Player Matchup

Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
PsychoGamerHD
Athena
Level 26
God Stats
26W - 36L
1,358 SR
Queue Stats
418W - 516L
1,368 Elo+
Party 1
Neith
Neith
RomesGlory
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,177 Elo+
Solo
Ao Kuang
Ao Kuang
indebuurt
Ao Kuang
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 65L
1,478 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,405 Elo+

VS

Team Averages
Level 11
1,387 SR
1,130 Elo+
Da Ji
Da Ji
Arne05
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 126L
1,394 Elo+
Solo
Hel
Hel
Bartlomiej321
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
963 Elo+
Party 2
Neith
Neith
NeithdiSais
Neith
Level 18
God Stats
0W - 3L
936 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo
Ymir
Ymir
Pedał2137
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
963 Elo+
Party 2
Cerberus
Cerberus
bloodlast136
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
5 / 1 / 2
5,561
618
4,987
2,704
720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
9
1 / 1 / 3
5,340
593
3,888
5,863
3,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 7
5,349
594
3,381
5,302
1,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
5 / 0 / 3
6,791
755
4,548
3,787
1,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
indebuurt
Ao Kuang
10
4 / 2 / 8
5,966
663
4,997
6,592
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arne05
Da Ji
8
0 / 2 / 3
4,598
511
1,976
6,018
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 5 / 1
4,024
447
1,519
4,820
1,580
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 5 / 0
5,154
573
3,674
5,743
1,745
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 2 / 1
3,855
428
1,188
5,241
1,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
bloodlast136
Cerberus
5
1 / 3 / 2
4,089
454
1,957
6,686
2,422
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
2
6
W
Vamana
 
Vamana
1
1
3
2.5
L
Da Ji
Arne05
Da Ji
0
2
3
0.75
L
1
5
1
0.3
L
3
5
0
0.6
L
0
2
1
0.25
W
2
1
7
5.5
W
Neith
5
0
3
6.5
L
Cerberus
bloodlast136
Cerberus
1
3
2
0.67
W
Ao Kuang
indebuurt
Ao Kuang
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
10,314
24,248
Taken
28,508
9,575
Mitigated
9,113
6,624
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,987
973
0
502
2,704
720
504
1,433
1,271
20,668
0
W
Vamana
 
Vamana
3,888
1,613
0
2,301
5,863
3,336
0
0
5,863
1,173
17,125
L
Da Ji
Arne05
Da Ji
1,976
516
0
2,235
6,018
2,008
0
2,617
3,401
0
17,013
L
1,519
503
152
680
4,820
1,580
0
3,081
1,739
10,250
0
L
3,674
1,874
0
375
5,743
1,745
757
2,192
3,551
0
19,055
L
1,188
470
0
20
5,241
1,358
0
2,161
3,080
3,047
0
W
3,381
576
0
302
5,302
1,964
700
1,450
3,852
15,728
0
W
Neith
4,548
2,080
0
1,715
3,787
1,276
3,643
949
2,838
0
42,662
L
Cerberus
bloodlast136
Cerberus
1,957
59
0
555
6,686
2,422
0
3,607
2,981
5,440
0
W
Ao Kuang
indebuurt
Ao Kuang
4,997
1,419
0
1,804
6,592
2,279
0
832
5,760
24,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
21,720
220
Minions Killed
119
0
Camps Cleared
0
838,703
Distance Traveled
694,894
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,561
618
25
3
0
162,998
2
W
Vamana
5,340
593
43
5
0
162,994
0
L
Da Ji
4,598
511
38
4
0
164,031
1
L
Hel
4,024
447
21
2
0
108,372
0
L
Neith
5,154
573
33
4
0
131,402
0
L
Ymir
3,855
428
9
1
0
138,409
0
W
Athena
5,349
594
26
3
0
176,266
1
W
Neith
6,791
755
81
9
0
154,568
0
L
Cerberus
4,089
454
18
2
0
152,680
0
W
Ao Kuang
5,966
663
45
5
0
181,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role