Player Matchup

Cthulhu
Cthulhu
AllMight1998777
Cthulhu
Level 21
God Stats
34W - 56L
1,415 SR
Queue Stats
103W - 147L
1,330 Elo+
Solo
Medusa
Medusa
DeathByPapercut
Medusa
Level 14
God Stats
11W - 9L
1,466 SR
Queue Stats
24W - 32L
1,302 Elo+
Solo
Bellona
Bellona
Noobkiing
Bellona
Level 5
God Stats
10W - 12L
1,345 SR
Queue Stats
68W - 61L
1,221 Elo+
Party 3
Sylvanus
Sylvanus
QuadCarnage
Sylvanus
Level 23
God Stats
4W - 0L
1,660 SR
Queue Stats
18W - 17L
1,433 Elo+
Solo
Discordia
Discordia
RockiinTec
Discordia
Level 6
God Stats
7W - 9L
1,335 SR
Queue Stats
99W - 83L
1,221 Elo+
Party 3
Team Averages
Level 14
1,444 SR
1,301 Elo+

VS

Team Averages
Level 14
1,534 SR
1,407 Elo+
King Arthur
King Arthur
DarkEdwardWings
King Arthur
Level 15
God Stats
1W - 5L
1,450 SR
Queue Stats
25W - 31L
1,313 Elo+
Party 1
Ratatoskr
Ratatoskr
MuhammadAli8
Ratatoskr
Level 13
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
Nattramm
Horus
Level 18
God Stats
1W - 2L
1,524 SR
Queue Stats
49W - 62L
1,367 Elo+
Party 1
Artemis
Artemis
PlumBlossom
Artemis
Level 21
God Stats
17W - 6L
1,762 SR
Queue Stats
55W - 73L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
Rexckless
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,601
475
3,358
8,317
5,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 1
7,400
463
2,841
9,925
2,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Noobkiing
Bellona
14
14 / 1 / 5
9,685
605
15,882
9,004
9,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
QuadCarnage
Sylvanus
14
2 / 4 / 11
8,948
559
8,295
12,795
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Discordia
RockiinTec
Discordia
14
8 / 1 / 4
9,244
578
11,891
7,247
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkEdwardWings
King Arthur
11
1 / 5 / 1
6,917
432
2,098
14,120
7,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
MuhammadAli8
Ratatoskr
11
1 / 8 / 3
7,182
449
5,225
10,782
4,357
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Nattramm
Horus
10
1 / 4 / 3
6,289
393
4,010
11,743
6,928
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Artemis
PlumBlossom
Artemis
12
4 / 3 / 2
7,366
460
9,426
9,663
3,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Rexckless
Zhong Kui
10
2 / 7 / 1
6,755
422
7,162
13,719
8,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
9
9
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
King Arthur
DarkEdwardWings
King Arthur
1
5
1
0.3
W
2
2
1
1.25
L
Ratatoskr
MuhammadAli8
Ratatoskr
1
8
3
0.31
L
Horus
Nattramm
Horus
1
4
3
0.63
W
Bellona
Noobkiing
Bellona
14
1
5
16.5
L
Artemis
PlumBlossom
Artemis
4
3
2
1.67
W
Sylvanus
QuadCarnage
Sylvanus
2
4
11
1.88
L
Zhong Kui
Rexckless
Zhong Kui
2
7
1
0.36
W
Discordia
RockiinTec
Discordia
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,267
Damage
27,921
47,288
Taken
60,027
25,900
Mitigated
31,545
17,736
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,358
169
115
2,409
8,317
5,300
95
795
7,522
25,106
0
L
King Arthur
DarkEdwardWings
King Arthur
2,098
462
0
2,984
14,120
7,754
249
3,680
10,440
0
19,681
W
2,841
1,053
0
4,289
9,925
2,483
608
1,100
8,825
0
42,213
L
Ratatoskr
MuhammadAli8
Ratatoskr
5,225
1,648
0
1,881
10,782
4,357
106
2,341
8,441
0
37,907
L
Horus
Nattramm
Horus
4,010
2,090
715
2,394
11,743
6,928
0
6,516
5,227
0
18,148
W
Bellona
Noobkiing
Bellona
15,882
6,054
0
2,635
9,004
9,058
1,205
1,489
7,515
4,059
37,458
L
Artemis
PlumBlossom
Artemis
9,426
4,645
0
1,746
9,663
3,654
0
3,592
6,071
0
38,454
W
Sylvanus
QuadCarnage
Sylvanus
8,295
2,860
1,373
5,099
12,795
6,801
2,081
1,642
11,153
41,488
10,959
L
Zhong Kui
Rexckless
Zhong Kui
7,162
2,221
78
2,525
13,719
8,852
350
8,143
5,576
29,721
0
W
Discordia
RockiinTec
Discordia
11,891
1,244
144
1,672
7,247
2,258
1,403
2,707
4,540
57,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
34,509
398
Minions Killed
252
0
Camps Cleared
0
1,503,148
Distance Traveled
1,399,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,601
475
47
3
0
323,971
0
L
King Arthur
6,917
432
36
2
0
289,237
3
W
Medusa
7,400
463
70
4
0
298,486
3
L
Ratatoskr
7,182
449
68
4
0
307,677
0
L
Horus
6,289
393
28
2
0
286,513
0
W
Bellona
9,685
605
61
4
0
345,068
0
L
Artemis
7,366
460
72
5
0
280,983
0
W
Sylvanus
8,948
559
109
7
0
240,528
0
L
Zhong Kui
6,755
422
48
3
0
235,342
1
W
Discordia
9,244
578
111
7
0
295,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role