Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlkStarAssassin
Danzaburou
Level 84
God Stats
3W - 2L
1,667 SR
Queue Stats
20W - 15L
1,449 Elo+
Party 1
Scylla
Scylla
KvngAnt18
Scylla
Level 43
God Stats
25W - 29L
1,376 SR
Queue Stats
180W - 199L
1,365 Elo+
Party 1
Team Averages
Level 59
1,515 SR
1,438 Elo+

VS

Team Averages
Level 96
1,463 SR
1,420 Elo+
Skadi
Skadi
BasicallyNerd
Skadi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigHennyFresh
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,388 SR
Queue Stats
31W - 42L
1,351 Elo+
Party 2
Hun Batz
Hun Batz
Sinzu
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 119L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 7 / 4
11,373
711
10,718
16,145
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
BlkStarAssassin
Danzaburou
14
6 / 6 / 6
10,784
674
13,249
16,457
8,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
KvngAnt18
Scylla
13
2 / 8 / 11
10,096
631
5,641
12,683
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 3
13,852
866
18,079
12,944
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BigHennyFresh
Morgan Le Fay
15
2 / 8 / 10
11,083
693
12,146
13,866
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Sinzu
Hun Batz
14
4 / 6 / 10
11,599
725
9,551
11,820
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
16
Kills
21
21
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
7
4
1.43
W
15
2
3
8.25
W
Morgan Le Fay
BigHennyFresh
Morgan Le Fay
2
8
10
0.88
L
Danzaburou
BlkStarAssassin
Danzaburou
6
6
6
1.5
L
Scylla
KvngAnt18
Scylla
2
8
11
0.94
W
Hun Batz
Sinzu
Hun Batz
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
39,776
45,285
Taken
38,630
16,717
Mitigated
14,252
8,350
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,718
2,229
0
3,113
16,145
5,435
782
5,092
10,895
31,489
2,086
W
18,079
8,564
0
3,905
12,944
3,674
1,255
6,943
6,001
0
51,162
W
Morgan Le Fay
BigHennyFresh
Morgan Le Fay
12,146
1,288
242
1,408
13,866
4,403
960
5,093
8,773
37,498
0
L
Danzaburou
BlkStarAssassin
Danzaburou
13,249
3,380
0
4,515
16,457
8,303
440
4,123
11,942
620
39,836
L
Scylla
KvngAnt18
Scylla
5,641
654
0
722
12,683
2,979
111
3,374
9,039
20,030
0
W
Hun Batz
Sinzu
Hun Batz
9,551
1,585
0
901
11,820
6,175
0
4,975
6,845
0
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
36,534
151
Minions Killed
173
8
Camps Cleared
7
708,393
Distance Traveled
761,135
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,373
711
59
4
3
220,721
0
W
Skadi
13,852
866
74
5
3
255,104
3
W
Morgan Le Fay
11,083
693
66
4
1
241,328
0
L
Danzaburou
10,784
674
51
3
3
238,066
3
L
Scylla
10,096
631
41
3
2
249,606
3
W
Hun Batz
11,599
725
33
2
3
264,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role