Player Matchup

Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DarKGrEaVe
Tiamat
Level 155
God Stats
22W - 24L
1,483 SR
Queue Stats
139W - 133L
1,574 Elo+
Solo
Yemoja
Yemoja
GuyFelix
Yemoja
Level 127
God Stats
0W - 2L
1,296 SR
Queue Stats
168W - 164L
1,564 Elo+
Party 1
Charybdis
Charybdis
Totemusprime
Charybdis
Level 146
God Stats
6W - 11L
1,273 SR
Queue Stats
196W - 198L
1,566 Elo+
Party 1
Thanatos
Thanatos
tkmasterNL
Thanatos
Level 137
God Stats
23W - 17L
1,552 SR
Queue Stats
150W - 153L
1,531 Elo+
Party 2
Team Averages
Level 143
1,421 SR
1,547 Elo+

VS

Team Averages
Level 132
1,574 SR
1,574 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ConkerHasNuts
Kuzenbo
Level 125
God Stats
2W - 1L
1,693 SR
Queue Stats
42W - 56L
1,621 Elo+
Party 3
Chaac
Chaac
Feirn
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
TroutWilliams
Danzaburou
Level 137
God Stats
18W - 7L
1,677 SR
Queue Stats
182W - 129L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 4 / 0
6,887
492
6,225
12,849
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DarKGrEaVe
Tiamat
11
1 / 5 / 1
6,408
458
7,949
7,223
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
GuyFelix
Yemoja
10
1 / 5 / 2
6,423
459
3,347
13,011
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Totemusprime
Charybdis
13
3 / 5 / 0
7,868
562
6,633
10,398
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tkmasterNL
Thanatos
11
1 / 4 / 4
6,650
475
6,657
10,586
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 3 / 2
8,854
632
8,484
11,593
11,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
 
Aphrodite
13
1 / 2 / 12
7,938
567
5,868
7,514
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
11
1 / 0 / 10
6,615
473
3,186
9,423
11,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Feirn
Chaac
14
9 / 1 / 9
8,747
625
12,024
14,408
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
TroutWilliams
Danzaburou
14
6 / 3 / 3
8,336
595
10,536
10,158
3,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
23
23
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
0
0.75
W
Cthulhu
 
Cthulhu
6
3
2
2.33
W
Aphrodite
 
Aphrodite
1
2
12
3.5
W
Kuzenbo
1
0
10
6
L
Tiamat
DarKGrEaVe
Tiamat
1
5
1
0.3
W
Chaac
Feirn
Chaac
9
1
9
13.5
L
Yemoja
GuyFelix
Yemoja
1
5
2
0.4
L
Charybdis
Totemusprime
Charybdis
3
5
0
0.6
W
Danzaburou
TroutWilliams
Danzaburou
6
3
3
2.5
L
Thanatos
tkmasterNL
Thanatos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
40,098
54,067
Taken
53,096
24,585
Mitigated
37,332
13,527
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,225
2,428
0
1,842
12,849
7,611
0
5,387
7,075
0
39,527
W
Cthulhu
 
Cthulhu
8,484
825
24
1,812
11,593
11,794
690
871
10,676
50,836
0
W
Aphrodite
 
Aphrodite
5,868
633
5,406
5,323
7,514
2,723
90
2,998
4,240
44,460
0
W
Kuzenbo
3,186
1,655
0
250
9,423
11,006
0
2,956
6,304
13,063
0
L
Tiamat
DarKGrEaVe
Tiamat
7,949
358
0
1,235
7,223
4,081
0
2,773
4,407
36,589
0
W
Chaac
Feirn
Chaac
12,024
4,460
0
6,399
14,408
7,893
532
2,059
12,199
0
55,318
L
Yemoja
GuyFelix
Yemoja
3,347
520
739
1,467
13,011
5,898
0
3,005
9,909
23,373
0
L
Charybdis
Totemusprime
Charybdis
6,633
3,781
0
1,777
10,398
3,192
0
1,301
9,097
0
46,344
W
Danzaburou
TroutWilliams
Danzaburou
10,536
5,840
0
3,027
10,158
3,916
0
1,887
8,255
0
60,129
L
Thanatos
tkmasterNL
Thanatos
6,657
1,736
0
6,467
10,586
3,803
0
4,370
6,041
0
36,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
40,490
357
Minions Killed
398
0
Camps Cleared
0
1,292,729
Distance Traveled
1,400,692
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,887
492
83
6
0
284,665
1
W
Cthulhu
8,854
632
110
8
0
273,990
0
W
Aphrodite
7,938
567
105
8
0
283,307
5
W
Kuzenbo
6,615
473
15
1
0
276,264
4
L
Tiamat
6,408
458
71
5
0
251,774
6
W
Chaac
8,747
625
74
5
0
330,190
4
L
Yemoja
6,423
459
30
2
0
242,629
5
L
Charybdis
7,868
562
103
7
0
245,839
3
W
Danzaburou
8,336
595
94
7
0
236,941
3
L
Thanatos
6,650
475
70
5
0
267,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role