Player Matchup

Thor
Thor
ErynHunter
Thor
Level 149
God Stats
5W - 9L
1,543 SR
Queue Stats
141W - 102L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
SilmeriaAesir
Cthulhu
Level 152
God Stats
18W - 13L
1,669 SR
Queue Stats
115W - 88L
1,569 Elo+
Party 3
The Morrigan
The Morrigan
SnoozieFTW
The Morrigan
Level 156
God Stats
2W - 1L
1,664 SR
Queue Stats
95W - 78L
1,583 Elo+
Solo
Tyr
Tyr
VirulTheDragon
Tyr
Level 160
God Stats
67W - 62L
1,636 SR
Queue Stats
397W - 389L
1,696 Elo+
Solo
Charybdis
Charybdis
tonibor
Charybdis
Level 157
God Stats
8W - 5L
1,606 SR
Queue Stats
215W - 152L
1,538 Elo+
Party 3
Team Averages
Level 155
1,624 SR
1,588 Elo+

VS

Team Averages
Level 117
1,366 SR
1,530 Elo+
Bacchus
Bacchus
CalleySweg
Bacchus
Level 109
God Stats
1W - 2L
1,667 SR
Queue Stats
218W - 185L
1,571 Elo+
Party 2
Odin
Odin
Mentalax
Odin
Level 122
God Stats
0W - 1L
1,312 SR
Queue Stats
47W - 50L
1,519 Elo+
Party 1
Hel
Hel
Oxyg3nify
Hel
Level 125
God Stats
0W - 2L
1,181 SR
Queue Stats
14W - 15L
1,488 Elo+
Solo
Discordia
Discordia
SwiftRevenge
Discordia
Level 128
God Stats
2W - 4L
1,170 SR
Queue Stats
237W - 210L
1,545 Elo+
Party 2
Set
Set
Vespanes
Set
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 61L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
9,554
682
8,369
12,767
5,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
15
1 / 3 / 14
9,222
659
11,182
14,682
15,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
SnoozieFTW
The Morrigan
18
9 / 5 / 7
12,386
885
17,069
11,081
4,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 10
9,647
689
8,656
15,357
15,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
tonibor
Charybdis
18
5 / 2 / 8
11,441
817
17,351
9,308
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CalleySweg
Bacchus
18
8 / 2 / 6
12,511
894
14,270
14,800
22,950
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
15
2 / 6 / 6
9,780
699
7,108
17,964
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 2 / 11
10,151
725
13,169
16,073
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SwiftRevenge
Discordia
17
3 / 4 / 5
9,892
707
11,434
9,027
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 5
9,525
680
6,766
16,720
7,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
19
Kills
16
16
Deaths
19
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CalleySweg
Bacchus
8
2
6
5.5
W
1
3
10
2
L
Odin
2
6
6
0.83
L
1
2
11
3.25
W
Cthulhu
1
3
14
2.67
W
The Morrigan
SnoozieFTW
The Morrigan
9
5
7
2.5
L
Discordia
SwiftRevenge
Discordia
3
4
5
1.38
L
2
5
5
0.9
W
3
3
10
2.67
W
Charybdis
tonibor
Charybdis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,627
Damage
52,747
63,195
Taken
74,584
44,372
Mitigated
54,404
5,540
Healing
23,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CalleySweg
Bacchus
14,270
1,561
0
4,044
14,800
22,950
1
4,175
10,625
30,480
0
W
8,369
902
0
125
12,767
5,372
44
7,324
5,443
0
35,174
L
Odin
7,108
789
0
826
17,964
13,363
0
5,879
12,085
454
22,322
L
13,169
335
6,937
9,936
16,073
6,975
0
7,541
8,532
46,816
0
W
Cthulhu
11,182
326
1,078
342
14,682
15,886
1
8,848
5,834
25,657
0
W
The Morrigan
SnoozieFTW
The Morrigan
17,069
2,666
0
594
11,081
4,389
280
6,798
4,274
45,330
573
L
Discordia
SwiftRevenge
Discordia
11,434
855
0
706
9,027
3,434
1
4,552
4,475
38,500
0
L
6,766
2,727
0
833
16,720
7,682
0
5,926
10,794
0
42,276
W
8,656
1,079
0
3,161
15,357
15,342
0
10,294
5,063
0
22,134
W
Charybdis
tonibor
Charybdis
17,351
7,250
0
240
9,308
3,383
0
6,024
3,284
0
56,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
51,859
328
Minions Killed
331
10
Camps Cleared
6
1,326,505
Distance Traveled
1,324,172
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,511
894
35
3
0
276,083
1
W
Thor
9,554
682
71
5
3
269,044
2
L
Odin
9,780
699
37
3
1
277,082
2
L
Hel
10,151
725
100
7
1
276,351
2
W
Cthulhu
9,222
659
30
2
1
275,142
5
W
The Morrigan
12,386
885
82
6
2
235,911
2
L
Discordia
9,892
707
76
5
0
246,312
2
L
Set
9,525
680
83
6
4
248,344
4
W
Tyr
9,647
689
38
3
0
292,003
2
W
Charybdis
11,441
817
107
8
4
254,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role