Player Matchup

Ares
Ares
PoshiloiKrolik
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
ProVor1590
Ullr
Level 29
God Stats
1W - 8L
1,378 SR
Queue Stats
64W - 71L
1,425 Elo+
Solo
Tiamat
Tiamat
Roberun
Tiamat
Level 18
God Stats
8W - 3L
1,721 SR
Queue Stats
47W - 38L
1,391 Elo+
Solo
Neith
Neith
ljkzffffffh
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
НАСТЯНУБ
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 11
1,520 SR
1,463 Elo+

VS

Team Averages
Level 9
1,624 SR
1,145 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Satek1
Medusa
Level 7
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 5L
870 Elo+
Party 1
Thor
Thor
TenNajLepszy342
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,157 Elo+
Party 1
Hel
Hel
bulek23
Hel
Level 7
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 4L
870 Elo+
Party 1
Ratatoskr
Ratatoskr
kokasa
Ratatoskr
Level 18
God Stats
5W - 5L
1,746 SR
Queue Stats
41W - 33L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
7,110
474
2,404
10,659
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 6 / 1
7,305
487
4,985
11,150
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Roberun
Tiamat
15
10 / 1 / 1
9,105
607
12,516
9,759
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 3
6,271
418
7,007
9,380
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 4
6,587
439
2,555
8,289
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 1 / 2
8,611
574
6,399
7,830
4,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Satek1
Medusa
11
5 / 4 / 4
7,518
501
8,112
8,243
2,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 4
6,952
463
5,183
9,166
2,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
10
2 / 6 / 2
6,507
434
6,359
9,532
3,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
kokasa
Ratatoskr
15
5 / 2 / 2
8,954
597
6,191
8,906
3,579
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
17
Kills
21
22
Deaths
18
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
2
7
L
2
5
5
0.9
L
5
6
1
0.92
L
Tiamat
Roberun
Tiamat
10
1
1
10.5
W
Medusa
Satek1
Medusa
5
4
4
1.75
W
3
5
4
1
W
Hel
2
6
2
0.5
W
Ratatoskr
kokasa
Ratatoskr
5
2
2
3
L
0
7
3
0.21
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
32,244
49,237
Taken
43,677
20,511
Mitigated
16,681
10,879
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,399
1,713
0
2,552
7,830
4,394
0
2,968
4,862
0
24,746
L
2,404
257
0
0
10,659
4,947
0
722
9,937
9,579
0
L
4,985
1,594
0
2,965
11,150
3,172
0
969
10,181
0
31,946
L
Tiamat
Roberun
Tiamat
12,516
1,259
0
4,654
9,759
7,037
445
3,443
6,316
56,467
0
W
Medusa
Satek1
Medusa
8,112
3,520
0
1,252
8,243
2,468
1,217
2,533
5,710
0
33,842
W
5,183
470
0
0
9,166
2,912
560
1,750
7,416
0
18,529
W
Hel
6,359
794
290
2,181
9,532
3,328
234
6,816
2,716
21,637
0
W
Ratatoskr
kokasa
Ratatoskr
6,191
1,554
0
4,109
8,906
3,579
815
853
8,053
0
54,870
L
7,007
4,618
0
2,081
9,380
2,450
273
678
8,702
0
28,916
L
2,555
1,046
0
1,179
8,289
2,905
0
1,984
6,305
0
36,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
38,542
273
Minions Killed
272
0
Camps Cleared
0
1,352,377
Distance Traveled
1,414,632
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,611
574
43
3
0
308,935
2
L
Ares
7,110
474
26
2
0
246,479
0
L
Ullr
7,305
487
51
3
0
245,666
2
L
Tiamat
9,105
607
93
6
0
297,799
0
W
Medusa
7,518
501
51
3
0
243,474
1
W
Thor
6,952
463
27
2
0
285,938
2
W
Hel
6,507
434
36
2
0
256,788
0
W
Ratatoskr
8,954
597
115
8
0
319,497
1
L
Neith
6,271
418
46
3
0
239,336
3
L
Nemesis
6,587
439
57
4
0
323,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role