Player Matchup

Scylla
Scylla
DZsuper
Scylla
Level 16
God Stats
2W - 0L
1,668 SR
Queue Stats
17W - 17L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
Kasakarii
Ratatoskr
Level 98
God Stats
2W - 0L
1,754 SR
Queue Stats
295W - 277L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Leifforwin
Danzaburou
Level 17
God Stats
13W - 6L
1,695 SR
Queue Stats
46W - 59L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
Meganium_0
Kuzenbo
Level 108
God Stats
6W - 4L
1,510 SR
Queue Stats
297W - 287L
1,457 Elo+
Party 1
Bellona
Bellona
zenob03
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 1
Team Averages
Level 49
1,625 SR
1,478 Elo+

VS

Team Averages
Level 23
1,469 SR
1,348 Elo+
Cerberus
Cerberus
KleinTheEnt
Cerberus
Level 15
God Stats
9W - 16L
1,518 SR
Queue Stats
16W - 27L
1,335 Elo+
Party 2
Neith
Neith
Kleiner-8er
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,405 Elo+
Party 3
Thanatos
Thanatos
KnobiGurke
Thanatos
Level 27
God Stats
17W - 22L
1,459 SR
Queue Stats
19W - 25L
1,377 Elo+
Party 3
Aphrodite
Aphrodite
Kuráio
Aphrodite
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 58L
1,295 Elo+
Party 2
Fenrir
Fenrir
Th3Ent
Fenrir
Level 23
God Stats
9W - 12L
1,369 SR
Queue Stats
111W - 144L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DZsuper
Scylla
17
4 / 9 / 8
12,155
434
12,267
17,298
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Kasakarii
Ratatoskr
20
17 / 6 / 5
16,101
575
23,673
21,946
14,228
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Leifforwin
Danzaburou
20
10 / 4 / 11
15,819
565
33,524
25,439
10,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
Meganium_0
Kuzenbo
18
1 / 3 / 19
12,062
431
8,320
23,665
36,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
zenob03
Bellona
17
2 / 8 / 7
12,185
435
9,607
16,666
11,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KleinTheEnt
Cerberus
18
2 / 4 / 9
11,295
403
9,053
19,219
21,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 9 / 10
12,471
445
13,596
25,344
11,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
KnobiGurke
Thanatos
18
7 / 8 / 7
12,772
456
12,105
21,965
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Kuráio
Aphrodite
18
4 / 8 / 11
12,246
437
12,700
20,042
9,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
Th3Ent
Fenrir
20
12 / 5 / 4
14,693
525
14,269
22,484
15,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
34
Kills
28
30
Deaths
34
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
DZsuper
Scylla
4
9
8
0.89
W
Ratatoskr
Kasakarii
Ratatoskr
17
6
5
3.25
L
Cerberus
KleinTheEnt
Cerberus
2
4
9
1.63
L
3
9
10
0.89
L
Thanatos
KnobiGurke
Thanatos
7
8
7
1.31
L
Aphrodite
Kuráio
Aphrodite
4
8
11
1.19
W
Danzaburou
Leifforwin
Danzaburou
10
4
11
3.88
W
Kuzenbo
Meganium_0
Kuzenbo
1
3
19
3.5
L
Fenrir
Th3Ent
Fenrir
12
5
4
2.8
W
Bellona
zenob03
Bellona
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,391
Damage
61,723
105,014
Taken
109,054
78,986
Mitigated
68,960
27,449
Healing
29,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DZsuper
Scylla
12,267
394
0
3,077
17,298
5,792
2,490
3,827
13,471
50,622
0
W
Ratatoskr
Kasakarii
Ratatoskr
23,673
6,502
0
3,336
21,946
14,228
1,898
2,591
19,355
0
141,346
L
Cerberus
KleinTheEnt
Cerberus
9,053
181
0
2,372
19,219
21,956
186
4,917
14,166
37,651
0
L
13,596
5,934
0
7,103
25,344
11,379
2,002
3,155
22,067
88
92,508
L
Thanatos
KnobiGurke
Thanatos
12,105
4,701
0
8,846
21,965
10,081
1,132
2,622
19,239
0
54,919
L
Aphrodite
Kuráio
Aphrodite
12,700
2,395
1,680
8,577
20,042
9,692
0
5,148
14,622
58,286
0
W
Danzaburou
Leifforwin
Danzaburou
33,524
15,952
597
16,569
25,439
10,976
1,957
5,602
19,684
0
119,816
W
Kuzenbo
Meganium_0
Kuzenbo
8,320
2,785
0
2,693
23,665
36,616
328
5,921
17,551
39,393
0
L
Fenrir
Th3Ent
Fenrir
14,269
1,728
0
843
22,484
15,852
406
3,983
18,373
0
102,972
W
Bellona
zenob03
Bellona
9,607
4,672
0
1,177
16,666
11,374
607
3,550
13,116
0
49,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,322
Gold Earned
63,477
540
Minions Killed
520
0
Camps Cleared
0
2,473,367
Distance Traveled
2,534,623
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,155
434
78
3
0
485,077
5
W
Ratatoskr
16,101
575
166
6
0
573,270
3
L
Cerberus
11,295
403
52
2
0
509,536
0
L
Neith
12,471
445
156
6
0
452,262
6
L
Thanatos
12,772
456
84
3
0
593,086
1
L
Aphrodite
12,246
437
107
4
0
455,364
4
W
Danzaburou
15,819
565
156
6
0
499,274
7
W
Kuzenbo
12,062
431
45
2
0
542,406
2
L
Fenrir
14,693
525
121
4
0
524,375
0
W
Bellona
12,185
435
95
3
0
373,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role