Player Matchup

Vamana
Vamana
Hortons_Wrld
Vamana
Level 129
God Stats
4W - 2L
1,718 SR
Queue Stats
486W - 453L
1,508 Elo+
Solo
Artemis
Artemis
IV-Turtle
Artemis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,779 Elo+
Solo
Baron Samedi
Baron Samedi
JustDontBeSad
Baron Samedi
Level 119
God Stats
19W - 10L
1,739 SR
Queue Stats
645W - 589L
1,547 Elo+
Solo
Mulan
Mulan
NotAnEpic
Mulan
Level 103
God Stats
9W - 12L
1,579 SR
Queue Stats
180W - 175L
1,587 Elo+
Solo
Merlin
Merlin
On Fuego
Merlin
Level 152
God Stats
24W - 16L
1,633 SR
Queue Stats
1,024W - 961L
1,555 Elo+
Solo
Team Averages
Level 122
1,634 SR
1,595 Elo+

VS

Team Averages
Level 119
1,368 SR
1,549 Elo+
Charybdis
Charybdis
ApeChismo
Charybdis
Level 109
God Stats
3W - 4L
1,255 SR
Queue Stats
92W - 85L
1,531 Elo+
Party 1
Cerberus
Cerberus
BeetleBoof
Cerberus
Level 116
God Stats
21W - 25L
1,498 SR
Queue Stats
428W - 399L
1,524 Elo+
Solo
Ares
Ares
ScannyS
Ares
Level 141
God Stats
1W - 1L
1,264 SR
Queue Stats
54W - 40L
1,655 Elo+
Party 1
Ullr
Ullr
TREND_SETTERS
Ullr
Level 141
God Stats
7W - 8L
1,378 SR
Queue Stats
258W - 263L
1,536 Elo+
Solo
Ra
Ra
WondrousSeal889
Ra
Level 88
God Stats
4W - 7L
1,445 SR
Queue Stats
701W - 632L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
2 / 1 / 1
5,738
574
2,617
5,847
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
IV-Turtle
Artemis
10
2 / 1 / 3
5,604
560
5,131
4,440
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JustDontBeSad
Baron Samedi
11
0 / 1 / 1
5,796
580
2,956
6,075
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NotAnEpic
Mulan
8
2 / 1 / 2
4,972
497
3,491
5,874
1,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
On Fuego
Merlin
11
2 / 0 / 0
6,004
600
2,468
2,798
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApeChismo
Charybdis
9
0 / 3 / 2
5,356
536
3,209
6,393
1,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BeetleBoof
Cerberus
11
1 / 0 / 0
6,233
623
1,561
5,607
3,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
ScannyS
Ares
8
0 / 2 / 3
4,978
498
3,672
8,262
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 1
5,630
563
2,472
5,356
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
4,975
498
1,351
2,734
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
4
4
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ApeChismo
Charybdis
0
3
2
0.33
L
Cerberus
BeetleBoof
Cerberus
1
0
0
1
W
Vamana
2
1
1
2.5
W
Artemis
IV-Turtle
Artemis
2
1
3
3.5
W
Baron Samedi
JustDontBeSad
Baron Samedi
0
1
1
0.5
W
Mulan
NotAnEpic
Mulan
2
1
2
3
W
Merlin
On Fuego
Merlin
2
0
0
2
L
Ares
ScannyS
Ares
0
2
3
0.75
L
2
1
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
12,265
25,034
Taken
28,352
9,594
Mitigated
10,224
10,177
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ApeChismo
Charybdis
3,209
1,748
0
1,481
6,393
1,521
0
0
6,393
0
30,176
L
Cerberus
BeetleBoof
Cerberus
1,561
117
0
2,020
5,607
3,648
0
2,326
3,008
39,295
0
W
Vamana
2,617
1,207
0
2,797
5,847
2,670
0
1,119
4,694
0
32,106
W
Artemis
IV-Turtle
Artemis
5,131
3,362
0
1,882
4,440
1,252
0
1,249
3,191
0
29,625
W
Baron Samedi
JustDontBeSad
Baron Samedi
2,956
270
0
3,319
6,075
2,806
0
1,292
4,514
32,696
0
W
Mulan
NotAnEpic
Mulan
3,491
390
45
1,375
5,874
1,956
0
1,391
4,483
0
13,864
W
Merlin
On Fuego
Merlin
2,468
64
0
759
2,798
910
0
1,246
1,510
39,052
0
L
Ares
ScannyS
Ares
3,672
67
0
1,688
8,262
2,727
0
1,159
7,103
17,797
0
L
2,472
839
0
2,130
5,356
1,557
0
367
4,957
0
24,027
L
1,351
99
111
558
2,734
771
0
1,267
1,467
23,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
27,172
306
Minions Killed
298
0
Camps Cleared
0
951,604
Distance Traveled
940,090
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,356
536
67
7
0
171,918
3
L
Cerberus
6,233
623
89
9
0
216,618
1
W
Vamana
5,738
574
68
7
0
215,074
2
W
Artemis
5,604
560
55
6
0
180,737
2
W
Baron Samedi
5,796
580
79
8
0
157,743
1
W
Mulan
4,972
497
19
2
0
206,870
3
W
Merlin
6,004
600
85
9
0
191,180
6
L
Ares
4,978
498
32
3
0
191,007
2
L
Ullr
5,630
563
63
6
0
205,211
0
L
Ra
4,975
498
47
5
0
155,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role