Player Matchup

Khepri
Khepri
DiviCrox
Khepri
Level 29
God Stats
16W - 20L
1,452 SR
Queue Stats
80W - 81L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Gearfreedo
Danzaburou
Level 45
God Stats
5W - 7L
1,126 SR
Queue Stats
108W - 120L
1,426 Elo+
Party 2
Zhong Kui
Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
Level 48
God Stats
109W - 98L
1,374 SR
Queue Stats
752W - 720L
1,380 Elo+
Party 1
Osiris
Osiris
XhiXhra
Osiris
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
153W - 164L
1,424 Elo+
Solo
Nemesis
Nemesis
famfamboy
Nemesis
Level 48
God Stats
8W - 9L
1,521 SR
Queue Stats
719W - 683L
1,475 Elo+
Party 1
Team Averages
Level 42
1,395 SR
1,433 Elo+

VS

Team Averages
Level 44
1,544 SR
1,423 Elo+
Yemoja
Yemoja
Elmairay
Yemoja
Level 33
God Stats
1W - 3L
1,302 SR
Queue Stats
17W - 21L
1,371 Elo+
Solo
Pele
Pele
Gabry15
Pele
Level 48
God Stats
1W - 4L
1,511 SR
Queue Stats
87W - 101L
1,443 Elo+
Solo
Neith
Neith
GunnarGunnarsson
Neith
Level 88
God Stats
3W - 4L
1,551 SR
Queue Stats
317W - 277L
1,463 Elo+
Party 3
Izanami
Izanami
arCeu5
Izanami
Level 33
God Stats
4W - 1L
1,922 SR
Queue Stats
75W - 93L
1,365 Elo+
Solo
Hera
Hera
peppaoink
Hera
Level 18
God Stats
3W - 5L
1,432 SR
Queue Stats
78W - 75L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DiviCrox
Khepri
17
1 / 0 / 14
11,946
459
5,620
13,344
13,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Gearfreedo
Danzaburou
18
7 / 1 / 8
12,907
496
17,089
14,759
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
19
6 / 1 / 6
13,401
515
16,668
20,983
14,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
XhiXhra
Osiris
20
4 / 2 / 1
12,739
490
10,117
18,135
17,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
famfamboy
Nemesis
20
8 / 4 / 7
13,690
527
17,173
23,203
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elmairay
Yemoja
12
0 / 8 / 0
9,159
352
2,319
17,748
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Gabry15
Pele
19
2 / 5 / 2
12,324
474
19,268
23,968
12,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 5 / 1
13,344
513
21,259
22,338
17,563
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
arCeu5
Izanami
18
0 / 2 / 2
11,555
444
10,595
11,257
4,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
15
0 / 6 / 3
10,600
408
9,098
12,416
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
26
Kills
8
8
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
DiviCrox
Khepri
1
0
14
8
L
Yemoja
Elmairay
Yemoja
0
8
0
0
L
Pele
Gabry15
Pele
2
5
2
0.6
W
Danzaburou
Gearfreedo
Danzaburou
7
1
8
11
L
6
5
1
1.3
W
Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
6
1
6
9
W
Osiris
XhiXhra
Osiris
4
2
1
2.25
L
Izanami
arCeu5
Izanami
0
2
2
0.5
W
Nemesis
famfamboy
Nemesis
8
4
7
2.88
L
Hera
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,667
Damage
62,539
90,424
Taken
87,727
61,050
Mitigated
59,774
31,238
Healing
26,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DiviCrox
Khepri
5,620
544
0
1,349
13,344
13,940
256
1,252
12,052
23,610
0
L
Yemoja
Elmairay
Yemoja
2,319
736
2,425
1,971
17,748
20,795
165
5,846
11,902
10,552
0
L
Pele
Gabry15
Pele
19,268
4,030
0
7,893
23,968
12,020
846
5,668
18,300
0
99,612
W
Danzaburou
Gearfreedo
Danzaburou
17,089
7,630
0
6,836
14,759
6,576
1,132
3,629
11,130
0
100,707
L
21,259
7,478
0
7,339
22,338
17,563
2,513
6,485
15,853
0
96,510
W
Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
16,668
1,768
574
13,589
20,983
14,179
117
4,616
16,065
71,880
0
W
Osiris
XhiXhra
Osiris
10,117
2,758
0
5,038
18,135
17,715
510
1,645
16,315
79
81,031
L
Izanami
arCeu5
Izanami
10,595
5,382
0
5,419
11,257
4,380
446
578
10,679
0
105,354
W
Nemesis
famfamboy
Nemesis
17,173
9,945
0
3,852
23,203
8,640
504
3,398
19,737
0
128,760
L
Hera
9,098
2,281
0
1,880
12,416
5,016
120
3,869
8,547
50,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,683
Gold Earned
56,982
606
Minions Killed
575
0
Camps Cleared
0
2,611,265
Distance Traveled
2,216,080
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,946
459
32
1
0
556,495
4
L
Yemoja
9,159
352
17
1
0
341,048
5
L
Pele
12,324
474
134
5
0
470,560
4
W
Danzaburou
12,907
496
155
6
0
498,573
4
L
Neith
13,344
513
154
6
0
458,608
1
W
Zhong Kui
13,401
515
130
5
0
512,418
3
W
Osiris
12,739
490
139
5
0
484,122
5
L
Izanami
11,555
444
172
7
0
451,262
4
W
Nemesis
13,690
527
150
6
0
559,657
0
L
Hera
10,600
408
98
4
0
494,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role