Player Matchup

Tiamat
Tiamat
IdealNebula1
Tiamat
Level 151
God Stats
0W - 5L
1,170 SR
Queue Stats
214W - 228L
1,517 Elo+
Party 2
Artemis
Artemis
SuperCj1234
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Solo
Cthulhu
Cthulhu
XxToxicChick2xX
Cthulhu
Level 83
God Stats
0W - 1L
1,796 SR
Queue Stats
191W - 202L
1,486 Elo+
Party 2
Team Averages
Level 80
1,489 SR
1,475 Elo+

VS

Team Averages
Level 80
1,532 SR
1,475 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mistletoe2978
Nu Wa
Level 108
God Stats
9W - 3L
1,579 SR
Queue Stats
194W - 173L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
XitHerePlz
Cabrakan
Level 23
God Stats
35W - 37L
1,517 SR
Queue Stats
116W - 147L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 6 / 0
7,765
777
5,964
9,447
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SuperCj1234
Artemis
8
0 / 10 / 0
5,494
549
1,781
9,171
2,665
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 3
6,687
669
4,648
9,994
6,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
10 / 1 / 11
8,576
858
12,487
7,580
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
10 / 2 / 9
8,618
862
6,648
6,335
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
XitHerePlz
Cabrakan
11
1 / 0 / 15
7,740
774
4,684
7,552
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
21
21
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
1
11
15.5
L
Tiamat
3
6
0
0.5
W
10
2
9
7.25
L
Artemis
SuperCj1234
Artemis
0
10
0
0
W
Cabrakan
XitHerePlz
Cabrakan
1
0
15
8.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,393
Damage
23,819
28,612
Taken
21,467
14,467
Mitigated
14,629
1,831
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,487
8,018
626
2,221
7,580
2,928
996
3,879
3,701
0
28,668
L
Tiamat
5,964
576
0
995
9,447
5,732
0
4,414
4,934
24,213
0
W
6,648
2,085
0
781
6,335
2,407
656
3,353
2,982
26,253
0
L
Artemis
SuperCj1234
Artemis
1,781
432
0
25
9,171
2,665
295
2,344
6,706
0
5,237
W
Cabrakan
XitHerePlz
Cabrakan
4,684
537
0
1,825
7,552
9,294
170
3,790
3,762
15,393
0
L
4,648
261
279
532
9,994
6,070
0
4,139
5,582
18,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,946
Gold Earned
24,934
80
Minions Killed
107
2
Camps Cleared
6
437,301
Distance Traveled
509,045
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,576
858
23
2
2
166,341
2
L
Tiamat
7,765
777
51
5
2
159,301
0
W
Nu Wa
8,618
862
60
6
3
160,360
1
L
Artemis
5,494
549
6
1
0
122,498
6
W
Cabrakan
7,740
774
24
2
1
182,344
1
L
Cthulhu
6,687
669
23
2
0
155,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role