Player Matchup

Zhong Kui
Zhong Kui
Martiniiiii
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Apollo
Apollo
Stepan231CZ
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
VasekHrasek
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Thor
Thor
jopanog
Thor
Level 14
God Stats
8W - 5L
1,546 SR
Queue Stats
103W - 104L
1,375 Elo+
Solo
Geb
Geb
kittikk
Geb
Level 59
God Stats
0W - 2L
1,387 SR
Queue Stats
10W - 18L
1,415 Elo+
Party 2
Team Averages
Level 16
1,486 SR
1,327 Elo+

VS

Team Averages
Level 16
1,435 SR
1,355 Elo+
Discordia
Discordia
 
Discordia
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Lucius25487
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 1
Hachiman
Hachiman
PinoLaPatata
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 1
Merlin
Merlin
Sirz13
Merlin
Level 25
God Stats
3W - 6L
1,173 SR
Queue Stats
55W - 69L
1,343 Elo+
Party 3
Yemoja
Yemoja
somerandomguy111
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Martiniiiii
Zhong Kui
19
2 / 10 / 5
12,274
944
8,109
25,856
17,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
18
1 / 14 / 5
11,255
866
11,996
23,337
9,190
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
VasekHrasek
Kukulkan
18
1 / 9 / 6
11,460
882
11,116
20,211
7,628
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
jopanog
Thor
19
9 / 10 / 3
14,268
1,098
14,398
25,587
10,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
19
3 / 5 / 7
12,704
977
7,476
24,123
34,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 1 / 23
13,231
1,018
20,156
7,213
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Lucius25487
Kukulkan
20
32 / 6 / 9
16,979
1,306
51,028
15,529
6,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
PinoLaPatata
Hachiman
20
2 / 8 / 19
11,857
912
19,355
17,318
6,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Sirz13
Merlin
20
2 / 1 / 26
13,369
1,028
7,040
8,024
6,322
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 0 / 26
13,441
1,034
10,872
11,273
12,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
150
16
Kills
47
48
Deaths
16
26
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
1
23
19.5
W
Kukulkan
Lucius25487
Kukulkan
32
6
9
6.08
L
Zhong Kui
Martiniiiii
Zhong Kui
2
10
5
0.45
W
Hachiman
PinoLaPatata
Hachiman
2
8
19
1.44
W
Merlin
Sirz13
Merlin
2
1
26
15
L
Apollo
1
14
5
0.25
L
Kukulkan
VasekHrasek
Kukulkan
1
9
6
0.44
L
Thor
jopanog
Thor
9
10
3
1.05
L
Geb
3
5
7
1.3
W
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,095
Damage
108,451
119,114
Taken
59,357
79,298
Mitigated
34,342
6,800
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,156
3,059
0
722
7,213
2,596
0
3,475
3,738
38,046
0
W
Kukulkan
Lucius25487
Kukulkan
51,028
6,130
0
2,221
15,529
6,259
0
5,838
9,691
68,598
0
L
Zhong Kui
Martiniiiii
Zhong Kui
8,109
3,521
0
2,314
25,856
17,580
0
20,799
5,057
24,748
0
W
Hachiman
PinoLaPatata
Hachiman
19,355
10,969
0
0
17,318
6,250
0
7,290
10,028
0
27,500
W
Merlin
Sirz13
Merlin
7,040
1,608
0
214
8,024
6,322
0
3,969
4,055
28,632
0
L
Apollo
11,996
5,213
0
2,034
23,337
9,190
0
19,495
3,842
0
37,501
L
Kukulkan
VasekHrasek
Kukulkan
11,116
1,670
0
942
20,211
7,628
0
15,771
4,440
37,062
0
L
Thor
jopanog
Thor
14,398
3,501
0
221
25,587
10,334
0
16,785
8,802
0
44,942
L
Geb
7,476
521
95
1,194
24,123
34,566
0
16,246
7,877
17,636
0
W
10,872
3,088
3,401
557
11,273
12,915
0
6,129
5,144
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,961
Gold Earned
68,877
213
Minions Killed
224
2
Camps Cleared
4
1,105,583
Distance Traveled
1,148,075
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,231
1,018
41
3
1
242,359
0
W
Kukulkan
16,979
1,306
50
4
2
241,405
4
L
Zhong Kui
12,274
944
32
2
0
198,858
0
W
Hachiman
11,857
912
13
1
0
191,972
2
W
Merlin
13,369
1,028
50
4
1
232,969
0
L
Apollo
11,255
866
57
4
1
193,784
0
L
Kukulkan
11,460
882
45
3
0
194,436
0
L
Thor
14,268
1,098
66
5
0
255,305
0
L
Geb
12,704
977
13
1
1
263,200
0
W
Yemoja
13,441
1,034
70
5
0
239,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role