Player Matchup

Artemis
Artemis
GlİTcH
Artemis
Level 21
God Stats
24W - 22L
1,201 SR
Queue Stats
44W - 59L
1,169 Elo+
Solo
Fenrir
Fenrir
INK-joelk
Fenrir
Level 18
God Stats
15W - 24L
1,500 SR
Queue Stats
209W - 330L
1,706 Elo+
Solo
Bellona
Bellona
Knight_Greedo7
Bellona
Level 12
God Stats
1W - 1L
1,655 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 1
Janus
Janus
RasTheRipper
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Reapriy
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,471 SR
1,438 Elo+

VS

Team Averages
Level 20
1,437 SR
1,361 Elo+
Khepri
Khepri
Persival1401
Khepri
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,310 Elo+
Party 2
Rama
Rama
ShxnobiGod
Rama
Level 23
God Stats
25W - 27L
1,503 SR
Queue Stats
285W - 321L
1,412 Elo+
Solo
Zeus
Zeus
TulipeGrise
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
brayanmeza123111
Hades
Level 28
God Stats
11W - 16L
1,286 SR
Queue Stats
23W - 29L
1,307 Elo+
Party 2
Apollo
Apollo
scrapperdoo72
Apollo
Level 22
God Stats
51W - 65L
1,394 SR
Queue Stats
69W - 110L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GlİTcH
Artemis
12
0 / 9 / 2
7,901
439
2,859
13,581
4,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
INK-joelk
Fenrir
11
4 / 8 / 1
7,807
434
6,491
16,061
5,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 6 / 1
7,735
430
7,367
15,964
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 5 / 1
7,353
409
2,832
7,580
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
Reapriy
Olorun
13
0 / 11 / 1
7,616
423
8,012
16,105
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 6 / 6
8,433
469
4,735
14,658
10,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 2 / 3
13,049
725
15,337
11,574
4,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 1 / 7
11,123
618
17,468
6,025
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 8
8,605
478
6,972
8,311
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 4
9,602
533
7,509
8,430
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
11
Kills
37
39
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
GlİTcH
Artemis
0
9
2
0.11
L
Fenrir
INK-joelk
Fenrir
4
8
1
0.56
L
4
6
1
0.75
W
Khepri
2
6
6
0.83
L
3
5
1
0.7
L
Olorun
Reapriy
Olorun
0
11
1
0.05
W
18
2
3
9.75
W
12
1
7
15.5
W
0
1
8
4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,561
Damage
52,021
69,291
Taken
48,998
28,505
Mitigated
26,486
9,517
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GlİTcH
Artemis
2,859
1,673
0
1,554
13,581
4,143
771
249
13,332
0
47,673
L
Fenrir
INK-joelk
Fenrir
6,491
2,114
0
1,108
16,061
5,850
148
3,967
12,094
0
30,393
L
7,367
3,026
0
2,846
15,964
9,174
474
9,940
6,024
0
21,452
W
Khepri
4,735
938
0
0
14,658
10,526
804
2,814
11,844
15,409
0
L
2,832
520
0
842
7,580
3,064
92
4,411
3,169
14,421
0
L
Olorun
Reapriy
Olorun
8,012
4,369
456
2,711
16,105
6,274
2,546
10,857
5,248
41,512
3,740
W
15,337
13,703
0
5,042
11,574
4,500
4,184
1,162
10,412
0
93,398
W
17,468
1,970
0
975
6,025
2,621
2,071
2,957
3,068
71,211
0
W
6,972
542
374
2,653
8,311
4,901
700
2,591
5,720
31,942
0
W
7,509
4,329
0
351
8,430
3,938
3,379
311
8,119
0
47,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
50,812
246
Minions Killed
454
0
Camps Cleared
0
1,349,607
Distance Traveled
1,562,830
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,901
439
77
4
0
275,200
1
L
Fenrir
7,807
434
49
3
0
275,575
0
L
Bellona
7,735
430
30
2
0
321,636
0
W
Khepri
8,433
469
18
1
0
345,797
0
L
Janus
7,353
409
11
1
0
234,665
2
L
Olorun
7,616
423
79
4
0
242,531
0
W
Rama
13,049
725
155
9
0
330,168
9
W
Zeus
11,123
618
132
7
0
294,073
3
W
Hades
8,605
478
54
3
0
317,422
0
W
Apollo
9,602
533
95
5
0
275,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role