Player Matchup

Ymir
Ymir
Alanmesss1019
Ymir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 70L
1,482 Elo+
Solo
Neith
Neith
BeeBoo2K
Neith
Level 29
God Stats
53W - 65L
1,448 SR
Queue Stats
358W - 543L
1,265 Elo+
Solo
Charybdis
Charybdis
JAKASHIELDS
Charybdis
Level 29
God Stats
12W - 21L
1,329 SR
Queue Stats
175W - 202L
1,390 Elo+
Solo
Vulcan
Vulcan
MountainMan1501
Vulcan
Level 7
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Achilles
Achilles
thatguyexit
Achilles
Level 29
God Stats
11W - 15L
1,396 SR
Queue Stats
94W - 133L
1,361 Elo+
Solo
Team Averages
Level 24
1,372 SR
1,327 Elo+

VS

Team Averages
Level 18
1,517 SR
1,385 Elo+
Ymir
Ymir
ForeverWeasel
Ymir
Level 29
God Stats
3W - 1L
1,747 SR
Queue Stats
61W - 49L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Simp iZ HD
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
jimingo
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,328 Elo+
Solo
Tiamat
Tiamat
meliodas037
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,049 Elo+
Solo
Cthulhu
Cthulhu
new-36512425
Cthulhu
Level 24
God Stats
19W - 9L
1,336 SR
Queue Stats
19W - 9L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
9,238
420
3,625
8,662
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
BeeBoo2K
Neith
17
4 / 5 / 1
10,840
493
10,384
18,992
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
JAKASHIELDS
Charybdis
20
4 / 4 / 4
12,741
579
13,370
14,366
5,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 4
9,905
450
9,148
15,355
5,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
thatguyexit
Achilles
13
4 / 8 / 1
9,199
418
4,233
16,228
11,659
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
12,989
590
17,082
15,541
11,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Simp iZ HD
Kukulkan
5
0 / 5 / 1
6,721
306
699
3,159
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
jimingo
Rama
18
6 / 4 / 3
11,642
529
8,966
13,103
4,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
16
3 / 6 / 8
10,137
461
4,842
14,817
6,378
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
new-36512425
Cthulhu
17
6 / 1 / 12
11,267
512
19,084
20,251
16,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
16
Kills
25
26
Deaths
17
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Neith
BeeBoo2K
Neith
4
5
1
0.9
W
10
1
6
13
L
Charybdis
JAKASHIELDS
Charybdis
4
4
4
1.5
L
1
7
4
0.43
W
Kukulkan
Simp iZ HD
Kukulkan
0
5
1
0.1
W
Rama
jimingo
Rama
6
4
3
1.88
W
Tiamat
3
6
8
1.17
W
Cthulhu
new-36512425
Cthulhu
6
1
12
12
L
Achilles
thatguyexit
Achilles
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
50,673
73,603
Taken
66,871
33,636
Mitigated
40,062
23,999
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,625
593
0
4,169
8,662
3,926
0
2,412
6,250
46,801
0
L
Neith
BeeBoo2K
Neith
10,384
4,348
142
9,686
18,992
7,352
2,979
6,300
12,692
0
67,332
W
17,082
3,425
0
836
15,541
11,580
1,594
4,501
11,040
92,927
0
L
Charybdis
JAKASHIELDS
Charybdis
13,370
9,611
0
4,789
14,366
5,432
2,094
9,727
4,639
0
92,205
L
9,148
2,050
0
2,010
15,355
5,267
963
13,354
2,001
47,908
0
W
Kukulkan
Simp iZ HD
Kukulkan
699
331
0
10
3,159
741
0
787
2,372
3,966
0
W
Rama
jimingo
Rama
8,966
8,271
0
4,614
13,103
4,680
6,507
780
12,323
0
59,281
W
Tiamat
4,842
635
24
3,859
14,817
6,378
2,165
924
13,893
40,978
0
W
Cthulhu
new-36512425
Cthulhu
19,084
895
1,382
8,212
20,251
16,683
1,110
5,781
14,470
72,009
0
L
Achilles
thatguyexit
Achilles
4,233
1,343
0
3,203
16,228
11,659
0
9,914
6,314
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
52,756
504
Minions Killed
451
0
Camps Cleared
0
1,525,818
Distance Traveled
1,583,915
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,238
420
106
5
0
215,266
0
L
Neith
10,840
493
127
6
0
313,496
0
W
Ymir
12,989
590
149
7
0
381,045
1
L
Charybdis
12,741
579
159
7
0
356,847
0
L
Vulcan
9,905
450
85
4
0
352,467
5
W
Kukulkan
6,721
306
8
0
0
120,316
1
W
Rama
11,642
529
122
6
0
340,101
0
W
Tiamat
10,137
461
78
4
0
350,647
1
W
Cthulhu
11,267
512
94
4
0
391,806
1
L
Achilles
9,199
418
27
1
0
287,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role