Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
GodrevyD
Chernobog
Level 3
God Stats
3W - 2L
1,689 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
SpongePopp
Bacchus
Level 28
God Stats
18W - 23L
1,432 SR
Queue Stats
46W - 71L
1,326 Elo+
Party 1
Hachiman
Hachiman
sf90o
Hachiman
Level 4
God Stats
1W - 0L
1,205 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Ронин0991
Loki
Level 29
God Stats
9W - 14L
1,236 SR
Queue Stats
88W - 147L
1,333 Elo+
Solo
Team Averages
Level 25
1,412 SR
1,432 Elo+

VS

Team Averages
Level 11
1,368 SR
1,379 Elo+
Apollo
Apollo
 
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Channecks
Ra
Level 6
God Stats
0W - 6L
1,095 SR
Queue Stats
1W - 9L
1,126 Elo+
Party 2
Artemis
Artemis
OmegaSmiter15
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Svolin
Chaac
Level 25
God Stats
2W - 2L
1,247 SR
Queue Stats
35W - 41L
1,268 Elo+
Solo
Thor
Thor
watermonster111
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
15 / 4 / 11
11,921
596
22,450
20,383
16,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
GodrevyD
Chernobog
15
12 / 6 / 5
10,153
508
11,984
10,991
4,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SpongePopp
Bacchus
14
4 / 0 / 12
10,064
503
5,857
9,730
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
sf90o
Hachiman
13
5 / 5 / 3
9,408
470
7,417
8,429
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 2 / 5
10,091
505
10,066
9,432
2,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 13 / 2
8,812
441
8,804
16,795
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 4
8,324
416
3,811
14,738
5,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
12
3 / 10 / 3
8,591
430
8,018
15,386
5,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Svolin
Chaac
14
7 / 6 / 3
9,515
476
13,702
19,702
20,339
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 14 / 1
6,469
323
1,112
12,689
3,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
45
Kills
15
17
Deaths
50
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
15
4
11
5.13
L
Apollo
 
Apollo
5
13
2
0.46
L
0
7
4
0.29
W
Chernobog
GodrevyD
Chernobog
12
6
5
2.42
L
Artemis
3
10
3
0.45
W
Bacchus
SpongePopp
Bacchus
4
0
12
10
L
Chaac
Svolin
Chaac
7
6
3
1.42
W
Hachiman
sf90o
Hachiman
5
5
3
1.3
L
0
14
1
0.04
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,774
Damage
35,447
58,965
Taken
79,310
35,912
Mitigated
39,480
16,912
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,450
3,178
172
9,795
20,383
16,817
0
1,726
18,657
88,945
0
L
Apollo
 
Apollo
8,804
6,370
0
280
16,795
5,382
1,157
8,852
7,943
0
40,468
L
3,811
1,068
350
4,437
14,738
5,045
492
4,885
9,853
40,283
0
W
Chernobog
GodrevyD
Chernobog
11,984
8,167
0
1,438
10,991
4,234
2,859
781
10,210
0
50,928
L
Artemis
8,018
4,060
0
3,875
15,386
5,221
641
3,253
12,133
0
29,207
W
Bacchus
SpongePopp
Bacchus
5,857
1,366
0
1,572
9,730
9,981
305
854
8,876
18,394
0
L
Chaac
Svolin
Chaac
13,702
2,774
0
3,442
19,702
20,339
0
7,893
11,809
0
38,702
W
Hachiman
sf90o
Hachiman
7,417
5,295
0
1,195
8,429
2,172
2,046
0
8,429
0
34,866
L
1,112
489
0
390
12,689
3,493
0
3,424
9,265
0
16,161
W
10,066
3,708
0
2,740
9,432
2,708
134
661
8,771
0
41,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
41,711
354
Minions Killed
248
0
Camps Cleared
0
1,624,476
Distance Traveled
1,498,737
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,921
596
136
7
0
376,302
0
L
Apollo
8,812
441
56
3
0
309,617
0
L
Ra
8,324
416
74
4
0
288,805
1
W
Chernobog
10,153
508
84
4
0
312,093
1
L
Artemis
8,591
430
38
2
0
280,142
2
W
Bacchus
10,064
503
20
1
0
369,970
7
L
Chaac
9,515
476
56
3
0
326,005
3
W
Hachiman
9,408
470
51
3
0
203,633
0
L
Thor
6,469
323
24
1
0
294,168
0
W
Loki
10,091
505
63
3
0
362,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role