Player Matchup

Gilgamesh
Gilgamesh
SimpIyUnLucky
Gilgamesh
Level 65
God Stats
28W - 7L
1,698 SR
Queue Stats
160W - 105L
1,522 Elo+
Party 1
Discordia
Discordia
iAmTyguy-
Discordia
Level 28
God Stats
32W - 11L
1,814 SR
Queue Stats
131W - 77L
1,629 Elo+
Party 1
Fenrir
Fenrir
iDumpTrump
Fenrir
Level 114
God Stats
36W - 16L
1,634 SR
Queue Stats
293W - 183L
1,590 Elo+
Party 1
Team Averages
Level 69
1,715 SR
1,580 Elo+

VS

Team Averages
Level 16
1,371 SR
1,417 Elo+
Zeus
Zeus
FamousBlah
Zeus
Level 18
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Larente18
Sun Wukong
Level 8
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo
Thoth
Thoth
XitHerePlz
Thoth
Level 23
God Stats
26W - 35L
1,452 SR
Queue Stats
116W - 147L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SimpIyUnLucky
Gilgamesh
12
15 / 0 / 10
9,773
888
8,921
5,665
3,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
iAmTyguy-
Discordia
11
4 / 1 / 17
8,620
784
6,867
3,131
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iDumpTrump
Fenrir
13
16 / 0 / 12
10,543
958
11,429
9,409
7,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 13 / 0
5,728
521
996
9,327
2,122
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Larente18
Sun Wukong
6
0 / 14 / 1
6,121
556
1,483
13,427
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
10
1 / 8 / 0
6,930
630
5,482
9,306
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
2
35
Kills
1
1
Deaths
35
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
Sun Wukong
Larente18
Sun Wukong
0
14
1
0.04
W
Gilgamesh
SimpIyUnLucky
Gilgamesh
15
0
10
20
L
Thoth
1
8
0
0.13
W
Discordia
iAmTyguy-
Discordia
4
1
17
12.5
W
Fenrir
iDumpTrump
Fenrir
16
0
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
7,961
18,205
Taken
32,060
11,355
Mitigated
11,322
3,834
Healing
666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
996
450
0
0
9,327
2,122
26
1,207
8,120
1,391
0
L
Sun Wukong
Larente18
Sun Wukong
1,483
932
0
246
13,427
6,356
0
3,727
9,700
0
4,094
W
Gilgamesh
SimpIyUnLucky
Gilgamesh
8,921
2,968
75
359
5,665
3,078
1,482
1,806
3,859
0
18,953
L
Thoth
5,482
194
0
420
9,306
2,844
0
2,301
7,005
22,711
0
W
Discordia
iAmTyguy-
Discordia
6,867
1,259
0
386
3,131
1,174
150
1,449
1,682
17,584
0
W
Fenrir
iDumpTrump
Fenrir
11,429
3,983
263
2,751
9,409
7,103
0
3,542
5,867
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
18,779
83
Minions Killed
50
2
Camps Cleared
2
663,556
Distance Traveled
457,559
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,728
521
0
0
0
126,747
1
L
Sun Wukong
6,121
556
9
1
1
145,299
3
W
Gilgamesh
9,773
888
18
2
1
222,377
0
L
Thoth
6,930
630
41
4
1
185,513
1
W
Discordia
8,620
784
34
3
1
191,960
0
W
Fenrir
10,543
958
31
3
0
249,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role