Player Matchup

Aphrodite
Aphrodite
DraculaKrest
Aphrodite
Level 29
God Stats
45W - 37L
1,573 SR
Queue Stats
216W - 219L
1,590 Elo+
Solo
Neith
Neith
Drieskie
Neith
Level 18
God Stats
37W - 30L
1,598 SR
Queue Stats
92W - 66L
1,608 Elo+
Party 2
Artemis
Artemis
ExciteVipers
Artemis
Level 6
God Stats
2W - 1L
1,454 SR
Queue Stats
2W - 1L
1,454 Elo+
Solo
Odin
Odin
bitgtuna0
Odin
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
hypnofartXL
Zhong Kui
Level 25
God Stats
6W - 5L
1,140 SR
Queue Stats
61W - 37L
1,600 Elo+
Party 2
Team Averages
Level 18
1,453 SR
1,550 Elo+

VS

Team Averages
Level 25
1,411 SR
1,437 Elo+
Apollo
Apollo
KingPétoche
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,257 Elo+
Party 1
Cerberus
Cerberus
Plizzzdude
Cerberus
Level 6
God Stats
1W - 2L
1,296 SR
Queue Stats
13W - 15L
1,337 Elo+
Party 1
Serqet
Serqet
pikxyang
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,434 Elo+
Party 1
Ra
Ra
pippobalordo
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,621 Elo+
Solo
Yemoja
Yemoja
sharkov
Yemoja
Level 23
God Stats
1W - 3L
1,257 SR
Queue Stats
167W - 166L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DraculaKrest
Aphrodite
20
2 / 3 / 20
12,052
1,004
12,649
16,539
13,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Drieskie
Neith
20
18 / 3 / 13
15,905
1,325
26,512
10,987
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
ExciteVipers
Artemis
20
8 / 3 / 16
13,400
1,117
26,591
15,984
5,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
20
5 / 4 / 23
12,716
1,060
13,086
14,316
18,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
hypnofartXL
Zhong Kui
20
9 / 3 / 19
13,743
1,145
32,380
16,231
11,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 10 / 11
11,048
921
11,525
21,307
9,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Plizzzdude
Cerberus
18
4 / 7 / 8
11,927
994
10,463
30,960
38,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
pikxyang
Serqet
18
7 / 13 / 8
12,890
1,074
14,250
31,212
23,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 10 / 9
11,977
998
21,090
21,529
10,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
sharkov
Yemoja
18
0 / 2 / 13
11,233
936
8,937
14,603
9,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
65
42
Kills
16
16
Deaths
42
91
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DraculaKrest
Aphrodite
2
3
20
4
W
Neith
Drieskie
Neith
18
3
13
8.17
W
Artemis
ExciteVipers
Artemis
8
3
16
5.33
L
Apollo
1
10
11
0.65
L
Cerberus
Plizzzdude
Cerberus
4
7
8
1.14
W
Odin
5
4
23
4.13
W
Zhong Kui
hypnofartXL
Zhong Kui
9
3
19
6.17
L
Serqet
pikxyang
Serqet
7
13
8
0.85
L
4
10
9
0.85
L
Yemoja
sharkov
Yemoja
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,218
Damage
66,265
74,057
Taken
119,611
52,927
Mitigated
90,296
20,603
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DraculaKrest
Aphrodite
12,649
1,790
5,782
7,332
16,539
13,412
0
10,450
5,603
25,263
0
W
Neith
Drieskie
Neith
26,512
13,925
0
1,012
10,987
4,244
0
6,560
3,830
0
50,829
W
Artemis
ExciteVipers
Artemis
26,591
16,604
0
2,314
15,984
5,123
0
10,376
5,196
0
54,857
L
Apollo
11,525
5,750
0
783
21,307
9,358
0
9,579
11,728
0
35,423
L
Cerberus
Plizzzdude
Cerberus
10,463
464
0
4,136
30,960
38,116
0
9,938
21,022
20,606
0
W
Odin
13,086
3,660
0
366
14,316
18,257
0
6,824
7,492
3,180
15,813
W
Zhong Kui
hypnofartXL
Zhong Kui
32,380
2,559
0
3,797
16,231
11,891
0
6,280
9,627
60,506
0
L
Serqet
pikxyang
Serqet
14,250
3,472
0
676
31,212
23,175
0
11,373
19,839
0
26,011
L
21,090
2,180
1,779
2,332
21,529
10,111
0
8,890
12,639
61,430
0
L
Yemoja
sharkov
Yemoja
8,937
1,859
5,372
964
14,603
9,536
0
6,721
7,882
18,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,816
Gold Earned
59,075
217
Minions Killed
217
9
Camps Cleared
4
1,081,827
Distance Traveled
981,213
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,052
1,004
18
2
3
224,235
3
W
Neith
15,905
1,325
62
5
0
181,359
0
W
Artemis
13,400
1,117
64
5
2
200,138
0
L
Apollo
11,048
921
47
4
1
179,587
0
L
Cerberus
11,927
994
27
2
0
202,011
0
W
Odin
12,716
1,060
14
1
0
245,009
1
W
Zhong Kui
13,743
1,145
59
5
4
231,086
0
L
Serqet
12,890
1,074
25
2
2
226,490
0
L
Ra
11,977
998
105
9
1
200,521
1
L
Yemoja
11,233
936
13
1
0
172,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role