Player Matchup

Da Ji
Da Ji
HopInTheNoose
Da Ji
Level 29
God Stats
2W - 5L
1,880 SR
Queue Stats
35W - 37L
1,622 Elo+
Party 1
Cerberus
Cerberus
Kelvan
Cerberus
Level 34
God Stats
11W - 8L
1,609 SR
Queue Stats
56W - 52L
1,584 Elo+
Party 1
Discordia
Discordia
ScaryPunkGhost
Discordia
Level 40
God Stats
2W - 1L
1,210 SR
Queue Stats
151W - 145L
1,438 Elo+
Party 4
Bellona
Bellona
SonaR64
Bellona
Level 43
God Stats
5W - 7L
1,378 SR
Queue Stats
87W - 91L
1,424 Elo+
Party 4
Danzaburou
Danzaburou
killerltd
Danzaburou
Level 43
God Stats
5W - 2L
1,563 SR
Queue Stats
35W - 36L
1,529 Elo+
Party 1
Team Averages
Level 38
1,528 SR
1,519 Elo+

VS

Team Averages
Level 47
1,495 SR
1,384 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Akta5641
Thor
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
93W - 174L
1,243 Elo+
Party 2
Gilgamesh
Gilgamesh
Dracaha
Gilgamesh
Level 58
God Stats
13W - 10L
1,568 SR
Queue Stats
265W - 278L
1,439 Elo+
Party 3
Neith
Neith
ImInTheVan
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,302 Elo+
Party 3
Heimdallr
Heimdallr
babineu
Heimdallr
Level 46
God Stats
39W - 41L
1,637 SR
Queue Stats
274W - 366L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,507
577
3,164
7,745
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Kelvan
Cerberus
11
2 / 0 / 10
7,489
576
9,269
10,605
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ScaryPunkGhost
Discordia
13
1 / 1 / 5
7,826
602
4,597
6,122
1,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SonaR64
Bellona
13
4 / 2 / 2
7,972
613
8,243
7,836
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
killerltd
Danzaburou
13
10 / 1 / 2
8,374
644
8,789
6,336
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 4 / 1
5,797
446
1,331
13,049
8,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
8
1 / 5 / 0
5,495
423
2,448
7,434
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Dracaha
Gilgamesh
10
3 / 4 / 0
7,286
560
5,187
11,152
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
12
0 / 2 / 0
6,946
534
3,891
7,418
2,153
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
babineu
Heimdallr
11
0 / 5 / 0
6,253
481
3,619
8,787
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
4
4
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
L
Thor
1
5
0
0.2
L
Gilgamesh
Dracaha
Gilgamesh
3
4
0
0.75
W
3
0
2
4
L
Neith
0
2
0
0
W
Cerberus
Kelvan
Cerberus
2
0
10
7
W
Discordia
ScaryPunkGhost
Discordia
1
1
5
3.5
W
Bellona
SonaR64
Bellona
4
2
2
2.5
L
Heimdallr
babineu
Heimdallr
0
5
0
0
W
Danzaburou
killerltd
Danzaburou
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
16,476
38,644
Taken
47,840
22,619
Mitigated
20,543
12,155
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,331
262
208
2,567
13,049
8,388
0
5,162
7,887
13,102
0
L
Thor
2,448
1,121
0
13
7,434
1,931
0
2,036
5,398
0
19,585
L
Gilgamesh
Dracaha
Gilgamesh
5,187
1,823
0
2,174
11,152
5,599
0
1,892
9,260
0
21,220
W
3,164
847
0
1,245
7,745
3,365
0
0
7,745
0
50,712
L
Neith
3,891
1,412
0
1,329
7,418
2,153
0
2,567
4,851
0
39,637
W
Cerberus
Kelvan
Cerberus
9,269
931
0
4,548
10,605
8,981
283
1,222
9,383
28,082
0
W
Discordia
ScaryPunkGhost
Discordia
4,597
1,077
0
1,153
6,122
1,499
45
0
6,122
46,174
0
W
Bellona
SonaR64
Bellona
8,243
3,110
0
2,822
7,836
6,612
622
0
7,836
0
39,027
L
Heimdallr
babineu
Heimdallr
3,619
2,368
0
1,918
8,787
2,472
1,096
2,209
6,578
0
42,238
W
Danzaburou
killerltd
Danzaburou
8,789
4,602
0
2,387
6,336
2,162
1,096
225
6,111
0
49,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,168
Gold Earned
31,777
398
Minions Killed
272
0
Camps Cleared
0
1,296,191
Distance Traveled
1,279,233
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,797
446
29
2
0
253,404
6
L
Thor
5,495
423
32
2
0
253,217
0
L
Gilgamesh
7,286
560
37
3
0
276,357
1
W
Da Ji
7,507
577
73
6
0
251,075
0
L
Neith
6,946
534
100
8
0
247,924
0
W
Cerberus
7,489
576
49
4
0
256,281
4
W
Discordia
7,826
602
95
7
0
261,476
2
W
Bellona
7,972
613
90
7
0
286,626
3
L
Heimdallr
6,253
481
74
6
0
248,331
0
W
Danzaburou
8,374
644
91
7
0
240,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role