Player Matchup

Thoth
Thoth
Diamond IV
Eat lt Upp
Thoth
Diamond IV
Level 37
God Stats
5W - 2L
1,697 SR
Queue Stats
29W - 5L
2,579 MMR
Party 1
Fenrir
Fenrir
Diamond V
Lil ChuIo
Fenrir
Diamond V
Level 76
God Stats
2W - 0L
1,392 SR
Queue Stats
33W - 12L
2,520 MMR
Party 1
Neith
Neith
Platinum V
xOnlyPain_
Neith
Platinum V
Level 109
God Stats
5W - 4L
1,588 SR
Queue Stats
33W - 38L
1,685 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 74
1,559 SR
2,262 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,673 SR
1,870 MMR
Scylla
Scylla
Diamond IV
Go0D TaLk
Scylla
Diamond IV
Level 120
God Stats
7W - 19L
1,521 SR
Queue Stats
382W - 467L
2,142 MMR
Solo
Medusa
Medusa
Gold I
Juicy-J-06
Medusa
Gold I
Level 154
God Stats
17W - 8L
1,713 SR
Queue Stats
136W - 157L
1,716 MMR
Solo
Ymir
Ymir
Gold II
Soy LA LECHE Cx
Ymir
Gold II
Level 158
God Stats
0W - 1L
1,785 SR
Queue Stats
67W - 62L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
6 / 1 / 4
8,871
739
11,967
5,447
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Lil ChuIo
Fenrir
13
3 / 0 / 8
8,490
708
5,801
10,308
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
13
3 / 0 / 9
9,031
753
5,713
6,716
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatMorgan Le FayCabrakanAthenaGilgamesh

VS

Bans
PersephoneGuan YuArtemisAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Go0D TaLk
Scylla
11
0 / 2 / 0
7,097
591
6,367
5,033
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Juicy-J-06
Medusa
10
1 / 6 / 0
7,630
636
3,946
9,156
3,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 0
7,456
621
2,939
11,356
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
6
1
4
8
L
Scylla
Go0D TaLk
Scylla
0
2
0
0
L
Medusa
Juicy-J-06
Medusa
1
6
0
0.17
W
Fenrir
Lil ChuIo
Fenrir
3
0
8
7
L
0
4
0
0
W
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
13,252
22,471
Taken
25,545
13,712
Mitigated
14,075
6,508
Healing
2,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
11,967
592
0
1,120
5,447
1,736
914
1,262
4,097
38,748
0
L
Scylla
Go0D TaLk
Scylla
6,367
146
0
984
5,033
1,494
0
2,721
2,093
33,254
0
L
Medusa
Juicy-J-06
Medusa
3,946
806
0
267
9,156
3,004
0
3,454
5,498
0
18,286
W
Fenrir
Lil ChuIo
Fenrir
5,801
573
0
2,638
10,308
9,491
329
5,818
4,152
728
16,666
L
2,939
377
0
1,166
11,356
9,577
0
6,041
5,067
8,639
0
W
Neith
5,713
946
0
2,750
6,716
2,485
858
2,789
3,813
0
40,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
22,183
152
Minions Killed
127
9
Camps Cleared
2
742,083
Distance Traveled
592,705
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,871
739
64
5
4
249,669
1
L
Scylla
7,097
591
79
7
1
219,127
3
L
Medusa
7,630
636
28
2
1
185,829
3
W
Fenrir
8,490
708
12
1
3
251,990
2
L
Ymir
7,456
621
20
2
0
187,749
5
W
Neith
9,031
753
76
6
2
240,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role