Player Matchup

Ra
Ra
GingerKids94
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Charybdis
Charybdis
MY SUFFERING
Charybdis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 90L
1,490 Elo+
Party 1
Mercury
Mercury
QC_Buck
Mercury
Level 20
God Stats
31W - 33L
1,275 SR
Queue Stats
130W - 156L
1,210 Elo+
Solo
Ares
Ares
TjMac2k17
Ares
Level 34
God Stats
1W - 0L
1,520 SR
Queue Stats
14W - 14L
1,456 Elo+
Party 1
Hel
Hel
mariposa_echo
Hel
Level 14
God Stats
4W - 3L
1,609 SR
Queue Stats
6W - 4L
1,107 Elo+
Solo
Team Averages
Level 31
1,481 SR
1,353 Elo+

VS

Team Averages
Level 17
1,440 SR
1,299 Elo+
Medusa
Medusa
AlexeY_035
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PR0J3CTXL4IN
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,198 Elo+
Solo
Cu Chulainn
Cu Chulainn
RisenMusic
Cu Chulainn
Level 27
God Stats
38W - 23L
1,385 SR
Queue Stats
130W - 126L
1,179 Elo+
Solo
Arachne
Arachne
Thu_p4py-13choso
Arachne
Level 28
God Stats
12W - 13L
1,529 SR
Queue Stats
139W - 144L
1,391 Elo+
Solo
Scylla
Scylla
dasher_freap
Scylla
Level 17
God Stats
1W - 4L
1,286 SR
Queue Stats
53W - 64L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,984
554
1,489
2,875
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
MY SUFFERING
Charybdis
9
3 / 0 / 1
5,411
601
3,553
3,962
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
QC_Buck
Mercury
9
2 / 1 / 3
5,558
618
2,827
4,720
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
8
1 / 0 / 2
5,278
586
2,958
4,980
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,546
616
1,900
2,828
841
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexeY_035
Medusa
6
0 / 5 / 2
4,024
447
1,088
4,428
1,259
Xing Tian
PR0J3CTXL4IN
Xing Tian
7
1 / 1 / 0
4,366
485
2,200
7,455
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
RisenMusic
Cu Chulainn
1
0 / 0 / 0
3,144
349
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
4,990
554
2,299
6,374
1,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
8
1 / 2 / 1
4,541
505
4,002
4,496
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlexeY_035
Medusa
0
5
2
0.2
W
1
1
1
1.5
W
Charybdis
MY SUFFERING
Charybdis
3
0
1
3.5
L
Xing Tian
PR0J3CTXL4IN
Xing Tian
1
1
0
1
W
Mercury
QC_Buck
Mercury
2
1
3
3.5
L
Cu Chulainn
RisenMusic
Cu Chulainn
0
0
0
0
L
1
2
0
0.5
W
Ares
1
0
2
2
L
Scylla
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,727
Damage
9,589
19,365
Taken
22,753
7,045
Mitigated
9,189
6,255
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlexeY_035
Medusa
1,088
517
0
0
4,428
1,259
33
1,386
3,042
0
6,366
W
1,489
163
139
681
2,875
1,124
378
1,205
1,494
13,512
0
W
Charybdis
MY SUFFERING
Charybdis
3,553
2,587
0
1,893
3,962
1,275
1,567
1,091
2,799
0
27,051
L
Xing Tian
PR0J3CTXL4IN
Xing Tian
2,200
352
0
0
7,455
4,866
0
3,029
4,426
11,175
0
W
Mercury
QC_Buck
Mercury
2,827
1,629
0
718
4,720
1,212
1,481
1,216
3,362
0
26,579
L
Cu Chulainn
RisenMusic
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
2,299
1,688
0
2,003
6,374
1,853
0
169
6,205
0
22,720
W
Ares
2,958
87
0
1,721
4,980
2,593
314
1,676
3,192
9,516
0
L
Scylla
4,002
163
0
896
4,496
1,211
132
1,763
2,733
15,168
0
W
1,900
552
0
1,103
2,828
841
1,693
494
2,316
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
21,065
187
Minions Killed
108
0
Camps Cleared
0
704,657
Distance Traveled
603,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,024
447
11
1
0
131,786
2
W
Ra
4,984
554
27
3
0
126,252
2
W
Charybdis
5,411
601
58
6
0
117,550
0
L
Xing Tian
4,366
485
21
2
0
158,317
0
W
Mercury
5,558
618
50
6
0
176,524
0
L
Cu Chulainn
3,144
349
0
0
0
17,466
0
L
Arachne
4,990
554
51
6
0
138,846
0
W
Ares
5,278
586
12
1
0
154,050
0
L
Scylla
4,541
505
25
3
0
157,121
2
W
Hel
5,546
616
40
4
0
130,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role