,047
13
1
0
227,289
9
W
Nox
10,948
995
30
3
1
188,480
1
L
Bellona
8,994
818
19
2
0
186,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role