Player Matchup

Scylla
Scylla
Armidite
Scylla
Level 124
God Stats
1W - 4L
1,861 SR
Queue Stats
169W - 155L
1,698 Elo+
Solo
Danzaburou
Danzaburou
BuckleOP
Danzaburou
Level 132
God Stats
2W - 3L
1,357 SR
Queue Stats
72W - 48L
1,778 Elo+
Party 1
Achilles
Achilles
Mariovr002
Achilles
Level 118
God Stats
6W - 4L
1,710 SR
Queue Stats
124W - 87L
1,679 Elo+
Party 1
Team Averages
Level 125
1,643 SR
1,718 Elo+

VS

Team Averages
Level 127
1,633 SR
1,697 Elo+
Ra
Ra
ArcticPenguin123
Ra
Level 124
God Stats
4W - 9L
1,477 SR
Queue Stats
200W - 162L
1,735 Elo+
Party 2
Sylvanus
Sylvanus
OminousOwl
Sylvanus
Level 129
God Stats
7W - 4L
1,901 SR
Queue Stats
208W - 171L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
joepescigaming
Danzaburou
Level 128
God Stats
3W - 4L
1,523 SR
Queue Stats
63W - 68L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Armidite
Scylla
16
6 / 2 / 4
11,787
655
13,796
10,238
3,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
BuckleOP
Danzaburou
15
2 / 6 / 8
11,523
640
14,036
16,025
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Mariovr002
Achilles
14
2 / 6 / 5
10,669
593
7,735
21,505
26,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
12,936
719
8,069
10,130
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
OminousOwl
Sylvanus
16
7 / 3 / 7
12,741
708
15,940
20,906
22,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
joepescigaming
Danzaburou
15
2 / 4 / 10
12,331
685
13,853
13,557
5,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
10
Kills
14
14
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Scylla
Armidite
Scylla
6
2
4
4
L
Danzaburou
BuckleOP
Danzaburou
2
6
8
1
L
Achilles
Mariovr002
Achilles
2
6
5
0.75
W
Sylvanus
OminousOwl
Sylvanus
7
3
7
3.5
W
Danzaburou
joepescigaming
Danzaburou
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
37,862
47,768
Taken
44,593
35,599
Mitigated
32,277
7,200
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,069
1,012
2,015
3,767
10,130
3,935
646
3,939
6,191
51,094
0
L
Scylla
Armidite
Scylla
13,796
1,350
0
2,080
10,238
3,616
468
5,951
4,287
61,833
0
L
Danzaburou
BuckleOP
Danzaburou
14,036
5,988
0
1,510
16,025
5,045
111
11,342
4,683
0
60,654
L
Achilles
Mariovr002
Achilles
7,735
1,502
0
3,610
21,505
26,938
50
5,401
16,104
0
20,594
W
Sylvanus
OminousOwl
Sylvanus
15,940
4,802
2,211
4,568
20,906
22,459
688
6,370
14,536
29,933
5,186
W
Danzaburou
joepescigaming
Danzaburou
13,853
7,151
0
2,654
13,557
5,883
2,273
3,937
9,620
0
57,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
38,008
226
Minions Killed
230
9
Camps Cleared
7
886,979
Distance Traveled
914,783
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,936
719
98
5
4
314,778
2
L
Scylla
11,787
655
107
6
3
289,289
7
L
Danzaburou
11,523
640
102
6
2
289,232
4
L
Achilles
10,669
593
17
1
4
308,458
1
W
Sylvanus
12,741
708
32
2
0
302,625
2
W
Danzaburou
12,331
685
100
6
3
297,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role