Player Matchup

Cthulhu
Cthulhu
Beneé
Cthulhu
Level 12
God Stats
2W - 2L
1,492 SR
Queue Stats
20W - 21L
1,391 Elo+
Party 2
Horus
Horus
Fade YOSHl
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,348 Elo+
Solo
Anhur
Anhur
TheCosmoReaper
Anhur
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 118L
1,654 Elo+
Solo
Loki
Loki
Ysntay3175
Loki
Level 8
God Stats
1W - 2L
1,298 SR
Queue Stats
67W - 65L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ryanzoka_
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,722 SR
Queue Stats
28W - 22L
1,495 Elo+
Party 2
Team Averages
Level 13
1,502 SR
1,461 Elo+

VS

Team Averages
Level 17
1,449 SR
1,541 Elo+
Kukulkan
Kukulkan
AN6EL2000
Kukulkan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 60L
1,394 Elo+
Solo
Thanatos
Thanatos
Rοgue
Thanatos
Level 28
God Stats
64W - 25L
1,688 SR
Queue Stats
216W - 126L
1,716 Elo+
Solo
Charybdis
Charybdis
Shadow_Lord_420
Charybdis
Level 12
God Stats
1W - 0L
1,210 SR
Queue Stats
5W - 5L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
Waldo4god101
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 1
Merlin
Merlin
thepieman94
Merlin
Level 6
God Stats
3W - 0L
1,345 SR
Queue Stats
4W - 2L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beneé
Cthulhu
1
0 / 0 / 0
5,136
285
0
0
0
Horus
11
0 / 7 / 3
7,053
392
4,366
11,588
3,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 3
9,812
545
9,130
12,366
3,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 4 / 1
11,670
648
9,116
13,738
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
ryanzoka_
Morgan Le Fay
16
2 / 3 / 4
9,391
522
7,456
12,025
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AN6EL2000
Kukulkan
13
1 / 1 / 7
8,116
451
3,823
6,654
2,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rοgue
Thanatos
18
15 / 3 / 1
12,121
673
18,304
15,059
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Shadow_Lord_420
Charybdis
13
1 / 5 / 2
7,894
439
2,212
9,132
2,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Waldo4god101
Cabrakan
12
0 / 5 / 4
7,469
415
6,757
12,694
14,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
12
0 / 4 / 2
7,418
412
1,674
6,749
1,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
17
Kills
17
17
Deaths
18
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AN6EL2000
Kukulkan
1
1
7
4.5
L
Cthulhu
Beneé
Cthulhu
0
0
0
0
L
Horus
0
7
3
0.21
W
Thanatos
Rοgue
Thanatos
15
3
1
5.17
W
Charybdis
Shadow_Lord_420
Charybdis
1
5
2
0.4
L
5
3
3
2.17
W
Cabrakan
Waldo4god101
Cabrakan
0
5
4
0.4
L
10
4
1
2.63
L
Morgan Le Fay
ryanzoka_
Morgan Le Fay
2
3
4
1.33
W
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
32,770
49,717
Taken
50,288
15,354
Mitigated
28,650
13,481
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AN6EL2000
Kukulkan
3,823
457
146
2,331
6,654
2,427
104
1,440
5,214
36,289
0
L
Cthulhu
Beneé
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Horus
4,366
2,641
115
1,267
11,588
3,717
691
4,279
7,109
0
20,376
W
Thanatos
Rοgue
Thanatos
18,304
6,566
0
13,990
15,059
7,515
315
2,586
12,473
0
71,653
W
Charybdis
Shadow_Lord_420
Charybdis
2,212
662
0
1,426
9,132
2,375
851
0
9,132
0
39,581
L
9,130
4,736
0
2,852
12,366
3,608
0
3,568
8,798
0
69,695
W
Cabrakan
Waldo4god101
Cabrakan
6,757
1,122
45
495
12,694
14,596
132
3,161
9,533
36,422
0
L
9,116
1,833
0
5,171
13,738
4,552
589
1,935
11,777
0
83,767
L
Morgan Le Fay
ryanzoka_
Morgan Le Fay
7,456
484
78
3,998
12,025
3,477
450
2,246
9,779
69,551
0
W
Merlin
1,674
443
0
344
6,749
1,737
654
269
6,480
24,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
43,018
442
Minions Killed
360
0
Camps Cleared
0
1,389,925
Distance Traveled
1,585,040
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,116
451
77
4
0
297,550
4
L
Cthulhu
5,136
285
0
0
0
1,320
0
L
Horus
7,053
392
32
2
0
315,408
0
W
Thanatos
12,121
673
104
6
0
366,403
3
W
Charybdis
7,894
439
75
4
0
307,808
0
L
Anhur
9,812
545
131
7
0
341,152
1
W
Cabrakan
7,469
415
49
3
0
340,224
4
L
Loki
11,670
648
154
9
0
384,658
9
L
Morgan Le Fay
9,391
522
125
7
0
347,387
2
W
Merlin
7,418
412
55
3
0
273,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role