Player Matchup

Thor
Thor
JukexMaster
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,676 Elo+
Solo
Ymir
Ymir
Kharneth5
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,676 Elo+
Solo
Ra
Ra
Nei-ge44
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,638 Elo+
Solo
Cupid
Cupid
TrentCosmic
Cupid
Level 28
God Stats
3W - 4L
1,527 SR
Queue Stats
203W - 167L
1,687 Elo+
Solo
Da Ji
Da Ji
wnohz
Da Ji
Level 13
God Stats
2W - 5L
1,516 SR
Queue Stats
6W - 16L
1,391 Elo+
Solo
Team Averages
Level 10
1,509 SR
1,614 Elo+

VS

Team Averages
Level 26
1,660 SR
1,647 Elo+
Athena
Athena
Cicero127
Athena
Level 27
God Stats
6W - 5L
1,715 SR
Queue Stats
172W - 123L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
Loki_is_good_
Kukulkan
Level 27
God Stats
2W - 1L
1,317 SR
Queue Stats
22W - 10L
1,710 Elo+
Solo
Ne Zha
Ne Zha
Shawny_oni-chan
Ne Zha
Level 22
God Stats
11W - 13L
1,422 SR
Queue Stats
164W - 270L
1,322 Elo+
Solo
Izanami
Izanami
iGoT StaRzz2399
Izanami
Level 24
God Stats
3W - 1L
1,845 SR
Queue Stats
29W - 32L
1,840 Elo+
Solo
Medusa
Medusa
naoho
Medusa
Level 28
God Stats
8W - 6L
2,000 SR
Queue Stats
236W - 170L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,372
537
2,457
5,806
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 2 / 1
4,488
449
993
7,227
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,636
564
3,680
5,566
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
6,021
602
2,386
7,674
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
wnohz
Da Ji
5
1 / 4 / 1
4,232
423
1,556
4,194
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cicero127
Athena
11
5 / 1 / 1
6,869
687
4,550
5,607
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Loki_is_good_
Kukulkan
11
3 / 0 / 1
6,602
660
2,392
2,533
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 2 / 3
4,740
474
716
4,006
927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 4
5,704
570
2,277
4,394
1,257
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
naoho
Medusa
12
5 / 1 / 1
7,037
704
5,268
5,062
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Cicero127
Athena
5
1
1
5.5
L
1
3
0
0.33
L
Ymir
0
2
1
0.25
W
Kukulkan
Loki_is_good_
Kukulkan
3
0
1
3.5
L
2
2
1
1.25
W
0
2
3
0.75
L
2
3
0
0.67
W
1
2
4
1.5
W
Medusa
naoho
Medusa
5
1
1
5.5
L
Da Ji
wnohz
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,072
Damage
15,203
30,467
Taken
21,602
9,853
Mitigated
7,157
6,961
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cicero127
Athena
4,550
1,653
0
991
5,607
2,479
0
1,272
4,335
32,461
0
L
2,457
498
0
823
5,806
2,157
0
1,183
4,623
0
27,235
L
Ymir
993
324
0
250
7,227
2,666
0
2,891
4,336
5,047
0
W
Kukulkan
Loki_is_good_
Kukulkan
2,392
311
0
378
2,533
1,108
0
796
1,737
42,068
0
L
3,680
185
70
2,428
5,566
1,717
0
1,384
4,182
34,688
0
W
716
421
0
496
4,006
927
0
279
3,727
0
9,943
L
2,386
1,862
0
3,105
7,674
1,966
0
0
7,674
0
36,732
W
2,277
1,680
0
0
4,394
1,257
308
1,760
2,634
0
21,539
W
Medusa
naoho
Medusa
5,268
3,739
0
2,158
5,062
1,386
716
627
4,435
0
36,725
L
Da Ji
wnohz
Da Ji
1,556
520
0
285
4,194
1,347
0
1,484
2,710
0
9,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
30,952
227
Minions Killed
304
0
Camps Cleared
0
985,782
Distance Traveled
991,522
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,869
687
66
7
0
190,100
3
L
Thor
5,372
537
48
5
0
205,823
0
L
Ymir
4,488
449
10
1
0
195,241
1
W
Kukulkan
6,602
660
90
9
0
199,873
2
L
Ra
5,636
564
69
7
0
204,799
1
W
Ne Zha
4,740
474
20
2
0
212,056
2
L
Cupid
6,021
602
85
9
0
160,028
2
W
Izanami
5,704
570
49
5
0
182,898
0
W
Medusa
7,037
704
79
8
0
206,595
0
L
Da Ji
4,232
423
15
2
0
219,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role