Player Matchup

Ganesha
Ganesha
BeamySculpture
Ganesha
Level 88
God Stats
4W - 4L
1,677 SR
Queue Stats
45W - 31L
1,551 Elo+
Party 2
Charybdis
Charybdis
Righttomove
Charybdis
Level 25
God Stats
3W - 1L
1,557 SR
Queue Stats
31W - 20L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
ThePhantomDice
Sylvanus
Level 127
God Stats
1W - 0L
1,418 SR
Queue Stats
17W - 6L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
coolrobske
Kukulkan
Level 147
God Stats
4W - 2L
1,530 SR
Queue Stats
156W - 127L
1,590 Elo+
Party 2
King Arthur
King Arthur
powerKOLF
King Arthur
Level 128
God Stats
11W - 5L
1,761 SR
Queue Stats
188W - 162L
1,578 Elo+
Party 2
Team Averages
Level 103
1,589 SR
1,536 Elo+

VS

Team Averages
Level 83
1,610 SR
1,586 Elo+
Achilles
Achilles
GraniteGamer
Achilles
Level 96
God Stats
7W - 8L
1,499 SR
Queue Stats
447W - 389L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
Kooldude65
Gilgamesh
Level 43
God Stats
3W - 2L
1,564 SR
Queue Stats
129W - 135L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
MoistQuacker
Baron Samedi
Level 160
God Stats
10W - 7L
1,799 SR
Queue Stats
226W - 136L
1,630 Elo+
Party 1
Merlin
Merlin
OCFGGAMING
Merlin
Level 87
God Stats
21W - 17L
1,600 SR
Queue Stats
325W - 356L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
TeeKayRoach
Heimdallr
Level 29
God Stats
8W - 5L
1,586 SR
Queue Stats
35W - 31L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 14
12,795
533
6,219
19,356
24,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Righttomove
Charybdis
20
6 / 4 / 5
14,045
585
9,518
9,863
3,397
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
19
6 / 1 / 10
13,410
559
15,013
21,363
13,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
coolrobske
Kukulkan
20
5 / 2 / 5
15,672
653
18,811
11,663
5,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
powerKOLF
King Arthur
20
10 / 2 / 8
15,402
642
23,527
28,189
36,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GraniteGamer
Achilles
17
3 / 6 / 1
11,074
461
6,197
21,711
9,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Kooldude65
Gilgamesh
14
0 / 2 / 3
9,334
389
5,345
20,089
19,550
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MoistQuacker
Baron Samedi
20
3 / 5 / 0
12,737
531
11,096
21,406
17,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Merlin
OCFGGAMING
Merlin
18
1 / 6 / 2
11,689
487
9,612
14,931
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
TeeKayRoach
Heimdallr
17
4 / 8 / 1
11,476
478
12,842
19,765
7,271
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
27
Kills
11
11
Deaths
27
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Achilles
GraniteGamer
Achilles
3
6
1
0.58
L
Gilgamesh
Kooldude65
Gilgamesh
0
2
3
0.75
L
Baron Samedi
MoistQuacker
Baron Samedi
3
5
0
0.6
L
Merlin
OCFGGAMING
Merlin
1
6
2
0.33
W
Charybdis
Righttomove
Charybdis
6
4
5
2.13
L
Heimdallr
TeeKayRoach
Heimdallr
4
8
1
0.56
W
Sylvanus
6
1
10
11
W
Kukulkan
coolrobske
Kukulkan
5
2
5
3.75
W
King Arthur
powerKOLF
King Arthur
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,088
Damage
45,092
90,434
Taken
97,902
83,629
Mitigated
59,366
37,244
Healing
25,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,219
410
0
4,153
19,356
24,370
530
3,443
15,797
37,200
0
L
Achilles
GraniteGamer
Achilles
6,197
1,368
0
7,853
21,711
9,265
0
5,834
15,877
0
92,905
L
Gilgamesh
Kooldude65
Gilgamesh
5,345
847
0
190
20,089
19,550
0
11,280
8,809
0
29,224
L
Baron Samedi
MoistQuacker
Baron Samedi
11,096
1,180
894
8,880
21,406
17,121
0
8,711
12,695
82,847
0
L
Merlin
OCFGGAMING
Merlin
9,612
543
0
3,506
14,931
6,159
0
7,090
7,841
86,976
0
W
Charybdis
Righttomove
Charybdis
9,518
4,810
0
2,207
9,863
3,397
3,275
544
9,251
0
94,722
L
Heimdallr
TeeKayRoach
Heimdallr
12,842
6,652
0
4,072
19,765
7,271
0
6,846
12,919
0
85,736
W
Sylvanus
15,013
2,756
4,509
12,858
21,363
13,515
2,399
6,164
14,907
67,257
21,675
W
Kukulkan
coolrobske
Kukulkan
18,811
1,431
0
6,665
11,663
5,861
3,581
1,638
9,879
170,981
0
W
King Arthur
powerKOLF
King Arthur
23,527
1,967
0
6,852
28,189
36,486
258
11,010
17,048
0
108,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,324
Gold Earned
56,310
749
Minions Killed
655
0
Camps Cleared
0
2,566,214
Distance Traveled
2,237,659
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,795
533
22
1
0
509,574
5
L
Achilles
11,074
461
147
6
0
490,962
7
L
Gilgamesh
9,334
389
38
2
0
469,327
7
L
Baron Samedi
12,737
531
160
7
0
432,428
3
L
Merlin
11,689
487
170
7
0
443,801
6
W
Charybdis
14,045
585
187
8
0
538,054
0
L
Heimdallr
11,476
478
140
6
0
401,141
2
W
Sylvanus
13,410
559
104
4
0
523,337
6
W
Kukulkan
15,672
653
254
11
0
485,890
8
W
King Arthur
15,402
642
182
8
0
509,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role