Player Matchup

Fenrir
Fenrir
Haallah
Fenrir
Level 30
God Stats
3W - 3L
1,433 SR
Queue Stats
89W - 78L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
HeydenS
Zhong Kui
Level 27
God Stats
18W - 11L
1,600 SR
Queue Stats
66W - 49L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShineknI
Morgan Le Fay
Level 28
God Stats
8W - 5L
1,670 SR
Queue Stats
65W - 53L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Tu_Mama914
Danzaburou
Level 18
God Stats
30W - 16L
1,500 SR
Queue Stats
280W - 267L
1,512 Elo+
Solo
Artio
Artio
VacunateOrTroll
Artio
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 12L
1,670 Elo+
Party 2
Team Averages
Level 26
1,541 SR
1,555 Elo+

VS

Team Averages
Level 20
1,487 SR
1,503 Elo+
Bacchus
Bacchus
BuuGiii_
Bacchus
Level 31
God Stats
3W - 7L
1,500 SR
Queue Stats
128W - 153L
1,376 Elo+
Solo
Anubis
Anubis
Vilorbis
Anubis
Level 28
God Stats
36W - 40L
1,659 SR
Queue Stats
57W - 63L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
levi_soladorr
Sun Wukong
Level 1
God Stats
2W - 1L
1,663 SR
Queue Stats
18W - 20L
1,621 Elo+
Solo
Apollo
Apollo
takione02
Apollo
Level 26
God Stats
6W - 17L
1,399 SR
Queue Stats
72W - 87L
1,554 Elo+
Solo
Fenrir
Fenrir
zZXLeviathanXZz
Fenrir
Level 16
God Stats
0W - 2L
1,215 SR
Queue Stats
24W - 28L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haallah
Fenrir
9
3 / 1 / 3
5,976
598
1,928
6,979
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
HeydenS
Zhong Kui
11
3 / 0 / 4
6,241
624
4,936
6,661
4,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ShineknI
Morgan Le Fay
8
1 / 2 / 4
5,483
548
3,753
3,827
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tu_Mama914
Danzaburou
10
1 / 2 / 1
5,518
552
3,864
5,175
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
9 / 0 / 2
7,455
746
6,177
7,785
4,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuuGiii_
Bacchus
8
1 / 2 / 3
5,089
509
1,768
6,794
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Vilorbis
Anubis
10
0 / 3 / 1
5,491
549
4,330
7,477
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
levi_soladorr
Sun Wukong
7
0 / 4 / 0
4,536
454
1,169
5,713
2,165
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
takione02
Apollo
8
1 / 4 / 2
4,790
479
915
5,107
1,267
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
2 / 4 / 1
4,734
473
2,475
4,959
1,541
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
4
5
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BuuGiii_
Bacchus
1
2
3
1.25
W
Fenrir
Haallah
Fenrir
3
1
3
4.5
W
Zhong Kui
HeydenS
Zhong Kui
3
0
4
5
W
Morgan Le Fay
ShineknI
Morgan Le Fay
1
2
4
1.5
W
Danzaburou
Tu_Mama914
Danzaburou
1
2
1
0.75
W
9
0
2
10
L
Anubis
Vilorbis
Anubis
0
3
1
0.17
L
Sun Wukong
levi_soladorr
Sun Wukong
0
4
0
0
L
Apollo
takione02
Apollo
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
10,657
30,427
Taken
30,050
13,312
Mitigated
13,826
16,642
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BuuGiii_
Bacchus
1,768
210
0
1,624
6,794
5,224
0
3,494
3,300
8,448
0
W
Fenrir
Haallah
Fenrir
1,928
524
0
3,444
6,979
2,184
0
118
6,861
0
24,849
W
Zhong Kui
HeydenS
Zhong Kui
4,936
639
126
4,961
6,661
4,200
761
2,888
3,773
34,727
0
W
Morgan Le Fay
ShineknI
Morgan Le Fay
3,753
285
0
956
3,827
1,273
213
901
2,926
16,441
0
W
Danzaburou
Tu_Mama914
Danzaburou
3,864
2,545
0
1,931
5,175
1,297
1,155
1,560
3,615
0
36,129
W
6,177
1,138
424
4,800
7,785
4,358
505
863
6,922
39,085
0
L
Anubis
Vilorbis
Anubis
4,330
606
0
3,704
7,477
3,629
0
4,040
3,437
36,157
0
L
Sun Wukong
levi_soladorr
Sun Wukong
1,169
320
0
507
5,713
2,165
0
2,629
3,084
0
16,443
L
Apollo
takione02
Apollo
915
433
0
250
5,107
1,267
0
1,685
3,422
0
17,477
L
2,475
750
0
0
4,959
1,541
0
3,018
1,941
0
12,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
24,640
282
Minions Killed
185
0
Camps Cleared
0
926,692
Distance Traveled
904,816
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,089
509
16
2
0
172,675
0
W
Fenrir
5,976
598
52
5
0
169,482
1
W
Zhong Kui
6,241
624
63
6
0
197,301
2
W
Morgan Le Fay
5,483
548
26
3
0
177,080
0
W
Danzaburou
5,518
552
63
6
0
165,587
4
W
Artio
7,455
746
78
8
0
217,242
0
L
Anubis
5,491
549
75
8
0
174,552
2
L
Sun Wukong
4,536
454
35
4
0
187,695
0
L
Apollo
4,790
479
34
3
0
184,702
5
L
Fenrir
4,734
473
25
3
0
185,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role