Player Matchup

Gilgamesh
Gilgamesh
Carste
Gilgamesh
Level 63
God Stats
7W - 10L
1,457 SR
Queue Stats
242W - 237L
1,545 Elo+
Party 3
Tiamat
Tiamat
KurO__SekaI
Tiamat
Level 143
God Stats
2W - 0L
1,205 SR
Queue Stats
37W - 37L
1,646 Elo+
Party 2
Fenrir
Fenrir
SainT_UrbaiN__
Fenrir
Level 118
God Stats
2W - 0L
1,706 SR
Queue Stats
20W - 20L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
xF1SCHx
Cthulhu
Level 95
God Stats
11W - 10L
1,529 SR
Queue Stats
465W - 461L
1,529 Elo+
Party 3
Hades
Hades
xFR3YRx
Hades
Level 109
God Stats
9W - 10L
1,471 SR
Queue Stats
381W - 382L
1,526 Elo+
Party 3
Team Averages
Level 106
1,474 SR
1,567 Elo+

VS

Team Averages
Level 120
1,583 SR
1,545 Elo+
Charybdis
Charybdis
AveX Follex 1
Charybdis
Level 96
God Stats
0W - 2L
1,678 SR
Queue Stats
109W - 115L
1,521 Elo+
Solo
Fenrir
Fenrir
CB_420_
Fenrir
Level 127
God Stats
16W - 10L
1,663 SR
Queue Stats
408W - 363L
1,553 Elo+
Party 1
Geb
Geb
DER-_-OPTIMIST
Geb
Level 107
God Stats
10W - 10L
1,617 SR
Queue Stats
134W - 119L
1,545 Elo+
Party 1
Chang'e
Chang'e
SghettiLegs
Chang'e
Level 127
God Stats
7W - 10L
1,539 SR
Queue Stats
126W - 110L
1,545 Elo+
Solo
Poseidon
Poseidon
bilIabong443
Poseidon
Level 144
God Stats
4W - 8L
1,419 SR
Queue Stats
492W - 442L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carste
Gilgamesh
20
13 / 0 / 2
13,362
581
22,804
17,291
10,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
19
5 / 3 / 11
12,098
526
18,504
18,357
13,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 10
10,045
437
7,369
21,059
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
xF1SCHx
Cthulhu
19
0 / 2 / 9
12,093
526
12,934
21,586
24,707
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
xFR3YRx
Hades
18
3 / 3 / 9
11,632
506
17,673
21,130
16,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AveX Follex 1
Charybdis
17
2 / 7 / 1
10,354
450
8,793
17,821
6,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
CB_420_
Fenrir
17
4 / 5 / 6
10,692
465
7,474
20,989
13,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 2 / 5
9,215
401
12,591
25,011
31,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SghettiLegs
Chang'e
18
2 / 4 / 1
11,708
509
17,957
25,213
14,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
bilIabong443
Poseidon
15
3 / 5 / 4
10,359
450
17,644
14,819
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
22
Kills
12
12
Deaths
23
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AveX Follex 1
Charybdis
2
7
1
0.36
L
Fenrir
CB_420_
Fenrir
4
5
6
1.4
W
Gilgamesh
Carste
Gilgamesh
13
0
2
14
L
1
2
5
1.75
W
Tiamat
5
3
11
3.5
W
1
4
10
1.5
L
Chang'e
SghettiLegs
Chang'e
2
4
1
0.63
L
Poseidon
bilIabong443
Poseidon
3
5
4
1
W
Cthulhu
xF1SCHx
Cthulhu
0
2
9
2.25
W
Hades
xFR3YRx
Hades
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,284
Damage
64,459
99,423
Taken
103,853
85,562
Mitigated
71,183
34,737
Healing
24,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AveX Follex 1
Charybdis
8,793
4,552
0
1,357
17,821
6,750
1,208
8,140
9,681
0
74,321
L
Fenrir
CB_420_
Fenrir
7,474
2,051
0
2,497
20,989
13,189
199
8,004
12,985
0
64,898
W
Gilgamesh
Carste
Gilgamesh
22,804
7,558
0
5,159
17,291
10,453
3,225
7,540
9,543
0
95,993
L
12,591
1,210
908
3,712
25,011
31,082
31
13,157
11,854
32,446
0
W
Tiamat
18,504
1,530
302
6,494
18,357
13,412
1,947
6,477
11,792
92,362
0
W
7,369
2,804
0
3,151
21,059
20,623
202
12,156
8,472
0
19,919
L
Chang'e
SghettiLegs
Chang'e
17,957
1,657
2,542
13,054
25,213
14,179
0
12,403
12,810
98,603
0
L
Poseidon
bilIabong443
Poseidon
17,644
1,932
0
800
14,819
5,983
0
7,407
7,412
66,167
0
W
Cthulhu
xF1SCHx
Cthulhu
12,934
1,294
1,203
6,387
21,586
24,707
1,800
11,065
10,432
92,567
0
W
Hades
xFR3YRx
Hades
17,673
954
1,206
10,835
21,130
16,367
1,612
9,721
10,992
87,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,230
Gold Earned
52,328
608
Minions Killed
577
0
Camps Cleared
0
2,204,951
Distance Traveled
2,033,297
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,354
450
134
6
0
365,508
4
L
Fenrir
10,692
465
95
4
0
459,616
2
W
Gilgamesh
13,362
581
113
5
0
511,483
2
L
Geb
9,215
401
33
1
0
426,638
3
W
Tiamat
12,098
526
145
6
0
414,982
5
W
Fenrir
10,045
437
23
1
0
422,720
2
L
Chang'e
11,708
509
192
8
0
385,962
3
L
Poseidon
10,359
450
123
5
0
395,573
4
W
Cthulhu
12,093
526
177
8
0
452,608
7
W
Hades
11,632
506
150
7
0
403,158
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role