Player Matchup

Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
EdbertAlan
Sol
Gold V
Level 159
God Stats
3W - 1L
1,871 SR
Queue Stats
44W - 65L
1,582 MMR
Solo
Neith
Neith
Bronze III
JOKER2143
Neith
Bronze III
Level 30
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,578 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,648 SR
1,592 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
Bandy
Raijin
Silver I
Level 160
God Stats
1W - 0L
1,743 SR
Queue Stats
24W - 11L
1,555 MMR
Solo
Jormungandr
Jormungandr
Gold V
Violauh
Jormungandr
Gold V
Level 128
God Stats
13W - 6L
1,702 SR
Queue Stats
26W - 16L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 5 / 1
6,166
617
3,804
12,223
10,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 5 / 0
6,410
641
9,445
9,790
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
JOKER2143
Neith
10
1 / 3 / 1
6,680
668
3,037
8,245
2,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
TiamatMorgan Le FayThothKaliCthulhu

VS

Bans
OdinHou YiAthenaMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 9
7,662
766
6,819
8,357
2,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Bandy
Raijin
12
7 / 1 / 4
8,057
806
11,336
6,000
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Violauh
Jormungandr
12
3 / 0 / 10
7,458
746
6,972
8,776
8,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
1
0.1
W
Danzaburou
 
Danzaburou
3
1
9
7.5
W
Raijin
Bandy
Raijin
7
1
4
9
L
1
5
0
0.2
L
Neith
JOKER2143
Neith
1
3
1
0.5
W
Jormungandr
Violauh
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,286
Damage
25,127
30,258
Taken
23,133
15,295
Mitigated
13,396
8,019
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,804
219
150
2,023
12,223
10,226
0
7,197
5,026
9,808
0
W
Danzaburou
 
Danzaburou
6,819
2,108
0
2,626
8,357
2,977
94
5,648
2,709
0
22,669
W
Raijin
Bandy
Raijin
11,336
545
0
1,333
6,000
2,077
225
2,228
3,772
32,175
0
L
9,445
3,221
0
2,694
9,790
2,667
0
6,966
2,824
23,851
0
L
Neith
JOKER2143
Neith
3,037
1,100
66
3,086
8,245
2,402
60
4,929
3,316
0
21,166
W
Jormungandr
Violauh
Jormungandr
6,972
1,054
526
3,883
8,776
8,342
253
5,499
3,277
21,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,256
Gold Earned
23,177
99
Minions Killed
130
4
Camps Cleared
5
490,310
Distance Traveled
582,683
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,166
617
15
2
0
157,731
1
W
Danzaburou
7,662
766
38
4
3
191,256
1
W
Raijin
8,057
806
54
5
1
195,909
1
L
Sol
6,410
641
47
5
3
160,853
1
L
Neith
6,680
668
37
4
1
171,726
1
W
Jormungandr
7,458
746
38
4
1
195,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role