Player Matchup

Hachiman
Hachiman
AlkoNinja444
Hachiman
Level 13
God Stats
4W - 6L
1,338 SR
Queue Stats
50W - 56L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Badudek
Baron Samedi
Level 13
God Stats
2W - 2L
1,275 SR
Queue Stats
42W - 31L
1,410 Elo+
Party 1
Ullr
Ullr
JenkemSniffa
Ullr
Level 8
God Stats
4W - 2L
1,179 SR
Queue Stats
14W - 17L
1,395 Elo+
Party 1
Fenrir
Fenrir
Kraynax
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,333 Elo+
Party 1
Xing Tian
Xing Tian
Musielak
Xing Tian
Level 50
God Stats
2W - 2L
1,617 SR
Queue Stats
34W - 24L
1,403 Elo+
Party 1
Team Averages
Level 18
1,382 SR
1,379 Elo+

VS

Team Averages
Level 14
1,322 SR
1,370 Elo+
Ymir
Ymir
Germannus
Ymir
Level 5
God Stats
0W - 4L
1,205 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 3
Jing Wei
Jing Wei
SATANIKKiriK
Jing Wei
Level 18
God Stats
1W - 5L
1,231 SR
Queue Stats
20W - 29L
1,358 Elo+
Party 2
Scylla
Scylla
dwukolorbatat
Scylla
Level 14
God Stats
5W - 12L
1,046 SR
Queue Stats
82W - 90L
1,224 Elo+
Solo
Medusa
Medusa
egorkikhtenko
Medusa
Level 19
God Stats
2W - 2L
1,629 SR
Queue Stats
24W - 31L
1,387 Elo+
Party 2
Susano
Susano
nacoderspako
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlkoNinja444
Hachiman
19
1 / 5 / 5
12,643
843
3,934
7,485
2,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Badudek
Baron Samedi
20
10 / 4 / 21
17,178
1,145
36,105
21,314
12,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 6 / 15
15,108
1,007
19,751
22,366
9,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Kraynax
Fenrir
20
14 / 12 / 17
17,564
1,171
26,536
30,029
20,590
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
Musielak
Xing Tian
20
6 / 2 / 19
16,100
1,073
20,998
23,678
27,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 3 / 18
15,303
1,020
9,776
25,428
39,065
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
SATANIKKiriK
Jing Wei
20
8 / 8 / 11
15,545
1,036
18,234
21,967
8,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 8 / 16
14,300
953
14,318
22,795
9,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 6 / 10
17,566
1,171
31,796
19,255
14,471
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
20
4 / 12 / 15
14,680
979
20,935
25,857
11,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
99
37
Kills
29
29
Deaths
37
77
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlkoNinja444
Hachiman
1
5
5
0.7
W
Baron Samedi
Badudek
Baron Samedi
10
4
21
5.13
L
Ymir
1
3
18
3.33
W
6
6
15
2.25
W
Fenrir
Kraynax
Fenrir
14
12
17
1.88
W
Xing Tian
Musielak
Xing Tian
6
2
19
7.75
L
Jing Wei
SATANIKKiriK
Jing Wei
8
8
11
1.69
L
2
8
16
1.25
L
14
6
10
3.17
L
Susano
4
12
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,324
Damage
95,059
104,872
Taken
115,302
72,507
Mitigated
82,706
16,406
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlkoNinja444
Hachiman
3,934
2,450
0
552
7,485
2,641
0
1,399
6,086
0
18,814
W
Baron Samedi
Badudek
Baron Samedi
36,105
4,389
4,800
5,192
21,314
12,469
0
3,684
17,630
61,157
0
L
Ymir
9,776
1,561
0
1,099
25,428
39,065
0
12,177
13,251
38,800
0
W
19,751
11,018
0
1,989
22,366
9,549
0
5,955
16,119
0
59,337
W
Fenrir
Kraynax
Fenrir
26,536
7,567
0
1,419
30,029
20,590
0
7,587
22,442
0
42,567
W
Xing Tian
Musielak
Xing Tian
20,998
1,029
0
2,454
23,678
27,258
0
5,469
18,209
52,677
0
L
Jing Wei
SATANIKKiriK
Jing Wei
18,234
17,420
0
0
21,967
8,122
0
8,904
13,063
0
33,334
L
14,318
1,003
0
1,445
22,795
9,103
0
10,722
12,073
40,269
0
L
31,796
16,175
0
0
19,255
14,471
0
12,800
6,455
0
53,464
L
Susano
20,935
1,517
0
195
25,857
11,945
0
12,500
13,357
0
49,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,593
Gold Earned
77,394
275
Minions Killed
267
9
Camps Cleared
6
1,223,012
Distance Traveled
1,355,650
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,643
843
31
2
1
110,311
1
W
Baron Samedi
17,178
1,145
82
5
1
276,283
0
L
Ymir
15,303
1,020
72
5
0
248,788
7
W
Ullr
15,108
1,007
70
5
0
281,927
0
W
Fenrir
17,564
1,171
31
2
3
250,898
0
W
Xing Tian
16,100
1,073
61
4
4
303,593
0
L
Jing Wei
15,545
1,036
31
2
3
311,633
0
L
Scylla
14,300
953
68
5
2
209,131
0
L
Medusa
17,566
1,171
42
3
1
291,122
0
L
Susano
14,680
979
54
4
0
294,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role