Player Matchup

Yemoja
Yemoja
Alexant1985
Yemoja
Level 5
God Stats
2W - 3L
1,679 SR
Queue Stats
3W - 13L
1,166 Elo+
Party 3
Fenrir
Fenrir
FigStick
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,292 Elo+
Party 1
Osiris
Osiris
LentilLad69Nice
Osiris
Level 5
God Stats
3W - 2L
1,435 SR
Queue Stats
29W - 17L
1,292 Elo+
Party 1
Ares
Ares
altose
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
апахмел
Izanami
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
37W - 63L
1,156 Elo+
Party 3
Team Averages
Level 7
1,523 SR
1,281 Elo+

VS

Team Averages
Level 23
1,459 SR
1,362 Elo+
Awilix
Awilix
 
Awilix
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
SebqPDG
Khepri
Level 25
God Stats
1W - 2L
1,262 SR
Queue Stats
141W - 145L
1,413 Elo+
Party 2
Apollo
Apollo
babyFreakll
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,228 Elo+
Party 4
Scylla
Scylla
meokaiwo
Scylla
Level 28
God Stats
7W - 7L
1,423 SR
Queue Stats
57W - 68L
1,321 Elo+
Solo
Cernunnos
Cernunnos
Алариek
Cernunnos
Level 33
God Stats
32W - 18L
1,608 SR
Queue Stats
65W - 65L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 3 / 4
6,834
488
3,273
8,175
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
FigStick
Fenrir
12
3 / 4 / 8
7,552
539
6,867
10,322
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
13 / 2 / 6
9,395
671
16,416
11,885
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
altose
Ares
10
2 / 3 / 11
7,016
501
3,000
8,397
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 7
7,545
539
5,616
7,255
1,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
8 / 7 / 0
7,543
539
7,672
13,334
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
SebqPDG
Khepri
9
1 / 4 / 5
6,229
445
3,704
9,925
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
9
2 / 5 / 1
5,653
404
4,254
7,240
2,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
meokaiwo
Scylla
12
2 / 4 / 2
7,139
510
7,063
7,662
2,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Алариek
Cernunnos
11
0 / 5 / 2
6,550
468
5,413
9,476
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
25
Kills
13
13
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
7
0
1.14
W
Yemoja
3
3
4
1.67
W
Fenrir
FigStick
Fenrir
3
4
8
1.75
W
13
2
6
8
L
Khepri
SebqPDG
Khepri
1
4
5
0.88
W
Ares
altose
Ares
2
3
11
2.5
L
Apollo
2
5
1
0.5
L
Scylla
meokaiwo
Scylla
2
4
2
0.75
L
Cernunnos
Алариek
Cernunnos
0
5
2
0.2
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
28,106
46,034
Taken
47,637
26,255
Mitigated
18,520
11,825
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,672
4,247
0
2,471
13,334
4,748
0
2,469
10,865
0
31,306
W
Yemoja
3,273
547
1,720
1,546
8,175
6,366
174
233
7,942
16,506
0
W
Fenrir
FigStick
Fenrir
6,867
3,098
0
945
10,322
3,567
798
3,645
6,677
0
41,279
W
16,416
6,034
0
6,183
11,885
9,683
202
1,922
9,475
8,670
52,720
L
Khepri
SebqPDG
Khepri
3,704
1,140
0
20
9,925
5,938
0
1,197
8,728
9,925
0
W
Ares
altose
Ares
3,000
275
0
910
8,397
4,770
282
3,235
5,069
11,148
0
L
Apollo
4,254
3,117
0
833
7,240
2,432
0
2,545
4,695
0
14,347
L
Scylla
meokaiwo
Scylla
7,063
1,044
0
1,463
7,662
2,168
506
943
6,719
37,279
0
L
Cernunnos
Алариek
Cernunnos
5,413
2,551
0
923
9,476
3,234
0
1,290
8,186
0
35,815
W
5,616
4,023
0
521
7,255
1,869
928
1,410
5,845
0
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
33,114
287
Minions Killed
220
0
Camps Cleared
0
1,282,346
Distance Traveled
1,292,868
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,543
539
61
4
0
255,755
0
W
Yemoja
6,834
488
16
1
0
206,169
1
W
Fenrir
7,552
539
69
5
0
289,958
1
W
Osiris
9,395
671
110
8
0
271,496
4
L
Khepri
6,229
445
18
1
0
285,614
3
W
Ares
7,016
501
8
1
0
257,889
1
L
Apollo
5,653
404
17
1
0
257,354
0
L
Scylla
7,139
510
59
4
0
252,865
0
L
Cernunnos
6,550
468
65
5
0
241,280
0
W
Izanami
7,545
539
84
6
0
256,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role