Player Matchup

Izanami
Izanami
Gold IV
Crozerz
Izanami
Gold IV
Level 107
God Stats
2W - 2L
1,528 SR
Queue Stats
23W - 23L
1,602 MMR
Solo
Chaac
Chaac
Silver I
H3LPMeeeeeee
Chaac
Silver I
Level 148
God Stats
8W - 4L
1,386 SR
Queue Stats
56W - 40L
1,588 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Kushimota_
Erlang Shen
Gold I
Level 142
God Stats
1W - 3L
1,275 SR
Queue Stats
280W - 289L
1,581 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
RAV3NxTV
Gilgamesh
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 202L
1,586 MMR
Solo
Scylla
Scylla
Gold IV
symbole_venere
Scylla
Gold IV
Level 53
God Stats
9W - 4L
1,541 SR
Queue Stats
30W - 22L
1,601 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,446 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,504 SR
1,579 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
Brais124
Arachne
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,564 MMR
Party 1
Artemis
Artemis
Gold II
Cingo_ITA
Artemis
Gold II
Level 125
God Stats
1W - 3L
1,352 SR
Queue Stats
62W - 57L
1,646 MMR
Party 2
Hera
Hera
Gold III
Iancasla15
Hera
Gold III
Level 142
God Stats
36W - 42L
1,507 SR
Queue Stats
488W - 501L
1,592 MMR
Solo
Ares
Ares
Gold III
PadrePizzo
Ares
Gold III
Level 143
God Stats
4W - 1L
1,659 SR
Queue Stats
63W - 59L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crozerz
Izanami
16
4 / 0 / 2
10,302
572
5,147
7,433
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 8
10,787
599
13,865
19,333
19,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Kushimota_
Erlang Shen
14
0 / 0 / 12
9,796
544
6,913
13,834
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
RAV3NxTV
Gilgamesh
17
12 / 0 / 3
11,220
623
8,960
13,515
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 9
10,068
559
10,810
7,552
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Morgan Le FayAthenaCu ChulainnTiamatChiron

VS

Bans
AwilixYmirKing ArthurCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 7 / 1
8,158
453
8,670
18,379
14,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Brais124
Arachne
12
1 / 3 / 0
7,909
439
3,860
11,382
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Cingo_ITA
Artemis
13
0 / 3 / 0
7,316
406
5,214
10,538
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,764
431
5,971
9,405
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
6,254
347
3,407
13,817
10,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
22
Kills
1
1
Deaths
22
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
1
0.07
L
Arachne
Brais124
Arachne
1
3
0
0.33
L
Artemis
Cingo_ITA
Artemis
0
3
0
0
W
Izanami
Crozerz
Izanami
4
0
2
5
W
4
1
8
8
L
0
4
0
0
W
Erlang Shen
Kushimota_
Erlang Shen
0
0
12
6
L
0
5
0
0
W
Gilgamesh
RAV3NxTV
Gilgamesh
12
0
3
13.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,695
Damage
27,122
61,667
Taken
63,521
41,356
Mitigated
37,592
32,056
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,670
3,973
0
5,004
18,379
14,521
0
3,471
14,880
0
51,336
L
Arachne
Brais124
Arachne
3,860
2,073
0
3,620
11,382
5,499
0
1,228
10,086
0
46,880
L
Artemis
Cingo_ITA
Artemis
5,214
1,133
0
1,868
10,538
3,626
0
1,155
9,353
0
50,024
W
Izanami
Crozerz
Izanami
5,147
3,765
0
3,997
7,433
2,589
2,518
1,413
6,020
0
88,722
W
13,865
2,779
0
11,859
19,333
19,117
1,178
2,221
17,112
11,016
55,187
L
5,971
1,676
88
968
9,405
3,070
64
3,556
5,598
52,148
0
W
Erlang Shen
Kushimota_
Erlang Shen
6,913
2,539
0
7,843
13,834
9,613
1,151
3,788
10,046
0
45,311
L
3,407
0
414
1,887
13,817
10,876
0
4,603
8,914
20,835
0
W
Gilgamesh
RAV3NxTV
Gilgamesh
8,960
2,057
0
4,175
13,515
7,546
1,180
2,742
10,773
0
76,456
W
10,810
416
0
4,182
7,552
2,491
1,011
3,341
4,211
66,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
37,401
534
Minions Killed
412
0
Camps Cleared
0
1,865,641
Distance Traveled
1,456,127
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,158
453
101
6
0
268,316
2
L
Arachne
7,909
439
85
5
0
335,759
4
L
Artemis
7,316
406
81
5
0
305,177
3
W
Izanami
10,302
572
154
9
0
319,734
8
W
Chaac
10,787
599
119
7
0
375,595
2
L
Hera
7,764
431
114
6
0
271,324
6
W
Erlang Shen
9,796
544
48
3
0
404,411
9
L
Ares
6,254
347
31
2
0
275,551
8
W
Gilgamesh
11,220
623
107
6
0
393,976
4
W
Scylla
10,068
559
106
6
0
371,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role