Player Matchup

Horus
Horus
KOBRANTC
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LitiBob
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,393 Elo+
Party 1
Ares
Ares
R2Dimi2
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
SrBaçã
Danzaburou
Level 17
God Stats
5W - 0L
1,683 SR
Queue Stats
12W - 7L
1,333 Elo+
Party 1
Fenrir
Fenrir
elBEICIN
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,393 Elo+
Party 1
Team Averages
Level 6
1,537 SR
1,402 Elo+

VS

Team Averages
Level 12
1,420 SR
1,428 Elo+
Ra
Ra
CrowBeast25
Ra
Level 5
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 1L
1,592 Elo+
Party 2
Medusa
Medusa
O_kiLLerBR
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Nemesis
Nemesis
Rodzm
Nemesis
Level 20
God Stats
2W - 9L
1,268 SR
Queue Stats
72W - 88L
1,367 Elo+
Solo
Ganesha
Ganesha
TLK DaniloYT
Ganesha
Level 27
God Stats
9W - 5L
1,541 SR
Queue Stats
140W - 140L
1,448 Elo+
Solo
Yemoja
Yemoja
luxemie
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KOBRANTC
Horus
16
9 / 6 / 2
10,575
557
6,788
13,182
5,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
LitiBob
Nemesis
14
4 / 5 / 11
9,846
518
6,325
13,405
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
R2Dimi2
Ares
14
3 / 4 / 17
9,965
524
2,835
9,580
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SrBaçã
Danzaburou
19
17 / 1 / 9
13,789
726
25,006
16,492
6,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
elBEICIN
Fenrir
13
6 / 6 / 6
9,519
501
8,574
13,970
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 5
8,077
425
11,718
11,961
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
O_kiLLerBR
Medusa
14
12 / 9 / 0
10,124
533
11,477
12,342
3,751
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rodzm
Nemesis
11
3 / 7 / 3
7,939
418
5,223
14,366
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TLK DaniloYT
Ganesha
16
1 / 5 / 8
9,806
516
10,666
14,352
16,930
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
luxemie
Yemoja
11
0 / 6 / 5
7,594
400
2,350
10,058
9,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
39
Kills
18
22
Deaths
39
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Horus
KOBRANTC
Horus
9
6
2
1.67
W
Nemesis
LitiBob
Nemesis
4
5
11
1.9
L
Medusa
O_kiLLerBR
Medusa
12
9
0
1.33
W
Ares
R2Dimi2
Ares
3
4
17
2.88
L
Nemesis
Rodzm
Nemesis
3
7
3
0.64
W
Danzaburou
SrBaçã
Danzaburou
17
1
9
21.5
L
Ganesha
TLK DaniloYT
Ganesha
1
5
8
1
W
Fenrir
elBEICIN
Fenrir
6
6
6
1.5
L
Yemoja
luxemie
Yemoja
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
41,434
66,629
Taken
63,079
29,214
Mitigated
40,341
17,750
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,718
1,475
806
915
11,961
3,530
392
484
11,477
40,417
0
W
Horus
KOBRANTC
Horus
6,788
3,726
1,371
2,691
13,182
5,841
2,840
5,436
7,746
0
48,997
W
Nemesis
LitiBob
Nemesis
6,325
2,734
0
1,200
13,405
5,378
70
7,917
5,488
0
36,782
L
Medusa
O_kiLLerBR
Medusa
11,477
6,118
0
0
12,342
3,751
2,678
571
11,771
0
30,227
W
Ares
R2Dimi2
Ares
2,835
573
0
555
9,580
6,062
21
3,214
6,366
11,920
0
L
Nemesis
Rodzm
Nemesis
5,223
1,769
0
2,001
14,366
6,577
0
581
13,785
0
40,237
W
Danzaburou
SrBaçã
Danzaburou
25,006
15,828
0
9,880
16,492
6,403
5,164
8,767
7,725
0
102,086
L
Ganesha
TLK DaniloYT
Ganesha
10,666
785
0
4,363
14,352
16,930
2,094
301
14,051
59,078
0
W
Fenrir
elBEICIN
Fenrir
8,574
2,835
0
2,053
13,970
5,530
0
5,351
8,619
0
42,608
L
Yemoja
luxemie
Yemoja
2,350
473
359
189
10,058
9,553
256
898
9,160
11,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
43,540
356
Minions Killed
321
0
Camps Cleared
0
1,864,535
Distance Traveled
1,673,223
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,077
425
66
3
0
314,553
5
W
Horus
10,575
557
87
5
0
349,438
1
W
Nemesis
9,846
518
54
3
0
411,439
1
L
Medusa
10,124
533
66
3
0
301,452
0
W
Ares
9,965
524
9
0
0
387,132
1
L
Nemesis
7,939
418
59
3
0
411,779
3
W
Danzaburou
13,789
726
149
8
0
348,487
2
L
Ganesha
9,806
516
101
5
0
315,248
3
W
Fenrir
9,519
501
57
3
0
368,039
4
L
Yemoja
7,594
400
29
2
0
330,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role