Player Matchup

Bacchus
Bacchus
Edonline916
Bacchus
Level 27
God Stats
16W - 7L
1,297 SR
Queue Stats
132W - 127L
1,474 Elo+
Solo
Hou Yi
Hou Yi
KevThaFool
Hou Yi
Level 29
God Stats
36W - 40L
1,449 SR
Queue Stats
232W - 237L
1,505 Elo+
Solo
Da Ji
Da Ji
Myukia
Da Ji
Level 28
God Stats
28W - 11L
1,716 SR
Queue Stats
152W - 88L
1,663 Elo+
Solo
Horus
Horus
Nest7515
Horus
Level 5
God Stats
3W - 0L
1,792 SR
Queue Stats
3W - 2L
1,392 Elo+
Solo
Ares
Ares
mikaZombie115
Ares
Level 15
God Stats
10W - 3L
1,608 SR
Queue Stats
39W - 32L
1,454 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,498 Elo+

VS

Team Averages
Level 19
1,636 SR
1,554 Elo+
Tyr
Tyr
Andrew_El_Ripper
Tyr
Level 13
God Stats
4W - 11L
1,246 SR
Queue Stats
136W - 129L
1,528 Elo+
Solo
Cerberus
Cerberus
Cedric1018
Cerberus
Level 29
God Stats
7W - 2L
1,870 SR
Queue Stats
68W - 64L
1,448 Elo+
Solo
Izanami
Izanami
Frostkrow
Izanami
Level 29
God Stats
39W - 63L
1,487 SR
Queue Stats
267W - 308L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
STG Zoidberg
Baron Samedi
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 2L
1,807 Elo+
Solo
Loki
Loki
buremaster
Loki
Level 18
God Stats
10W - 5L
1,876 SR
Queue Stats
96W - 87L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edonline916
Bacchus
17
4 / 4 / 12
10,067
1,007
6,815
11,799
13,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
KevThaFool
Hou Yi
18
2 / 0 / 8
11,000
1,100
8,985
3,715
1,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Myukia
Da Ji
18
16 / 0 / 7
12,346
1,235
27,022
8,637
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Nest7515
Horus
17
1 / 5 / 11
9,490
949
6,557
12,235
6,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 8
9,790
979
8,175
12,224
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

246

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
8,968
897
7,371
14,770
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Cedric1018
Cerberus
16
0 / 8 / 9
9,283
928
10,664
18,430
8,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Frostkrow
Izanami
16
5 / 3 / 4
10,387
1,039
9,672
7,790
2,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
STG Zoidberg
Baron Samedi
16
1 / 8 / 11
9,439
944
9,655
12,454
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 4
10,785
1,079
6,619
7,710
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
25
Kills
13
13
Deaths
25
46
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
L
Cerberus
Cedric1018
Cerberus
0
8
9
0.56
W
Bacchus
Edonline916
Bacchus
4
4
12
2.5
L
Izanami
Frostkrow
Izanami
5
3
4
2.33
W
Hou Yi
KevThaFool
Hou Yi
2
0
8
6
W
Da Ji
Myukia
Da Ji
16
0
7
19.5
W
Horus
Nest7515
Horus
1
5
11
1.3
L
Baron Samedi
STG Zoidberg
Baron Samedi
1
8
11
0.81
L
7
2
4
4.5
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,554
Damage
43,981
48,610
Taken
61,154
34,082
Mitigated
32,856
4,038
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,371
947
0
2,958
14,770
12,569
0
5,659
9,111
0
11,481
L
Cerberus
Cedric1018
Cerberus
10,664
534
0
2,975
18,430
8,259
0
4,456
13,974
23,623
0
W
Bacchus
Edonline916
Bacchus
6,815
630
0
0
11,799
13,296
0
4,958
6,676
11,881
0
L
Izanami
Frostkrow
Izanami
9,672
6,256
0
296
7,790
2,791
0
1,853
5,937
0
42,265
W
Hou Yi
KevThaFool
Hou Yi
8,985
5,359
0
969
3,715
1,578
0
733
2,884
0
48,259
W
Da Ji
Myukia
Da Ji
27,022
7,896
0
169
8,637
4,509
0
4,392
4,020
0
41,776
W
Horus
Nest7515
Horus
6,557
3,698
936
1,464
12,235
6,408
0
3,998
8,102
0
11,446
L
Baron Samedi
STG Zoidberg
Baron Samedi
9,655
971
622
578
12,454
5,633
0
2,602
9,852
22,991
0
L
6,619
1,376
0
133
7,710
3,604
0
420
7,290
0
23,099
W
8,175
366
0
500
12,224
8,291
0
6,238
5,673
19,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,693
Gold Earned
48,862
167
Minions Killed
200
8
Camps Cleared
6
1,005,948
Distance Traveled
952,054
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,968
897
9
1
1
194,925
0
L
Cerberus
9,283
928
48
5
1
200,723
0
W
Bacchus
10,067
1,007
7
1
1
206,010
2
L
Izanami
10,387
1,039
80
8
2
178,602
2
W
Hou Yi
11,000
1,100
94
9
3
209,392
0
W
Da Ji
12,346
1,235
33
3
3
225,625
0
W
Horus
9,490
949
11
1
0
166,846
0
L
Baron Samedi
9,439
944
34
3
0
179,527
0
L
Loki
10,785
1,079
29
3
2
198,277
0
W
Ares
9,790
979
22
2
1
198,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role