Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KennzeY
Thanatos
Level 128
God Stats
8W - 5L
1,688 SR
Queue Stats
162W - 156L
1,471 Elo+
Party 1
Chang'e
Chang'e
Marcoso184
Chang'e
Level 87
God Stats
60W - 41L
1,660 SR
Queue Stats
352W - 353L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Naitbain
Danzaburou
Level 82
God Stats
24W - 18L
1,524 SR
Queue Stats
565W - 580L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Simrayz
Baron Samedi
Level 128
God Stats
9W - 5L
1,626 SR
Queue Stats
133W - 125L
1,502 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,489 Elo+

VS

Team Averages
Level 88
1,515 SR
1,438 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HarryLawsoon
Ares
Level 64
God Stats
11W - 22L
1,435 SR
Queue Stats
192W - 241L
1,386 Elo+
Party 2
Charybdis
Charybdis
Omegape123
Charybdis
Level 60
God Stats
2W - 8L
1,413 SR
Queue Stats
158W - 201L
1,399 Elo+
Party 2
Artio
Artio
ettopop
Artio
Level 101
God Stats
2W - 1L
1,739 SR
Queue Stats
166W - 149L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
johnnyzilla
Baba Yaga
Level 88
God Stats
2W - 4L
1,490 SR
Queue Stats
133W - 148L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 15
8,401
467
10,188
22,911
16,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
KennzeY
Thanatos
17
9 / 1 / 6
10,624
590
8,959
11,442
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Marcoso184
Chang'e
14
6 / 6 / 4
9,255
514
14,140
16,501
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Naitbain
Danzaburou
15
2 / 4 / 8
10,068
559
7,237
10,286
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Simrayz
Baron Samedi
15
2 / 0 / 9
9,228
513
14,123
9,831
5,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 6 / 5
8,189
455
7,966
13,303
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 8
8,350
464
9,277
19,943
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Omegape123
Charybdis
17
3 / 1 / 2
10,412
578
6,077
8,316
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
ettopop
Artio
15
2 / 2 / 1
9,415
523
9,009
16,840
17,201
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
johnnyzilla
Baba Yaga
14
5 / 7 / 3
9,291
516
13,516
16,878
7,261
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
21
Kills
13
13
Deaths
21
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
15
4.75
L
Gilgamesh
 
Gilgamesh
2
6
5
0.75
L
1
5
8
1
W
Thanatos
KennzeY
Thanatos
9
1
6
12
W
Chang'e
Marcoso184
Chang'e
6
6
4
1.33
W
Danzaburou
Naitbain
Danzaburou
2
4
8
1.5
L
Charybdis
Omegape123
Charybdis
3
1
2
4
W
Baron Samedi
Simrayz
Baron Samedi
2
0
9
6.5
L
Artio
ettopop
Artio
2
2
1
1.25
L
Baba Yaga
johnnyzilla
Baba Yaga
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
45,845
70,971
Taken
75,280
35,044
Mitigated
49,852
38,240
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,188
1,897
1,492
10,087
22,911
16,064
125
11,787
11,050
28,108
0
L
Gilgamesh
 
Gilgamesh
7,966
2,363
0
776
13,303
5,172
0
6,317
6,986
0
42,886
L
9,277
149
213
4,233
19,943
17,284
0
10,642
9,301
24,568
0
W
Thanatos
KennzeY
Thanatos
8,959
2,261
0
9,730
11,442
4,654
1,339
3,106
8,336
0
65,345
W
Chang'e
Marcoso184
Chang'e
14,140
716
2,724
4,806
16,501
5,283
1,562
8,084
8,417
59,688
0
W
Danzaburou
Naitbain
Danzaburou
7,237
3,709
0
2,566
10,286
3,297
1,240
2,413
7,873
0
64,631
L
Charybdis
Omegape123
Charybdis
6,077
2,832
0
2,628
8,316
2,934
2,932
599
7,717
0
78,678
W
Baron Samedi
Simrayz
Baron Samedi
14,123
1,768
1,347
5,488
9,831
5,746
1,852
5,981
3,493
49,181
0
L
Artio
ettopop
Artio
9,009
615
508
6,335
16,840
17,201
0
9,740
7,100
51,260
0
L
Baba Yaga
johnnyzilla
Baba Yaga
13,516
1,388
96
3,779
16,878
7,261
0
11,220
5,658
66,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,576
Gold Earned
45,657
423
Minions Killed
456
0
Camps Cleared
0
1,700,789
Distance Traveled
1,594,897
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,401
467
28
2
0
350,905
16
L
Gilgamesh
8,189
455
81
5
0
316,521
3
L
Ares
8,350
464
24
1
0
324,625
5
W
Thanatos
10,624
590
110
6
0
371,583
3
W
Chang'e
9,255
514
86
5
0
318,414
1
W
Danzaburou
10,068
559
120
7
0
330,656
5
L
Charybdis
10,412
578
149
8
0
317,839
4
W
Baron Samedi
9,228
513
79
4
0
329,231
7
L
Artio
9,415
523
102
6
0
342,729
4
L
Baba Yaga
9,291
516
100
6
0
293,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role