Player Matchup

Hercules
Hercules
DoomguyBMK
Hercules
Level 18
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 4L
1,126 Elo+
Solo
Nox
Nox
cerberus9901
Nox
Level 140
God Stats
2W - 7L
1,431 SR
Queue Stats
259W - 349L
1,300 Elo+
Solo
Zhong Kui
Zhong Kui
miguelortizdomin
Zhong Kui
Level 106
God Stats
63W - 108L
1,259 SR
Queue Stats
916W - 1,402L
1,308 Elo+
Solo
Team Averages
Level 88
1,342 SR
1,245 Elo+

VS

Team Averages
Level 52
1,367 SR
1,324 Elo+
Neith
Neith
JOKER2143
Neith
Level 30
God Stats
70W - 112L
1,352 SR
Queue Stats
131W - 195L
1,260 Elo+
Solo
Achilles
Achilles
Pedrohpr0904
Achilles
Level 58
God Stats
1W - 0L
1,294 SR
Queue Stats
32W - 30L
1,370 Elo+
Solo
Scylla
Scylla
xE_L_I_Z_O_N_D_O
Scylla
Level 68
God Stats
12W - 14L
1,456 SR
Queue Stats
188W - 247L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoomguyBMK
Hercules
9
1 / 3 / 2
6,696
609
3,608
8,813
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 3 / 1
8,029
730
6,922
7,673
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
9
0 / 8 / 4
6,727
612
5,622
12,086
7,936
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JOKER2143
Neith
11
5 / 4 / 6
8,241
749
9,626
7,863
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Pedrohpr0904
Achilles
12
5 / 0 / 9
8,666
788
5,617
11,142
6,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 1 / 7
8,190
745
8,894
4,292
1,657
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
DoomguyBMK
Hercules
1
3
2
0.67
W
Neith
JOKER2143
Neith
5
4
6
2
W
Achilles
Pedrohpr0904
Achilles
5
0
9
9.5
L
4
3
1
1.5
L
Zhong Kui
0
8
4
0.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
24,137
28,572
Taken
23,297
16,951
Mitigated
10,721
3,550
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DoomguyBMK
Hercules
3,608
1,327
0
1,612
8,813
6,211
0
3,199
5,614
0
10,226
W
Neith
JOKER2143
Neith
9,626
3,522
331
2,946
7,863
2,673
630
5,239
2,313
0
23,211
W
Achilles
Pedrohpr0904
Achilles
5,617
2,469
0
3,610
11,142
6,391
0
4,976
5,462
0
14,229
L
6,922
466
0
1,499
7,673
2,804
0
1,906
5,767
29,793
0
L
Zhong Kui
5,622
781
0
439
12,086
7,936
7
4,430
7,656
14,863
0
W
8,894
933
0
934
4,292
1,657
822
2,227
1,951
34,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,452
Gold Earned
25,097
115
Minions Killed
122
3
Camps Cleared
5
537,139
Distance Traveled
574,235
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,696
609
18
2
3
178,647
0
W
Neith
8,241
749
27
2
2
174,134
0
W
Achilles
8,666
788
16
1
1
225,857
2
L
Nox
8,029
730
77
7
0
184,537
0
L
Zhong Kui
6,727
612
20
2
0
173,955
1
W
Scylla
8,190
745
79
7
2
174,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role