Player Matchup

Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Elderior
Neith
Level 98
God Stats
54W - 94L
1,349 SR
Queue Stats
231W - 310L
1,374 Elo+
Solo
Skadi
Skadi
KitsuneAnubis
Skadi
Level 64
God Stats
3W - 4L
1,380 SR
Queue Stats
148W - 174L
1,411 Elo+
Solo
Nemesis
Nemesis
Tomoriii
Nemesis
Level 46
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
roboslayer101
Bellona
Level 61
God Stats
8W - 8L
1,544 SR
Queue Stats
17W - 15L
1,499 Elo+
Solo
Team Averages
Level 70
1,401 SR
1,457 Elo+

VS

Team Averages
Level 86
1,390 SR
1,446 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Incablack
Bacchus
Level 123
God Stats
14W - 9L
1,388 SR
Queue Stats
122W - 115L
1,424 Elo+
Solo
Kukulkan
Kukulkan
MiChangBoi
Kukulkan
Level 67
God Stats
57W - 54L
1,550 SR
Queue Stats
143W - 170L
1,440 Elo+
Solo
Poseidon
Poseidon
Xeno891
Poseidon
Level 45
God Stats
1W - 2L
1,195 SR
Queue Stats
120W - 139L
1,466 Elo+
Solo
Medusa
Medusa
geminimnida
Medusa
Level 107
God Stats
14W - 23L
1,314 SR
Queue Stats
403W - 424L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 2
5,726
521
2,106
4,650
2,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Elderior
Neith
9
0 / 4 / 0
5,349
486
1,536
4,280
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 0
5,584
508
3,132
6,848
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Tomoriii
Nemesis
9
2 / 4 / 2
5,572
507
2,347
5,549
1,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
3
0 / 0 / 0
3,913
356
146
1,009
390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 2 / 2
6,982
635
4,020
7,414
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Incablack
Bacchus
9
3 / 0 / 1
5,737
522
1,139
4,128
3,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
MiChangBoi
Kukulkan
13
3 / 0 / 1
7,556
687
1,831
2,767
1,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Xeno891
Poseidon
11
1 / 2 / 0
6,627
602
2,117
4,733
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
11
2 / 0 / 4
6,589
599
3,458
4,115
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
2
2
W
Arachne
 
Arachne
5
2
2
3
L
Neith
Elderior
Neith
0
4
0
0
W
Bacchus
Incablack
Bacchus
3
0
1
3.5
L
1
5
0
0.2
W
Kukulkan
MiChangBoi
Kukulkan
3
0
1
3.5
L
Nemesis
Tomoriii
Nemesis
2
4
2
0.75
W
Poseidon
Xeno891
Poseidon
1
2
0
0.5
W
Medusa
2
0
4
4
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,267
Damage
12,565
22,336
Taken
23,157
8,221
Mitigated
10,337
2,343
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,106
151
0
439
4,650
2,907
0
1,643
2,933
0
24,391
W
Arachne
 
Arachne
4,020
2,722
0
3,037
7,414
3,064
36
0
7,414
0
38,009
L
Neith
Elderior
Neith
1,536
182
0
393
4,280
1,442
0
546
3,734
0
26,326
W
Bacchus
Incablack
Bacchus
1,139
57
0
750
4,128
3,515
0
129
3,999
12,397
0
L
3,132
1,159
0
696
6,848
1,798
0
392
6,456
0
30,202
W
Kukulkan
MiChangBoi
Kukulkan
1,831
461
0
883
2,767
1,251
350
0
2,767
45,170
0
L
Nemesis
Tomoriii
Nemesis
2,347
621
0
335
5,549
1,684
46
2,027
3,504
0
18,464
W
Poseidon
Xeno891
Poseidon
2,117
159
0
1,648
4,733
1,126
0
0
4,733
32,037
0
W
Medusa
3,458
1,571
0
500
4,115
1,381
826
88
4,027
0
36,968
L
Bellona
146
100
0
480
1,009
390
0
307
622
0
3,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
33,491
223
Minions Killed
342
0
Camps Cleared
0
817,144
Distance Traveled
1,051,214
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,726
521
49
4
0
209,936
1
W
Arachne
6,982
635
73
7
0
250,299
1
L
Neith
5,349
486
56
5
0
133,873
5
W
Bacchus
5,737
522
20
2
0
216,651
4
L
Skadi
5,584
508
62
6
0
207,339
2
W
Kukulkan
7,556
687
97
9
0
228,458
6
L
Nemesis
5,572
507
44
4
0
228,026
1
W
Poseidon
6,627
602
83
8
0
172,154
0
W
Medusa
6,589
599
69
6
0
183,652
1
L
Bellona
3,913
356
12
1
0
37,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role