Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
RuninWitScizorz
King Arthur
Level 105
God Stats
5W - 9L
1,432 SR
Queue Stats
162W - 162L
1,566 Elo+
Party 2
Ra
Ra
Shulby
Ra
Level 23
God Stats
5W - 9L
1,282 SR
Queue Stats
104W - 90L
1,569 Elo+
Party 2
Team Averages
Level 51
1,404 SR
1,545 Elo+

VS

Team Averages
Level 19
1,537 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
AaronDang
Morgan Le Fay
Level 29
God Stats
7W - 4L
1,598 SR
Queue Stats
23W - 11L
1,542 Elo+
Party 1
Bellona
Bellona
Aquasathra
Bellona
Level 16
God Stats
5W - 2L
1,514 SR
Queue Stats
25W - 14L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
McTurtlle
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 3 / 3
5,802
580
1,464
4,324
1,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
RuninWitScizorz
King Arthur
9
0 / 4 / 2
5,900
590
3,867
10,979
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
10
3 / 3 / 0
6,574
657
4,201
3,180
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AaronDang
Morgan Le Fay
12
5 / 1 / 5
7,980
798
8,026
5,404
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Aquasathra
Bellona
11
4 / 1 / 6
7,567
757
4,174
6,122
2,442
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
McTurtlle
Hou Yi
11
1 / 1 / 7
6,912
691
3,796
3,388
1,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Morgan Le Fay
AaronDang
Morgan Le Fay
5
1
5
7.5
W
Bellona
Aquasathra
Bellona
4
1
6
7
W
Hou Yi
McTurtlle
Hou Yi
1
1
7
4.5
L
King Arthur
RuninWitScizorz
King Arthur
0
4
2
0.25
L
Ra
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,532
Damage
15,996
18,483
Taken
14,914
9,243
Mitigated
5,440
3,969
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,464
1,081
0
487
4,324
1,517
0
3,439
885
0
7,468
W
Morgan Le Fay
AaronDang
Morgan Le Fay
8,026
417
133
1,775
5,404
1,952
928
1,502
3,774
38,162
0
W
Bellona
Aquasathra
Bellona
4,174
1,260
0
2,249
6,122
2,442
564
2,362
3,484
2,016
12,150
W
Hou Yi
McTurtlle
Hou Yi
3,796
1,819
0
632
3,388
1,046
892
1,108
2,118
0
13,074
L
King Arthur
RuninWitScizorz
King Arthur
3,867
0
0
2,018
10,979
6,589
0
4,066
6,913
0
11,304
L
Ra
4,201
279
983
481
3,180
1,137
0
1,222
1,958
22,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,276
Gold Earned
22,459
72
Minions Killed
117
2
Camps Cleared
6
468,068
Distance Traveled
535,531
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,802
580
18
2
2
105,401
0
W
Morgan Le Fay
7,980
798
66
7
4
192,030
1
W
Bellona
7,567
757
23
2
1
179,892
3
W
Hou Yi
6,912
691
28
3
1
163,609
1
L
King Arthur
5,900
590
14
1
0
178,138
3
L
Ra
6,574
657
40
4
0
184,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role