Player Matchup

Heimdallr
Heimdallr
FateSucks
Heimdallr
Level 60
God Stats
2W - 0L
1,733 SR
Queue Stats
70W - 81L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
Sith59
Gilgamesh
Level 12
God Stats
7W - 3L
1,519 SR
Queue Stats
151W - 112L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
Studder
Zhong Kui
Level 139
God Stats
3W - 3L
1,760 SR
Queue Stats
171W - 255L
1,405 Elo+
Solo
Team Averages
Level 70
1,671 SR
1,424 Elo+

VS

Team Averages
Level 58
1,506 SR
1,405 Elo+
Hercules
Hercules
Eduardosuy
Hercules
Level 137
God Stats
1W - 4L
1,275 SR
Queue Stats
458W - 609L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nahueluy
Tsukuyomi
Level 24
God Stats
2W - 3L
1,743 SR
Queue Stats
91W - 81L
1,501 Elo+
Party 1
Vulcan
Vulcan
notsogrumpy
Vulcan
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 26L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FateSucks
Heimdallr
15
5 / 4 / 7
11,197
700
10,476
12,138
4,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sith59
Gilgamesh
14
5 / 0 / 9
10,859
679
7,891
21,585
15,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Studder
Zhong Kui
14
5 / 6 / 9
11,355
710
13,990
14,609
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eduardosuy
Hercules
12
2 / 5 / 6
9,347
584
10,837
18,739
14,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
nahueluy
Tsukuyomi
13
5 / 6 / 5
10,123
633
14,548
12,759
7,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
14
3 / 4 / 7
10,234
640
14,147
8,549
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
15
Kills
10
10
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Eduardosuy
Hercules
2
5
6
1
W
Heimdallr
FateSucks
Heimdallr
5
4
7
2.13
W
Gilgamesh
Sith59
Gilgamesh
5
0
9
9.5
W
Zhong Kui
Studder
Zhong Kui
5
6
9
1.58
L
Tsukuyomi
nahueluy
Tsukuyomi
5
6
5
1.25
L
Vulcan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
39,532
48,332
Taken
40,047
28,000
Mitigated
27,219
16,407
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Eduardosuy
Hercules
10,837
2,008
0
3,351
18,739
14,658
0
6,327
11,493
821
25,545
W
Heimdallr
FateSucks
Heimdallr
10,476
6,041
0
1,967
12,138
4,342
1,150
4,879
7,259
0
45,800
W
Gilgamesh
Sith59
Gilgamesh
7,891
1,394
0
10,426
21,585
15,490
304
7,375
14,210
0
19,870
W
Zhong Kui
Studder
Zhong Kui
13,990
810
0
4,014
14,609
8,168
947
3,614
10,995
39,226
0
L
Tsukuyomi
nahueluy
Tsukuyomi
14,548
3,349
0
357
12,759
7,212
0
4,760
7,410
0
40,551
L
Vulcan
14,147
4,540
0
0
8,549
5,349
0
2,361
5,743
38,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
29,704
166
Minions Killed
143
7
Camps Cleared
6
844,438
Distance Traveled
817,842
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,347
584
32
2
3
274,720
2
W
Heimdallr
11,197
700
58
4
4
273,968
3
W
Gilgamesh
10,859
679
26
2
1
309,937
5
W
Zhong Kui
11,355
710
82
5
2
260,533
2
L
Tsukuyomi
10,123
633
54
3
2
275,571
3
L
Vulcan
10,234
640
57
4
1
267,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role