Player Matchup

Sobek
Sobek
Joelbruh
Sobek
Level 58
God Stats
3W - 2L
1,563 SR
Queue Stats
106W - 121L
1,552 Elo+
Solo
Nox
Nox
Letherna
Nox
Level 49
God Stats
15W - 17L
1,417 SR
Queue Stats
58W - 103L
1,284 Elo+
Party 1
Arachne
Arachne
SinVenganza
Arachne
Level 85
God Stats
8W - 16L
1,500 SR
Queue Stats
201W - 260L
1,446 Elo+
Party 1
Team Averages
Level 64
1,493 SR
1,427 Elo+

VS

Team Averages
Level 66
1,494 SR
1,315 Elo+
Neith
Neith
Kerverous
Neith
Level 6
God Stats
0W - 4L
1,191 SR
Queue Stats
1W - 9L
1,083 Elo+
Party 2
Fenrir
Fenrir
azoyt
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 97L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
rukyeVzla
Baron Samedi
Level 142
God Stats
0W - 1L
1,792 SR
Queue Stats
20W - 25L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joelbruh
Sobek
17
7 / 3 / 14
14,175
788
11,976
26,151
47,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 8 / 14
12,063
670
14,816
18,998
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SinVenganza
Arachne
17
11 / 6 / 6
13,225
735
15,462
21,615
11,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kerverous
Neith
16
3 / 7 / 10
12,400
689
20,573
14,633
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
azoyt
Fenrir
13
4 / 12 / 4
11,323
629
6,580
22,266
8,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
rukyeVzla
Baron Samedi
17
9 / 3 / 5
13,245
736
20,846
13,105
9,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
22
Kills
16
17
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
Joelbruh
Sobek
7
3
14
4.67
L
Neith
Kerverous
Neith
3
7
10
1.14
W
4
8
14
1.38
W
Arachne
SinVenganza
Arachne
11
6
6
2.33
L
Fenrir
azoyt
Fenrir
4
12
4
0.5
L
Baron Samedi
rukyeVzla
Baron Samedi
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
47,999
66,764
Taken
50,004
68,377
Mitigated
23,406
18,683
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Joelbruh
Sobek
11,976
1,121
0
6,483
26,151
47,976
304
6,839
19,312
34,626
0
L
Neith
Kerverous
Neith
20,573
10,454
0
1,584
14,633
5,521
1,421
8,512
6,121
0
49,110
W
14,816
2,108
65
3,557
18,998
9,316
666
7,311
11,687
46,879
0
W
Arachne
SinVenganza
Arachne
15,462
10,364
519
8,059
21,615
11,085
1,828
7,166
14,449
0
58,622
L
Fenrir
azoyt
Fenrir
6,580
2,391
0
2,805
22,266
8,277
0
12,580
9,686
0
27,201
L
Baron Samedi
rukyeVzla
Baron Samedi
20,846
878
3,656
4,633
13,105
9,608
407
6,289
6,816
52,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
36,968
183
Minions Killed
199
8
Camps Cleared
6
884,034
Distance Traveled
853,952
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,175
788
43
2
0
294,968
2
L
Neith
12,400
689
84
5
2
263,956
1
W
Nox
12,063
670
73
4
2
288,011
0
W
Arachne
13,225
735
67
4
6
301,055
0
L
Fenrir
11,323
629
44
2
3
278,467
0
L
Baron Samedi
13,245
736
71
4
1
311,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role