Player Matchup

Cthulhu
Cthulhu
Fitswits
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
979 Elo+
Party 1
Sol
Sol
KillshotKai
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 252L
1,370 Elo+
Solo
Ullr
Ullr
Ranku1488
Ullr
Level 23
God Stats
0W - 6L
1,087 SR
Queue Stats
61W - 86L
1,276 Elo+
Solo
Ratatoskr
Ratatoskr
kokasa
Ratatoskr
Level 18
God Stats
5W - 5L
1,788 SR
Queue Stats
41W - 33L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
pandascute
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,475 SR
1,295 Elo+

VS

Team Averages
Level 21
1,488 SR
1,298 Elo+
Artemis
Artemis
Hersoje
Artemis
Level 27
God Stats
1W - 0L
1,748 SR
Queue Stats
7W - 11L
1,095 Elo+
Solo
Bellona
Bellona
Kaifooi
Bellona
Level 13
God Stats
2W - 1L
1,371 SR
Queue Stats
37W - 39L
1,238 Elo+
Solo
Izanami
Izanami
Mr-Starlord-04
Izanami
Level 27
God Stats
39W - 52L
1,449 SR
Queue Stats
125W - 214L
1,321 Elo+
Party 2
Fenrir
Fenrir
RedEyeGodAkashi
Fenrir
Level 25
God Stats
11W - 21L
1,375 SR
Queue Stats
133W - 212L
1,339 Elo+
Party 2
Ymir
Ymir
Алёша17
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fitswits
Cthulhu
10
3 / 1 / 1
6,074
467
3,920
7,120
5,503
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 4 / 0
6,903
531
5,737
8,894
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
2 / 3 / 1
6,147
473
4,118
5,709
1,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
kokasa
Ratatoskr
11
2 / 3 / 2
6,846
527
4,299
9,069
2,604
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
pandascute
Zhong Kui
10
3 / 4 / 1
6,473
498
4,673
7,588
5,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hersoje
Artemis
10
1 / 4 / 2
5,993
461
3,987
6,710
1,854
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Kaifooi
Bellona
13
3 / 1 / 2
7,612
586
7,136
9,257
7,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 4
6,665
513
2,686
5,095
1,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
7 / 3 / 2
7,446
573
8,164
8,604
2,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 7
6,684
514
2,506
7,598
3,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
11
Kills
15
15
Deaths
11
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fitswits
Cthulhu
3
1
1
3.5
W
Artemis
Hersoje
Artemis
1
4
2
0.5
W
Bellona
Kaifooi
Bellona
3
1
2
4
L
1
4
0
0.25
W
2
3
4
1.33
L
Ullr
2
3
1
0.83
W
7
3
2
2.67
L
Ratatoskr
kokasa
Ratatoskr
2
3
2
1
L
Zhong Kui
pandascute
Zhong Kui
3
4
1
0.88
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
24,479
38,380
Taken
37,264
17,190
Mitigated
16,969
10,292
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fitswits
Cthulhu
3,920
186
0
414
7,120
5,503
223
577
6,543
16,994
0
W
Artemis
Hersoje
Artemis
3,987
2,012
0
0
6,710
1,854
691
3,657
3,053
0
22,243
W
Bellona
Kaifooi
Bellona
7,136
2,383
0
3,780
9,257
7,254
708
5,240
4,017
0
40,002
L
5,737
1,735
0
3,159
8,894
2,348
1,036
783
8,111
33,588
0
W
2,686
2,151
0
0
5,095
1,205
532
219
4,876
0
35,718
L
Ullr
4,118
1,831
0
1,593
5,709
1,393
1,052
565
5,144
0
24,806
W
8,164
2,673
0
985
8,604
2,691
340
2,488
6,116
0
32,391
L
Ratatoskr
kokasa
Ratatoskr
4,299
1,193
0
3,886
9,069
2,604
0
368
8,701
0
38,680
L
Zhong Kui
pandascute
Zhong Kui
4,673
810
0
1,240
7,588
5,342
384
213
7,375
26,494
0
W
2,506
610
0
250
7,598
3,965
258
2,726
4,872
11,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
34,400
268
Minions Killed
248
0
Camps Cleared
0
1,131,932
Distance Traveled
1,297,335
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,074
467
34
3
0
236,108
2
W
Artemis
5,993
461
35
3
0
224,314
1
W
Bellona
7,612
586
77
6
0
276,883
3
L
Sol
6,903
531
58
4
0
224,365
4
W
Izanami
6,665
513
70
5
0
234,064
0
L
Ullr
6,147
473
48
4
0
210,593
1
W
Fenrir
7,446
573
45
3
0
281,545
0
L
Ratatoskr
6,846
527
72
6
0
259,668
0
L
Zhong Kui
6,473
498
56
4
0
201,198
4
W
Ymir
6,684
514
21
2
0
280,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role