Player Matchup

Morgan Le Fay
Morgan Le Fay
AlExpulce
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,847 SR
Queue Stats
16W - 17L
1,452 Elo+
Party 4
Janus
Janus
Ironwarrior256
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,442 Elo+
Party 3
Chaac
Chaac
Vitriium
Chaac
Level 29
God Stats
4W - 5L
1,761 SR
Queue Stats
81W - 62L
1,600 Elo+
Solo
Nu Wa
Nu Wa
WaterSyntax
Nu Wa
Level 27
God Stats
28W - 21L
1,572 SR
Queue Stats
58W - 41L
1,576 Elo+
Party 3
Susano
Susano
hagerus2000
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,621 Elo+
Party 4
Team Averages
Level 26
1,636 SR
1,538 Elo+

VS

Team Averages
Level 32
1,638 SR
1,482 Elo+
Neith
Neith
LiberatorNuke
Neith
Level 5
God Stats
10W - 7L
1,649 SR
Queue Stats
10W - 9L
1,553 Elo+
Party 1
Fenrir
Fenrir
MOGLYKING
Fenrir
Level 5
God Stats
2W - 5L
1,517 SR
Queue Stats
46W - 47L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
ThaSupahHobbit
Danzaburou
Level 125
God Stats
8W - 4L
1,770 SR
Queue Stats
241W - 196L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
golpecerto
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
th3d0wn
Tsukuyomi
Level 17
God Stats
1W - 1L
1,752 SR
Queue Stats
28W - 31L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlExpulce
Morgan Le Fay
20
6 / 9 / 15
13,737
981
18,452
19,083
8,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 9 / 13
13,149
939
17,706
16,437
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Vitriium
Chaac
20
10 / 3 / 23
16,933
1,210
21,205
30,107
56,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
12 / 4 / 19
17,351
1,239
32,412
19,412
7,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
20
6 / 10 / 19
13,622
973
19,348
19,767
9,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 16
13,052
932
7,812
19,302
6,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MOGLYKING
Fenrir
20
5 / 6 / 14
13,249
946
12,435
23,183
14,932
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
ThaSupahHobbit
Danzaburou
20
20 / 8 / 9
18,277
1,306
45,223
27,168
9,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
golpecerto
Zhong Kui
20
2 / 6 / 15
12,942
924
9,066
21,315
14,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
th3d0wn
Tsukuyomi
20
7 / 11 / 18
14,640
1,046
23,520
23,514
9,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
107
39
Kills
35
35
Deaths
39
89
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlExpulce
Morgan Le Fay
6
9
15
1.5
W
5
9
13
1.28
L
1
8
16
1.13
L
Fenrir
MOGLYKING
Fenrir
5
6
14
2
L
Danzaburou
ThaSupahHobbit
Danzaburou
20
8
9
3.06
W
Chaac
Vitriium
Chaac
10
3
23
7.17
W
12
4
19
5.38
L
Zhong Kui
golpecerto
Zhong Kui
2
6
15
1.58
W
Susano
6
10
19
1.55
L
Tsukuyomi
th3d0wn
Tsukuyomi
7
11
18
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,123
Damage
98,056
104,806
Taken
114,482
86,870
Mitigated
54,683
10,890
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlExpulce
Morgan Le Fay
18,452
700
312
2,227
19,083
8,207
0
747
18,336
45,337
0
W
17,706
664
0
330
16,437
5,732
0
800
15,637
33,018
0
L
7,812
2,433
0
1,604
19,302
6,766
0
13,484
5,818
0
66,279
L
Fenrir
MOGLYKING
Fenrir
12,435
3,008
0
58
23,183
14,932
0
14,151
9,032
0
21,375
L
Danzaburou
ThaSupahHobbit
Danzaburou
45,223
29,085
0
5,531
27,168
9,876
0
16,889
10,279
0
73,173
W
Chaac
Vitriium
Chaac
21,205
3,002
0
4,902
30,107
56,238
0
2,673
27,434
11,905
28,084
W
32,412
6,535
739
1,924
19,412
7,091
0
1,786
17,626
87,650
0
L
Zhong Kui
golpecerto
Zhong Kui
9,066
3,175
0
5,990
21,315
14,030
0
14,846
6,469
44,324
0
W
Susano
19,348
5,885
0
456
19,767
9,602
0
3,060
16,707
0
26,777
L
Tsukuyomi
th3d0wn
Tsukuyomi
23,520
4,521
0
75
23,514
9,079
0
14,301
9,213
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,792
Gold Earned
72,160
267
Minions Killed
302
8
Camps Cleared
5
1,263,426
Distance Traveled
1,296,285
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,737
981
34
2
3
250,874
0
W
Janus
13,149
939
40
3
1
249,314
0
L
Neith
13,052
932
113
8
2
232,037
0
L
Fenrir
13,249
946
15
1
1
298,007
0
L
Danzaburou
18,277
1,306
58
4
1
267,075
0
W
Chaac
16,933
1,210
52
4
0
286,877
0
W
Nu Wa
17,351
1,239
123
9
3
250,160
0
L
Zhong Kui
12,942
924
73
5
1
215,662
0
W
Susano
13,622
973
18
1
1
226,201
2
L
Tsukuyomi
14,640
1,046
43
3
0
283,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role