Player Matchup

Ymir
Ymir
Charky1310
Ymir
Level 3
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
CodexG23
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
FBI_ElJesuo
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
MechaZPaladin
Discordia
Level 17
God Stats
2W - 6L
1,301 SR
Queue Stats
16W - 27L
1,285 Elo+
Solo
Neith
Neith
aicaCot
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,413 SR
1,457 Elo+

VS

Team Averages
Level 19
1,316 SR
1,369 Elo+
Charybdis
Charybdis
Chorer
Charybdis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Marvole
Chang'e
Level 12
God Stats
1W - 0L
1,187 SR
Queue Stats
13W - 22L
1,177 Elo+
Solo
Cthulhu
Cthulhu
croutonz
Cthulhu
Level 26
God Stats
1W - 1L
1,212 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
slattslimes
Sun Wukong
Level 17
God Stats
15W - 19L
1,334 SR
Queue Stats
29W - 41L
1,327 Elo+
Party 2
Tsukuyomi
Tsukuyomi
weeny_sparkle698
Tsukuyomi
Level 28
God Stats
4W - 1L
1,347 SR
Queue Stats
67W - 74L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
8,134
452
5,899
13,930
11,962
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
CodexG23
Bellona
10
0 / 8 / 5
6,651
370
5,522
15,531
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 8 / 5
7,202
400
4,703
10,992
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
MechaZPaladin
Discordia
13
1 / 4 / 2
7,592
422
8,014
9,279
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
aicaCot
Neith
11
1 / 9 / 1
7,212
401
4,369
11,291
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chorer
Charybdis
15
7 / 3 / 9
9,677
538
8,635
10,347
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Marvole
Chang'e
12
2 / 4 / 8
7,960
442
4,116
9,256
5,749
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
croutonz
Cthulhu
14
7 / 1 / 13
9,275
515
12,301
8,911
8,238
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
slattslimes
Sun Wukong
14
8 / 1 / 7
9,491
527
11,371
12,056
5,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
15
12 / 1 / 10
10,294
572
13,592
16,991
6,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
9
Kills
36
36
Deaths
10
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Charybdis
Chorer
Charybdis
7
3
9
3.83
L
Bellona
CodexG23
Bellona
0
8
5
0.31
L
3
8
5
0.69
W
Chang'e
Marvole
Chang'e
2
4
8
1.5
L
Discordia
MechaZPaladin
Discordia
1
4
2
0.5
L
Neith
aicaCot
Neith
1
9
1
0.17
W
Cthulhu
croutonz
Cthulhu
7
1
13
13.5
W
Sun Wukong
slattslimes
Sun Wukong
8
1
7
11.5
W
Tsukuyomi
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
50,015
61,023
Taken
57,561
29,708
Mitigated
30,275
6,606
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,899
420
0
0
13,930
11,962
0
5,679
8,251
19,704
0
W
Charybdis
Chorer
Charybdis
8,635
6,085
0
3,275
10,347
3,830
5,359
2,123
8,224
0
45,977
L
Bellona
CodexG23
Bellona
5,522
1,514
0
2,073
15,531
9,300
0
3,213
12,318
0
18,220
L
4,703
1,452
0
1,452
10,992
2,670
0
2,196
8,796
0
16,692
W
Chang'e
Marvole
Chang'e
4,116
535
764
1,986
9,256
5,749
402
4,175
5,081
23,623
0
L
Discordia
MechaZPaladin
Discordia
8,014
502
0
1,992
9,279
2,633
764
2,096
7,183
46,460
0
L
Neith
aicaCot
Neith
4,369
2,560
0
1,089
11,291
3,143
184
3,233
8,058
0
25,970
W
Cthulhu
croutonz
Cthulhu
12,301
1,672
0
1,572
8,911
8,238
1,310
3,096
5,815
31,401
0
W
Sun Wukong
slattslimes
Sun Wukong
11,371
2,404
0
5,336
12,056
5,697
659
1,959
10,097
0
41,659
W
Tsukuyomi
13,592
4,521
442
6,976
16,991
6,761
1,801
2,560
14,431
0
57,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
46,697
221
Minions Killed
292
0
Camps Cleared
0
1,370,139
Distance Traveled
1,561,917
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,134
452
35
2
0
300,548
6
W
Charybdis
9,677
538
85
5
0
302,280
1
L
Bellona
6,651
370
42
2
0
338,297
0
L
Loki
7,202
400
20
1
0
247,599
2
W
Chang'e
7,960
442
46
3
0
276,151
0
L
Discordia
7,592
422
68
4
0
238,149
0
L
Neith
7,212
401
56
3
0
245,546
1
W
Cthulhu
9,275
515
21
1
0
304,981
1
W
Sun Wukong
9,491
527
69
4
0
326,878
0
W
Tsukuyomi
10,294
572
71
4
0
351,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role