Player Matchup

Charybdis
Charybdis
Gagthor
Charybdis
Level 94
God Stats
3W - 10L
1,249 SR
Queue Stats
101W - 110L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
MunkyWerk
Danzaburou
Level 108
God Stats
9W - 18L
1,387 SR
Queue Stats
444W - 457L
1,387 Elo+
Party 1
Artio
Artio
Raizel-C462
Artio
Level 57
God Stats
16W - 20L
1,500 SR
Queue Stats
231W - 313L
1,692 Elo+
Party 1
Team Averages
Level 86
1,379 SR
1,518 Elo+

VS

Team Averages
Level 99
1,508 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CausedConfusion
Terra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo
Hel
Hel
nuts-for-coconut
Hel
Level 88
God Stats
3W - 3L
1,525 SR
Queue Stats
32W - 46L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gagthor
Charybdis
12
3 / 5 / 2
9,238
660
15,520
9,687
3,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MunkyWerk
Danzaburou
12
2 / 4 / 3
8,915
637
9,079
12,131
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 4
8,008
572
4,460
18,263
17,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 1 / 5
10,537
753
15,354
13,467
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 11
9,517
680
8,057
13,378
16,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 11
9,409
672
9,105
12,296
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
15
15
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
5
11.5
W
3
2
11
4.25
L
Charybdis
Gagthor
Charybdis
3
5
2
0.8
L
Danzaburou
MunkyWerk
Danzaburou
2
4
3
0.88
L
0
6
4
0.33
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
32,516
40,081
Taken
39,141
25,455
Mitigated
26,337
7,936
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,354
6,707
0
3,946
13,467
5,451
1,400
1,116
12,351
0
46,622
W
8,057
461
2,570
2,647
13,378
16,887
670
1,596
11,782
23,097
0
L
Charybdis
Gagthor
Charybdis
15,520
7,519
0
997
9,687
3,169
881
4,396
5,291
0
42,693
L
Danzaburou
MunkyWerk
Danzaburou
9,079
3,132
0
3,439
12,131
4,636
883
5,039
7,092
0
28,428
L
4,460
121
809
2,691
18,263
17,650
0
7,981
10,282
16,228
0
W
9,105
1,089
7,086
6,986
12,296
3,999
526
2,382
9,914
31,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
29,463
142
Minions Killed
173
2
Camps Cleared
8
696,290
Distance Traveled
726,126
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,537
753
91
7
4
265,023
2
W
Terra
9,517
680
32
2
0
224,909
0
L
Charybdis
9,238
660
81
6
1
219,187
1
L
Danzaburou
8,915
637
41
3
0
234,419
6
L
Artio
8,008
572
20
1
1
242,684
1
W
Hel
9,409
672
50
4
4
236,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role